scummvm/engines/kyra/sequences_darkmoon.cpp

1436 lines
35 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_EOB
#include "kyra/darkmoon.h"
#include "kyra/screen_eob.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "common/system.h"
#include "base/version.h"
namespace Kyra {
class DarkmoonSequenceHelper {
friend class DarkMoonEngine;
public:
enum Mode {
kIntro,
kFinale
};
struct Config {
Config(Mode m, const char *const *str, const char *const *cps, const char *const *pal, const DarkMoonShapeDef **shp, const DarkMoonAnimCommand **anim, bool paletteFading) : mode(m), strings(str), cpsFiles(cps), palFiles(pal), shapeDefs(shp), animData(anim), palFading(paletteFading) {}
Mode mode;
const char *const *strings;
const char *const *cpsFiles;
const char *const *palFiles;
const DarkMoonShapeDef **shapeDefs;
const DarkMoonAnimCommand **animData;
bool palFading;
};
DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_EoB *screen, const Config *config);
~DarkmoonSequenceHelper();
void loadScene(int index, int pageNum);
void animCommand(int index, int del = -1);
void printText(int index, int color);
void fadeText();
void update(int srcPage);
void setPalette(int index);
void fadePalette(int index, int del);
void copyPalette(int srcIndex, int destIndex);
void initDelayedPaletteFade(int palIndex, int rate);
bool processDelayedPaletteFade();
void delay(uint32 ticks);
void waitForSongNotifier(int index, bool introUpdateAnim = false);
private:
void setPaletteWithoutTextColor(int index);
OSystem *_system;
DarkMoonEngine *_vm;
Screen_EoB *_screen;
const Config *_config;
Palette *_palettes[12];
const uint8 **_shapes;
uint32 _fadePalTimer;
int _fadePalRate;
int _fadePalIndex;
};
int DarkMoonEngine::mainMenu() {
int menuChoice = _menuChoiceInit;
_menuChoiceInit = 0;
_sound->loadSoundFile("INTRO");
Screen::FontId of = _screen->_currentFont;
int op = 0;
Common::SeekableReadStream *s = 0;
while (menuChoice >= 0 && !shouldQuit()) {
switch (menuChoice) {
case 0: {
s = _res->createReadStream("XENU.CPS");
if (s) {
s->read(_screen->getPalette(0).getData(), 768);
_screen->loadFileDataToPage(s, 3, 64000);
delete s;
} else {
_screen->loadBitmap("MENU.CPS", 3, 3, &_screen->getPalette(0));
}
if (_configRenderMode == Common::kRenderEGA)
_screen->loadPalette("MENU.EGA", _screen->getPalette(0));
_screen->setScreenPalette(_screen->getPalette(0));
_screen->convertPage(3, 2, 0);
of = _screen->setFont(Screen::FID_6_FNT);
op = _screen->setCurPage(2);
Common::String versionString(Common::String::format("ScummVM %s", gScummVMVersion));
_screen->printText(versionString.c_str(), 267 - versionString.size() * 6, 160, 13, 0);
_screen->setFont(of);
_screen->_curPage = op;
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_allowImport = true;
menuChoice = mainMenuLoop();
_allowImport = false;
} break;
case 1:
// load game in progress
menuChoice = -1;
break;
case 2:
// create new party
menuChoice = -2;
break;
case 3:
// transfer party
menuChoice = -3;
break;
case 4:
// play intro
seq_playIntro();
menuChoice = 0;
break;
case 5:
// quit
menuChoice = -5;
break;
}
}
return shouldQuit() ? -5 : menuChoice;
}
int DarkMoonEngine::mainMenuLoop() {
int sel = -1;
do {
_screen->setScreenDim(6);
_gui->simpleMenu_setup(6, 0, _mainMenuStrings, -1, 0, 0);
while (sel == -1 && !shouldQuit())
sel = _gui->simpleMenu_process(6, _mainMenuStrings, 0, -1, 0);
} while ((sel < 0 || sel > 5) && !shouldQuit());
return sel + 1;
}
void DarkMoonEngine::seq_playIntro() {
DarkmoonSequenceHelper::Config config(DarkmoonSequenceHelper::kIntro, _introStrings, _cpsFilesIntro, _configRenderMode == Common::kRenderEGA ? _palFilesIntroEGA : _palFilesIntroVGA, _shapesIntro, _animIntro, false);
DarkmoonSequenceHelper sq(_system, this, _screen, &config);
_screen->setCurPage(0);
_screen->clearCurPage();
snd_stopSound();
sq.loadScene(4, 2);
sq.loadScene(0, 2);
sq.delay(1);
if (!skipFlag() && !shouldQuit())
snd_playSong(12);
_screen->copyRegion(0, 0, 8, 8, 304, 128, 2, 0, Screen::CR_NO_P_CHECK);
sq.setPalette(9);
sq.fadePalette(0, 3);
_screen->setCurPage(2);
_screen->setClearScreenDim(17);
_screen->setCurPage(0);
removeInputTop();
sq.delay(18);
sq.animCommand(3, 18);
sq.animCommand(6, 18);
sq.animCommand(0);
sq.waitForSongNotifier(1);
sq.animCommand(_configRenderMode == Common::kRenderEGA ? 12 : 11);
sq.animCommand(7, 6);
sq.animCommand(2, 6);
sq.waitForSongNotifier(2);
sq.animCommand(_configRenderMode == Common::kRenderEGA ? 39 : 38);
sq.animCommand(3);
sq.animCommand(8);
sq.animCommand(1, 10);
sq.animCommand(0, 6);
sq.animCommand(2);
sq.waitForSongNotifier(3);
_screen->setClearScreenDim(17);
_screen->setCurPage(2);
_screen->setClearScreenDim(17);
_screen->setCurPage(0);
sq.animCommand(_configRenderMode == Common::kRenderEGA ? 41 : 40);
sq.animCommand(7, 18);
sq.printText(0, 16); // You were settling...
