scummvm/engines/touche/detection.cpp
Sven Hesse 18fc453b97 TOUCHE: Report unknown game variant when using the file based fallback detector
Given the message Touche prints when it found a game, printing the
MD5 sums of the files was probably what it expected the
AdvancedDetector would do in the filebase fallback detector. This may
have been true in the past, but it's not what it does anymore,
rendering the message pointless.
This fixes it by calling the now accessable reportUnknown method.
2012-06-27 05:14:18 +02:00

228 lines
6.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "common/translation.h"
#include "base/plugins.h"
#include "touche/touche.h"
static const PlainGameDescriptor toucheGames[] = {
{ "touche", "Touche: The Adventures of the Fifth Musketeer" },
{ 0, 0 }
};
namespace Touche {
static const ADGameDescription gameDescriptions[] = {
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "2af0177f8887e3430f345e6b4d8b1414", 26350211),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1601818
"touche",
"",
AD_ENTRY1s("touche.dat", "95967f0b51d2e813e99ca00325098340", 26350190),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232),
Common::FR_FRA,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1598643
"touche",
"",
AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537),
Common::DE_DEU,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1681643
"touche",
"",
AD_ENTRY1s("touche.dat", "64e95ba1decf5a5a60f8fa1840f40c62", 26529523),
Common::ES_ESP,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // fan-made translation (http://www.iagtg.net/) - tracker item #1602360
"touche",
"",
AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792),
Common::IT_ITA,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // retail version - tracker item #1800500
"touche",
"",
AD_ENTRY1s("touche.dat", "42d19a0bef65465109020440a9caa228", 26487370),
Common::PL_POL,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO0()
},
{ // demo version
"touche",
"Demo",
AD_ENTRY1s("touche.dat", "ddaed436445b2e77294ed19e8ae4aa2c", 8720683),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_DEMO,
GUIO0()
},
AD_TABLE_END_MARKER
};
static const ADFileBasedFallback fileBasedFallback[] = {
{ &gameDescriptions[0], { "touche.dat", 0 } }, // default to english version
{ 0, { 0 } }
};
} // End of namespace Touche
static const char *directoryGlobs[] = {
"database",
0
};
class ToucheMetaEngine : public AdvancedMetaEngine {
public:
ToucheMetaEngine() : AdvancedMetaEngine(Touche::gameDescriptions, sizeof(ADGameDescription), toucheGames) {
_md5Bytes = 4096;
_singleid = "touche";
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
ADFilePropertiesMap filesProps;
const ADGameDescription *matchedDesc = detectGameFilebased(allFiles, fslist, Touche::fileBasedFallback, &filesProps);
if (!matchedDesc)
return 0;
reportUnknown(fslist.begin()->getParent(), filesProps);
return matchedDesc;
}
virtual const char *getName() const {
return "Touche";
}
virtual const char *getOriginalCopyright() const {
return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave);
}
bool Touche::ToucheEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime) ||
(f == kSupportsSubtitleOptions);
}
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new Touche::ToucheEngine(syst, desc->language);
}
return desc != 0;
}
SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
Common::String pattern = Touche::generateGameStateFileName(target, 0, true);
Common::StringArray filenames = g_system->getSavefileManager()->listSavefiles(pattern);
bool slotsTable[Touche::kMaxSaveStates];
memset(slotsTable, 0, sizeof(slotsTable));
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
int slot = Touche::getGameStateFileSlot(file->c_str());
if (slot >= 0 && slot < Touche::kMaxSaveStates) {
slotsTable[slot] = true;
}
}
for (int slot = 0; slot < Touche::kMaxSaveStates; ++slot) {
if (slotsTable[slot]) {
Common::String file = Touche::generateGameStateFileName(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(file);
if (in) {
char description[64];
Touche::readGameStateDescription(in, description, sizeof(description) - 1);
if (description[0]) {
saveList.push_back(SaveStateDescriptor(slot, description));
}
delete in;
}
}
}
return saveList;
}
int ToucheMetaEngine::getMaximumSaveSlot() const {
return Touche::kMaxSaveStates - 1;
}
void ToucheMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Touche::generateGameStateFileName(target, slot);
g_system->getSavefileManager()->removeSavefile(filename);
}
#if PLUGIN_ENABLED_DYNAMIC(TOUCHE)
REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#endif