mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-02 23:26:44 +00:00
eab2e06169
Now it is possible to enforce checking by specifying level -1, that is, debug level 11 will not turn it on.
148 lines
4.8 KiB
C
148 lines
4.8 KiB
C
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_DEBUG_H
|
|
#define COMMON_DEBUG_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
#ifdef DISABLE_TEXT_CONSOLE
|
|
|
|
inline void debug(const char *s, ...) {}
|
|
inline void debug(int level, const char *s, ...) {}
|
|
inline void debugN(const char *s, ...) {}
|
|
inline void debugN(int level, const char *s, ...) {}
|
|
inline void debugC(int level, uint32 debugChannels, const char *s, ...) {}
|
|
inline void debugC(uint32 debugChannels, const char *s, ...) {}
|
|
inline void debugCN(int level, uint32 debugChannels, const char *s, ...) {}
|
|
inline void debugCN(uint32 debugChannels, const char *s, ...) {}
|
|
|
|
#else
|
|
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout).
|
|
* Automatically appends a newline.
|
|
*/
|
|
void debug(const char *s, ...) GCC_PRINTF(1, 2);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout), but only if
|
|
* the gDebugLevel equals at least the specified level.
|
|
* As a rule of thumb, the more important the message, the lower the level.
|
|
* Automatically appends a newline.
|
|
*/
|
|
void debug(int level, const char *s, ...) GCC_PRINTF(2, 3);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout).
|
|
* Does not append a newline.
|
|
*/
|
|
void debugN(const char *s, ...) GCC_PRINTF(1, 2);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout), but only if
|
|
* the gDebugLevel equals at least the specified level.
|
|
* As a rule of thumb, the more important the message, the lower the level.
|
|
* Does not append a newline.
|
|
*/
|
|
void debugN(int level, const char *s, ...) GCC_PRINTF(2, 3);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout), but only if
|
|
* the gDebugLevel equals at least the specified level AND
|
|
* if the specified special debug level is active.
|
|
* As a rule of thumb, the more important the message, the lower the level.
|
|
* Automatically appends a newline.
|
|
*
|
|
* @see enableDebugChannel
|
|
*/
|
|
void debugC(int level, uint32 debugChannels, const char *s, ...) GCC_PRINTF(3, 4);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout), but only if
|
|
* the gDebugLevel equals at least the specified level AND
|
|
* if the specified special debug level is active.
|
|
* As a rule of thumb, the more important the message, the lower the level.
|
|
* Does not append a newline automatically.
|
|
*
|
|
* @see enableDebugChannel
|
|
*/
|
|
void debugCN(int level, uint32 debugChannels, const char *s, ...) GCC_PRINTF(3, 4);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout), but only if
|
|
* the specified special debug level is active.
|
|
* Automatically appends a newline.
|
|
*
|
|
* @see enableDebugChannel
|
|
*/
|
|
void debugC(uint32 debugChannels, const char *s, ...) GCC_PRINTF(2, 3);
|
|
|
|
/**
|
|
* Print a debug message to the text console (stdout), but only if
|
|
* the specified special debug level is active.
|
|
* Does not append a newline automatically.
|
|
*
|
|
* @see enableDebugChannel
|
|
*/
|
|
void debugCN(uint32 debugChannels, const char *s, ...) GCC_PRINTF(2, 3);
|
|
|
|
#endif
|
|
|
|
/**
|
|
* Returns true if the debug level is set to the specified level
|
|
*/
|
|
bool debugLevelSet(int level);
|
|
|
|
/**
|
|
* Returns true if the debug level and channel are active
|
|
*
|
|
* @param level debug level to check against. If set to -1, only channel check is active
|
|
* @see enableDebugChannel
|
|
*/
|
|
bool debugChannelSet(int level, uint32 debugChannels);
|
|
|
|
/**
|
|
* The debug level. Initially set to -1, indicating that no debug output
|
|
* should be shown. Positive values usually imply an increasing number of
|
|
* debug output shall be generated, the higher the value, the more verbose the
|
|
* information (although the exact semantics are up to the engines).
|
|
*/
|
|
extern int gDebugLevel;
|
|
|
|
/**
|
|
* Specify if we want to show only the debug channels and suppress
|
|
* the non-channeled output.
|
|
*
|
|
* This option is useful when you want to have higher levels of channels
|
|
* visible without the noise from other subsystems or OSystem.
|
|
*/
|
|
extern bool gDebugChannelsOnly;
|
|
|
|
//Global constant for EventRecorder debug channel
|
|
enum GlobalDebugLevels {
|
|
kDebugLevelEventRec = 1 << 30
|
|
};
|
|
|
|
#endif
|