sq.animCommand(7, 90);
sq.fadeText();
sq.printText(1, 16); // Then a note was slipped to you
sq.animCommand(8);
sq.animCommand(2, 72);
sq.fadeText();
sq.printText(2, 16); // It was from your friend Khelben Blackstaff...
sq.animCommand(2);
sq.animCommand(6, 36);
sq.animCommand(3);
sq.fadeText();
sq.printText(3, 16); // The message was urgent.
sq.loadScene(1, 2);
sq.waitForSongNotifier(4);
// intro scroll
if (!skipFlag() && !shouldQuit()) {
if (_configRenderMode == Common::kRenderEGA) {
for (int i = 0; i < 35; i++) {
uint32 endtime = _system->getMillis() + 2 * _tickLength;
_screen->copyRegion(16, 8, 8, 8, 296, 128, 0, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(i << 3, 0, 304, 8, 8, 128, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
if (i == 12)
sq.animCommand(42);
else if (i == 25)
snd_playSoundEffect(11);
delayUntil(endtime);
}
} else {
for (int i = 0; i < 280; i += 3) {
uint32 endtime = _system->getMillis() + _tickLength;
_screen->copyRegion(11, 8, 8, 8, 301, 128, 0, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(i, 0, 309, 8, 3, 128, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
if (i == 96)
sq.animCommand(42);
delayUntil(endtime);
}
}
}
_screen->copyRegion(8, 8, 0, 0, 304, 128, 0, 2, Screen::CR_NO_P_CHECK);
sq.animCommand(4);
sq.fadeText();
sq.delay(10);
sq.loadScene(2, 2);
sq.update(2);
sq.delay(10);
sq.printText(4, 16); // What could Khelben want?
sq.delay(25);
sq.loadScene(3, 2);
sq.delay(54);
sq.animCommand(13);
_screen->copyRegion(104, 16, 96, 8, 120, 100, 0, 2, Screen::CR_NO_P_CHECK);
sq.fadeText();
sq.printText(5, 15); // Welcome, please come in
sq.animCommand(10);
sq.animCommand(10);
sq.animCommand(9);
sq.animCommand(9);
sq.fadeText();
sq.printText(6, 15); // Khelben awaits you in his study
for (int i = 0; i < 3; i++)
sq.animCommand(10);
sq.animCommand(9);
sq.animCommand(14);
sq.loadScene(5, 2);
sq.waitForSongNotifier(5);
sq.fadeText();
_screen->clearCurPage();
_screen->updateScreen();
for (int i = 0; i < 6; i++)
sq.animCommand(15);
if (_configRenderMode == Common::kRenderEGA && !skipFlag() && !shouldQuit()) {
_screen->loadPalette("INTRO.EGA", _screen->getPalette(0));
_screen->setScreenPalette(_screen->getPalette(0));
}
sq.loadScene(6, 2);
sq.loadScene(7, 2);
_screen->clearCurPage();
sq.update(2);
sq.animCommand(16);
sq.printText(7, 15); // Thank you for coming so quickly
sq.animCommand(16);
sq.animCommand(17);
for (int i = 0; i < 3; i++)
sq.animCommand(16);
sq.fadeText();
sq.animCommand(16);
sq.loadScene(8, 2);
sq.update(2);
sq.animCommand(32);
sq.printText(8, 15); // I am troubled my friend
sq.animCommand(33);
sq.animCommand(33);
for (int i = 0; i < 4; i++)
sq.animCommand(32);
sq.fadeText();
sq.printText(9, 15); // Ancient evil stirs in the Temple Darkmoon
sq.animCommand(33);
sq.animCommand(43);
sq.animCommand(33);
for (int i = 0; i < 3; i++)
sq.animCommand(32);
sq.fadeText();
sq.printText(10, 15); // I fear for the safety of our city
for (int i = 0; i < 4; i++)
sq.animCommand(33);
sq.animCommand(32);
sq.animCommand(32);
sq.loadScene(9, 2);
sq.fadeText();
sq.waitForSongNotifier(6);
sq.update(2);
sq.animCommand(34);
sq.printText(11, 15); // I need your help
for (int i = 0; i < 3; i++)
sq.animCommand(34);
sq.animCommand(35);
for (int i = 0; i < 4; i++)
sq.animCommand(34);
sq.fadeText();
sq.loadScene(12, 2);
sq.update(2);
sq.loadScene(6, 2);
sq.animCommand(18);
sq.printText(12, 15); // Three nights ago I sent forth a scout
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(22);
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(18);
sq.fadeText();
sq.printText(13, 15); // She has not yet returned
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(23);
sq.animCommand(24);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(17);
sq.animCommand(18);
sq.fadeText();
sq.printText(14, 15); // I fear for her safety
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(20);
sq.animCommand(18);
sq.animCommand(25);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(18);
sq.animCommand(18);
sq.printText(15, 15); // Take this coin
sq.animCommand(28);
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.loadScene(10, 2);
_screen->clearCurPage();
_screen->updateScreen();
sq.animCommand(37, 18);
sq.animCommand(36, 36);
sq.loadScene(12, 2);
_screen->clearCurPage();
sq.update(2);
sq.loadScene(11, 2);
sq.printText(16, 15); // I will use it to contact you
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(20);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.printText(17, 15); // You must act quickly
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(18);
sq.printText(18, 15); // I will teleport you near Darkmoon
sq.animCommand(20);
sq.animCommand(27);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(18);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(18);
sq.printText(19, 15); // May luck be with you my friend
sq.animCommand(19);
sq.animCommand(19);
sq.animCommand(20);
sq.animCommand(18);
sq.fadeText();
sq.animCommand(29);
sq.waitForSongNotifier(7);
sq.animCommand(30);
sq.animCommand(31);
sq.waitForSongNotifier(8, true);
if (skipFlag() || shouldQuit()) {
snd_fadeOut();
} else {
_screen->setScreenDim(17);
_screen->clearCurDim();
snd_playSoundEffect(14);
if (_configRenderMode != Common::kRenderEGA)
sq.fadePalette(10, 1);
_screen->setClearScreenDim(18);
sq.delay(6);
if (_configRenderMode != Common::kRenderEGA)
sq.fadePalette(9, 1);
_screen->clearCurPage();
}
sq.fadePalette(9, 10);
}
void DarkMoonEngine::seq_playFinale() {
DarkmoonSequenceHelper::Config config(DarkmoonSequenceHelper::kFinale, _finaleStrings, _cpsFilesFinale, _configRenderMode == Common::kRenderEGA ? _palFilesFinaleEGA : _palFilesFinaleVGA, _shapesFinale, _animFinale, true);
DarkmoonSequenceHelper sq(_system, this, _screen, &config);
_screen->setCurPage(0);
_screen->setFont(Screen::FID_8_FNT);
_sound->loadSoundFile("FINALE1");
snd_stopSound();
sq.delay(3);
_screen->clearCurPage();
_screen->updateScreen();
sq.loadScene(0, 2);
sq.delay(18);
if (!skipFlag() && !shouldQuit())
snd_playSong(1);
sq.update(2);
sq.loadScene(1, 2);
sq.animCommand(0);
sq.animCommand(0);
for (int i = 0; i < 3; i++)
sq.animCommand(2);
sq.animCommand(1);
sq.animCommand(2);
sq.animCommand(2);
sq.printText(0, 10); // Finally, Dran has been defeated
for (int i = 0; i < 7; i++)
sq.animCommand(2);
sq.fadeText();
sq.animCommand(2);
sq.waitForSongNotifier(1);
sq.printText(1, 10); // Suddenly, your friend Khelben appears
sq.animCommand(4);
for (int i = 0; i < 3; i++)
sq.animCommand(2);
sq.fadeText();
sq.printText(2, 15); // Greetings, my victorious friends
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.animCommand(6);
sq.printText(3, 15); // You have defeated Dran
for (int i = 0; i < 5; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(4, 15); // I did not know Dran was a dragon
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(5, 15); // He must have been over 300 years old
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(6, 15); // His power is gone
for (int i = 0; i < 3; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(7, 15); // But Darkmoon is still a source of great evil
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.printText(8, 15); // And many of his minions remain
for (int i = 0; i < 4; i++)
sq.animCommand(5);
sq.animCommand(2);
sq.animCommand(2);
sq.fadeText();
sq.loadScene(2, 2);
sq.update(2);
sq.loadScene(3, 2);
_screen->copyRegion(8, 8, 0, 0, 304, 128, 0, 2, Screen::CR_NO_P_CHECK);
sq.printText(9, 15); // Now we must leave this place
sq.animCommand(7);
sq.animCommand(8);
sq.animCommand(7);
sq.animCommand(7, 36);
sq.fadeText();
sq.printText(10, 15); // So my forces can destroy it..
for (int i = 0; i < 3; i++)
sq.animCommand(7);
sq.animCommand(8);
sq.animCommand(7);
sq.animCommand(7, 36);
sq.animCommand(8, 18);
sq.fadeText();
sq.printText(11, 15); // Follow me
sq.animCommand(7, 18);
sq.animCommand(9, 18);
sq.animCommand(8, 18);
sq.fadeText();
sq.loadScene(7, 2);
if (_configRenderMode != Common::kRenderEGA)
sq.copyPalette(3, 0);
sq.loadScene(4, 2);
sq.waitForSongNotifier(2);
_screen->clearCurPage();
sq.update(2);
sq.loadScene(8, 2);
sq.loadScene(6, 6);
sq.delay(10);
sq.printText(12, 10); // Powerful mages stand ready for the final assault...
sq.delay(90);
sq.fadeText();
sq.waitForSongNotifier(3);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(7);
sq.delay(8);
sq.animCommand(10);
sq.animCommand(13);
sq.initDelayedPaletteFade(4, 1);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(14);
sq.animCommand(13);
sq.initDelayedPaletteFade(2, 1);
sq.animCommand(15);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(15);
sq.animCommand(15);
sq.animCommand(11);
sq.printText(13, 10); // The temple's evil is very strong
sq.delay(72);
sq.fadeText();
sq.printText(14, 10); // It must not be allowed...
sq.delay(72);
sq.fadeText();
sq.waitForSongNotifier(4);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(7);
sq.delay(8);
sq.animCommand(10);
sq.initDelayedPaletteFade(5, 1);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(13);
sq.animCommand(14);
sq.animCommand(14);
sq.animCommand(13);
sq.animCommand(12);
for (int i = 0; i < 4; i++)
sq.animCommand(16);
sq.animCommand(17);
sq.animCommand(18);
sq.printText(15, 10); // The temple ceases to exist
sq.initDelayedPaletteFade(6, 1);
sq.delay(36);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11);
sq.delay(54);
sq.fadeText();
sq.loadScene(12, 2);
sq.waitForSongNotifier(5);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(6);
if (!skipFlag() && !shouldQuit()) {
if (_configRenderMode != Common::kRenderEGA)
sq.setPaletteWithoutTextColor(0);
_screen->crossFadeRegion(0, 0, 8, 8, 304, 128, 2, 0);
}
sq.delay(18);
sq.printText(16, 15); // My friends, our work is done
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(19, 36);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12);
sq.fadeText();
sq.printText(17, 15); // Thank you
sq.animCommand(19);
sq.animCommand(20, 36);
sq.fadeText();
sq.printText(18, 15); // You have earned my deepest respect
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11);
sq.animCommand(20);
sq.animCommand(19);
sq.animCommand(19);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11);
sq.delay(36);
sq.fadeText();
sq.printText(19, 15); // We will remember you always
sq.animCommand(19);
sq.animCommand(19, 18);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11);
sq.animCommand(20, 18);
sq.fadeText();
sq.delay(28);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12);
sq.delay(3);
sq.loadScene(5, 2);
if (skipFlag() || shouldQuit()) {
_screen->copyRegion(0, 0, 8, 8, 304, 128, 2, 0, Screen::CR_NO_P_CHECK);
} else {
snd_playSoundEffect(6);
if (_configRenderMode != Common::kRenderEGA)
sq.setPaletteWithoutTextColor(0);
_screen->crossFadeRegion(0, 0, 8, 8, 304, 128, 2, 0);
}
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12);
sq.delay(5);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11);
sq.delay(11);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12);
sq.delay(7);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(11);
sq.delay(12);
if (!skipFlag() && !shouldQuit())
snd_playSoundEffect(12);
removeInputTop();
resetSkipFlag(true);
sq.loadScene(10, 2);
sq.loadScene(9, 2);
snd_stopSound();
sq.delay(3);
_sound->loadSoundFile("FINALE2");
sq.delay(18);
if (!skipFlag() && !shouldQuit())
snd_playSong(1);
seq_playCredits(&sq, _creditsData, 18, 2, 6, 2);
sq.delay(90);
resetSkipFlag(true);
if (_configRenderMode != Common::kRenderEGA) {
sq.setPalette(11);
sq.fadePalette(9, 10);
}
_screen->clearCurPage();
sq.loadScene(11, 2);
static const uint8 finPortraitPos[] = { 0x50, 0x50, 0xD0, 0x50, 0x50, 0x90, 0xD0, 0x90, 0x90, 0x50, 0x90, 0x90 };
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
if (i > 3)
_screen->drawShape(2, sq._shapes[6 + i], finPortraitPos[i << 1] - 16, finPortraitPos[(i << 1) + 1] - 16, 0);
_screen->drawShape(2, _characters[i].faceShape, finPortraitPos[i << 1], finPortraitPos[(i << 1) + 1], 0);
}
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
sq.setPalette(9);
sq.fadePalette(0, 18);
while (!skipFlag() && !shouldQuit())
delay(_tickLength);
snd_stopSound();
sq.fadePalette(9, 10);
}
void DarkMoonEngine::seq_playCredits(DarkmoonSequenceHelper *sq, const uint8 *data, int sd, int backupPage, int tempPage, int speed) {
if (!data)
return;
_screen->setScreenDim(sd);
const ScreenDim *dm = _screen->_curDim;
_screen->copyRegion(dm->sx << 3, dm->sy, dm->sx << 3, dm->sy, dm->w << 3, dm->h, 0, backupPage, Screen::CR_NO_P_CHECK);
struct CreditsDataItem {
int16 x;
int16 y;
const void *data;
char *str;
uint8 crlf;
uint8 size;
uint8 dataType;
} items[36];
memset(items, 0, sizeof(items));
const char *pos = (const char *)data;
uint32 end = _system->getMillis();
uint32 cur = 0;
int i = 0;
do {
for (bool loop = true; loop;) {
sq->processDelayedPaletteFade();
cur = _system->getMillis();
if (end <= cur)
break;
delay(MIN<uint32>(_tickLength, end - cur));
}
end = _system->getMillis() + speed * _tickLength;
for (; i < 35 && *pos; i++) {
int16 nextY = i ? items[i].y + items[i].size + (items[i].size >> 2) : dm->h;
const char *posOld = pos;
pos = strchr(pos, 0x0D);
if (!pos)
pos = strchr(posOld, 0x00);
items[i + 1].crlf = *pos++;
if (*posOld == 2) {
const uint8 *shp = sq->_shapes[(*++posOld) - 1];
items[i + 1].data = shp;
items[i + 1].size = shp[1];
items[i + 1].x = (dm->w - shp[2]) << 2 ;
items[i + 1].dataType = 1;
delete[] items[i + 1].str;
items[i + 1].str = 0;
} else {
if (*posOld == 1) {
posOld++;
items[i + 1].size = 6;
} else {
items[i + 1].size = _screen->getFontWidth();
}
items[i + 1].dataType = 0;
int l = pos - posOld;
if (items[i + 1].crlf != 0x0D)
l++;
delete[] items[i + 1].str;
items[i + 1].str = new char[l];
memcpy(items[i + 1].str, posOld, l);
items[i + 1].str[l - 1] = 0;
items[i + 1].data = 0;
items[i + 1].x = (((dm->w << 3) - (strlen(items[i + 1].str) * items[i + 1].size)) >> 1) + 1;
}
items[i + 1].y = nextY;
}
_screen->copyRegion(dm->sx << 3, dm->sy, dm->sx << 3, dm->sy, dm->w << 3, dm->h, backupPage, tempPage, Screen::CR_NO_P_CHECK);
for (int h = 0; h < i; h++) {
if (items[h + 1].y < dm->h) {
if (items[h + 1].dataType == 1) {
_screen->drawShape(tempPage, (const uint8 *)items[h + 1].data, items[h + 1].x, items[h + 1].y, sd);
} else {
_screen->setCurPage(tempPage);
if (items[h + 1].size == 6)
_screen->setFont(Screen::FID_6_FNT);
_screen->printText(items[h + 1].str, (dm->sx << 3) + items[h + 1].x - 1, dm->sy + items[h + 1].y + 1, 12, 0);
_screen->printText(items[h + 1].str, (dm->sx << 3) + items[h + 1].x, dm->sy + items[h + 1].y, 240, 0);
if (items[h + 1].size == 6)
_screen->setFont(Screen::FID_8_FNT);
_screen->setCurPage(0);
}
}
items[h + 1].y -= 2;
}
_screen->copyRegion(dm->sx << 3, dm->sy, dm->sx << 3, dm->sy, dm->w << 3, dm->h, tempPage, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
if (-items[1].size > items[1].y) {
delete[] items[1].str;
--i;
for (int t = 1; t <= i; t++)
memcpy(&items[t], &items[t + 1], sizeof(CreditsDataItem));
items[i + 1].str = 0;
}
if (i < 35 && ((items[i].y + items[i].size) < (dm->sy + dm->h))) {
resetSkipFlag(true);
break;
}
sq->processDelayedPaletteFade();
} while (!skipFlag() && i && !shouldQuit());
for (i = 0; i < 35; i++)
delete[] items[i].str;
}
DarkmoonSequenceHelper::DarkmoonSequenceHelper(OSystem *system, DarkMoonEngine *vm, Screen_EoB *screen, const Config *config) :
_system(system), _vm(vm), _screen(screen), _config(config) {
for (int i = 0; _config->palFiles[i]; i++) {
if (i < 4)
_palettes[i] = &_screen->getPalette(i);
else
_palettes[i] = new Palette(256);
_screen->loadPalette(_config->palFiles[i], *_palettes[i]);
}
_palettes[9] = new Palette(256);
_palettes[9]->fill(0, 256, 0);
_palettes[10] = new Palette(256);
_palettes[10]->fill(0, 256, 63);
_palettes[11] = new Palette(256);
_palettes[11]->fill(0, 256, 0);
_shapes = new const uint8*[30];
memset(_shapes, 0, 30 * sizeof(uint8 *));
_fadePalTimer = 0;
_fadePalRate = 0;
_screen->setScreenPalette(*_palettes[0]);
_screen->setFont(Screen::FID_8_FNT);
_screen->hideMouse();
_vm->delay(150);
_vm->_eventList.clear();
_vm->_allowSkip = true;
}
DarkmoonSequenceHelper::~DarkmoonSequenceHelper() {
for (int i = 4; _config->palFiles[i]; i++)
delete _palettes[i];
delete _palettes[9];
delete _palettes[10];
delete _palettes[11];
for (int i = 0; i < 30; i++)
delete[] _shapes[i];
delete[] _shapes;
_screen->clearCurPage();
_screen->showMouse();
_screen->updateScreen();
_system->delayMillis(150);
_vm->resetSkipFlag(true);
_vm->_allowSkip = false;
}
void DarkmoonSequenceHelper::loadScene(int index, int pageNum) {
char file[13];
strcpy(file, _config->cpsFiles[index]);
Common::SeekableReadStream *s = _vm->resource()->createReadStream(file);
uint32 chunkID = 0;
if (s) {
chunkID = s->readUint32LE();
s->seek(0);
}
if (s && chunkID == MKTAG('F', 'O', 'R', 'M')) {
// The original code also handles files with FORM chunks and ILBM and PBM sub chunks. This will probably be necessary for Amiga versions.
// The DOS versions do not need this, but still have the code for it. We error out for now.
error("DarkmoonSequenceHelper::loadScene(): CPS file loading failure in scene %d - unhandled FORM chunk encountered", index);
} else if (s && file[0] != 'X') {
delete s;
_screen->loadBitmap(_config->cpsFiles[index], pageNum | 1, pageNum | 1, _palettes[0]);
} else {
if (!s) {
file[0] = 'X';
s = _vm->resource()->createReadStream(file);
}
if (!s)
error("DarkmoonSequenceHelper::loadScene(): CPS file loading failure in scene %d", index);
if (_config->mode == kFinale)
s->read(_palettes[0]->getData(), 768);
else
s->seek(768);
_screen->loadFileDataToPage(s, 3, 64000);
delete s;
}
int cp = _screen->setCurPage(pageNum);
if (_config->shapeDefs[index]) {
for (const DarkMoonShapeDef *df = _config->shapeDefs[index]; df->w; df++) {
uint16 shapeIndex = (df->index < 0) ? df->index * -1 : df->index;
if (_shapes[shapeIndex])
delete[] _shapes[shapeIndex];
_shapes[shapeIndex] = _screen->encodeShape(df->x, df->y, df->w, df->h, (df->index >> 8) != 0);
}
}
_screen->setCurPage(cp);
if (_vm->_configRenderMode == Common::kRenderEGA)
setPalette(0);
_screen->convertPage(pageNum | 1, pageNum, 0);
if ((pageNum == 0 || pageNum == 1) && !_vm->skipFlag() && !_vm->shouldQuit())
_screen->updateScreen();
}
void DarkmoonSequenceHelper::animCommand(int index, int del) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
uint32 end = 0;
for (const DarkMoonAnimCommand *s = _config->animData[index]; s->command != 0xFF && !_vm->skipFlag() && !_vm->shouldQuit(); s++) {
int palIndex = _config->mode == kFinale ? (s->pal + 1) : s->pal;
int x = s->x1;
int y = s->y1;
int x2 = 0;
uint16 shapeW = 0;
uint16 shapeH = 0;
switch (s->command) {
case 0:
// flash palette
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(palIndex);
delay(s->delay);
if (_vm->_configRenderMode != Common::kRenderEGA && _config->mode == kIntro && s->pal)
setPaletteWithoutTextColor(0);
break;
case 1:
// draw shape, then restore background
shapeW = _shapes[s->obj][2];
shapeH = _shapes[s->obj][3];
if (_config->mode == kFinale) {
_screen->setScreenDim(18);
x -= (_screen->_curDim->sx << 3);
y -= _screen->_curDim->sy;
if (x < 0)
shapeW -= ((-x >> 3) + 1);
else
x2 = x;
}
_screen->drawShape(0, _shapes[s->obj], x, y, _config->mode == kIntro ? 0 : 18);
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(palIndex);
else
_screen->updateScreen();
delay(s->delay);
if (_config->mode == kIntro) {
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(0);
_screen->copyRegion(x - 8, y - 8, x, y, (shapeW + 1) << 3, shapeH, 2, 0, Screen::CR_NO_P_CHECK);
} else {
_screen->copyRegion(x2, y, x2 + (_screen->_curDim->sx << 3), y + _screen->_curDim->sy, (shapeW + 1) << 3, shapeH, 2, 0, Screen::CR_NO_P_CHECK);
}
_screen->updateScreen();
break;
case 2:
// draw shape
_screen->drawShape(_screen->_curPage, _shapes[s->obj], x, y, 0);
if (_vm->_configRenderMode != Common::kRenderEGA && s->pal)
setPaletteWithoutTextColor(palIndex);
else if (!_screen->_curPage)
_screen->updateScreen();
delay(s->delay);
if (_vm->_configRenderMode != Common::kRenderEGA && _config->mode == kIntro && s->pal)
setPaletteWithoutTextColor(0);
break;
case 3:
case 4:
// fade shape in or out or restore background
if (_config->mode == kFinale)
break;
if (_vm->_configRenderMode == Common::kRenderEGA) {
if (palIndex)
_screen->drawShape(0, _shapes[s->obj], s->x1, y, 0);
else
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, (_shapes[s->obj][2] + 1) << 3, _shapes[s->obj][3], 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delay(s->delay /** 7*/);
} else {
_screen->setShapeFadeMode(0, true);
_screen->setShapeFadeMode(1, true);
end = _system->getMillis() + s->delay * _vm->tickLength();
if (palIndex) {
_screen->setFadeTableIndex(palIndex - 1);
_screen->copyRegion(s->x1 - 8, s->y1 - 8, 0, 0, (_shapes[s->obj][2] + 1) << 3, _shapes[s->obj][3], 2, 4, Screen::CR_NO_P_CHECK);
_screen->drawShape(4, _shapes[s->obj], s->x1 & 7, 0, 0);
_screen->copyRegion(0, 0, s->x1, s->y1, (_shapes[s->obj][2] + 1) << 3, _shapes[s->obj][3], 4, 0, Screen::CR_NO_P_CHECK);
} else {
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, (_shapes[s->obj][2] + 1) << 3, _shapes[s->obj][3], 2, 0, Screen::CR_NO_P_CHECK);
}
_screen->updateScreen();
_vm->delayUntil(end);
_screen->setShapeFadeMode(0, false);
_screen->setShapeFadeMode(1, false);
}
break;
case 5:
// copy region
if (_config->mode == kFinale && s->pal)
setPaletteWithoutTextColor(palIndex);
_screen->copyRegion(s->x2 << 3, s->y2, s->x1, s->y1, s->w << 3, s->h, (s->obj && _config->mode == kFinale) ? 6 : 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delay(s->delay);
break;
case 6:
// play sound effect
if (s->obj != 0xFF)
_vm->snd_playSoundEffect(s->obj);
break;
case 7:
// restore background (only used in EGA mode)
delay(s->delay);
_screen->copyRegion(s->x1 - 8, s->y1 - 8, s->x1, s->y1, (_shapes[s->obj][2] + 1) << 3, _shapes[s->obj][3], 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
break;
default:
error("DarkmoonSequenceHelper::animCommand(): Unknown animation opcode encountered.");
break;
}
}
if (del > 0)
delay(del);
}
void DarkmoonSequenceHelper::printText(int index, int color) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
_screen->setClearScreenDim(17);
uint8 col1 = 15;
if (_vm->_configRenderMode != Common::kRenderEGA) {
_palettes[0]->copy(*_palettes[0], color, 1, 255);
setPalette(0);
col1 = 255;
}
char *temp = new char[strlen(_config->strings[index]) + 1];
char *str = temp;
strcpy(str, _config->strings[index]);
const ScreenDim *dm = _screen->_curDim;
for (int yOffs = 0; *str; yOffs += 9) {
char *cr = strchr(str, 13);
if (cr)
*cr = 0;
uint32 len = strlen(str);
_screen->printText(str, (dm->sx + ((dm->w - len) >> 1)) << 3, dm->sy + yOffs, col1, dm->unkA);
if (cr) {
*cr = 13;
str = cr + 1;
} else {
str += len;
}
}
delete[] temp;
_screen->updateScreen();
}
void DarkmoonSequenceHelper::fadeText() {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
if (_vm->_configRenderMode != Common::kRenderEGA)
_screen->fadeTextColor(_palettes[0], 255, 8);
_screen->clearCurDim();
}
void DarkmoonSequenceHelper::update(int srcPage) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
_screen->copyRegion(0, 0, 8, 8, 304, 128, srcPage, 0, Screen::CR_NO_P_CHECK);
if (_vm->_configRenderMode != Common::kRenderEGA)
setPaletteWithoutTextColor(0);
}
void DarkmoonSequenceHelper::setPaletteWithoutTextColor(int index) {
if (_vm->_configRenderMode == Common::kRenderEGA || _vm->skipFlag() || _vm->shouldQuit())
return;
if (!memcmp(_palettes[11]->getData(), _palettes[index]->getData(), 765))
return;
_palettes[11]->copy(*_palettes[index], 0, 255);
_palettes[11]->copy(*_palettes[0], 255, 1, 255);
setPalette(11);
_screen->updateScreen();
_system->delayMillis(10);
}
void DarkmoonSequenceHelper::setPalette(int index) {
_screen->setScreenPalette(*_palettes[index]);
}
void DarkmoonSequenceHelper::fadePalette(int index, int del) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
if (_vm->_configRenderMode == Common::kRenderEGA) {
setPalette(index);
_screen->updateScreen();
} else {
_screen->fadePalette(*_palettes[index], del * _vm->tickLength());
}
}
void DarkmoonSequenceHelper::copyPalette(int srcIndex, int destIndex) {
_palettes[destIndex]->copy(*_palettes[srcIndex]);
}
void DarkmoonSequenceHelper::initDelayedPaletteFade(int palIndex, int rate) {
_palettes[11]->copy(*_palettes[0]);
_fadePalIndex = palIndex;
_fadePalRate = rate;
_fadePalTimer = _system->getMillis() + 2 * _vm->_tickLength;
}
bool DarkmoonSequenceHelper::processDelayedPaletteFade() {
if (_vm->skipFlag() || _vm->shouldQuit())
return true;
if (_vm->_configRenderMode == Common::kRenderEGA || !_fadePalRate || (_system->getMillis() <= _fadePalTimer))
return false;
if (_screen->delayedFadePalStep(_palettes[_fadePalIndex], _palettes[0], _fadePalRate)) {
setPaletteWithoutTextColor(0);
_fadePalTimer = _system->getMillis() + 3 * _vm->_tickLength;
} else {
_fadePalRate = 0;
}
return false;
}
void DarkmoonSequenceHelper::delay(uint32 ticks) {
if (_vm->skipFlag() || _vm->shouldQuit())
return;
uint32 end = _system->getMillis() + ticks * _vm->_tickLength;
if (_config->palFading) {
do {
if (processDelayedPaletteFade())
break;
_vm->updateInput();
} while (end > _system->getMillis());
processDelayedPaletteFade();
} else {
_vm->delayUntil(end);
}
}
void DarkmoonSequenceHelper::waitForSongNotifier(int index, bool introUpdateAnim) {
int seq = 0;
while (_vm->sound()->checkTrigger() < index && !(_vm->skipFlag() || _vm->shouldQuit())) {
if (introUpdateAnim) {
animCommand(30 | seq);
seq ^= 1;
}
if (_config->palFading)
processDelayedPaletteFade();
_vm->updateInput();
}
}
void DarkMoonEngine::seq_nightmare() {
Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
_screen->copyRegion(0, 0, 0, 120, 176, 24, 12, 2, Screen::CR_NO_P_CHECK);
initDialogueSequence();
gui_drawDialogueBox();
_txt->printDialogueText(99, 0);
snd_playSoundEffect(54);
static const uint8 seqX[] = { 0, 20, 0, 20 };
static const uint8 seqY[] = { 0, 0, 96, 96 };
static const uint8 seqDelay[] = { 12, 7, 7, 12 };
for (const int8 *i = _dreamSteps; *i != -1; ++i) {
drawSequenceBitmap("DREAM", 0, seqX[*i], seqY[*i], 0);
delay(seqDelay[*i] * _tickLength);
}
_txt->printDialogueText(20, _okStrings[0]);
restoreAfterDialogueSequence();
_screen->setFont(of);
}
void DarkMoonEngine::seq_kheldran() {
Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
initDialogueSequence();
gui_drawDialogueBox();
static const char file[] = "KHELDRAN";
_txt->printDialogueText(_kheldranStrings[0]);
drawSequenceBitmap(file, 0, 0, 0, 0);
_txt->printDialogueText(20, _moreStrings[0]);
snd_playSoundEffect(56);
drawSequenceBitmap(file, 0, 20, 0, 0);
delay(10 * _tickLength);
drawSequenceBitmap(file, 0, 0, 96, 0);
delay(10 * _tickLength);
drawSequenceBitmap(file, 0, 20, 96, 0);
delay(7 * _tickLength);
_txt->printDialogueText(76, _okStrings[0]);
restoreAfterDialogueSequence();
_screen->setFont(of);
}
void DarkMoonEngine::seq_dranDragonTransformation() {
Screen::FontId of = _screen->setFont(Screen::FID_6_FNT);
initDialogueSequence();
gui_drawDialogueBox();
static const char file[] = "DRANX";
drawSequenceBitmap(file, 0, 0, 0, 0);
_txt->printDialogueText(120, _moreStrings[0]);
snd_playSoundEffect(56);
drawSequenceBitmap(file, 0, 20, 0, 0);
delay(7 * _tickLength);
drawSequenceBitmap(file, 0, 0, 96, 0);
delay(7 * _tickLength);
drawSequenceBitmap(file, 0, 20, 96, 0);
delay(18 * _tickLength);
restoreAfterDialogueSequence();
_screen->setFont(of);
}
} // End of namespace Kyra
#endif // ENABLE_EOB