scummvm/engines/sword1
Max Horn 805a5b2996 VIDEO: In overloaded methods, invoke correct parent implementation
This should not cause any code behavior changes at this time, but if any
of the intermediate VideoDecoder classes ever starts to overload stuff,
this would become important.

svn-id: r55841
2011-02-09 00:12:58 +00:00
..
animation.cpp VIDEO: In overloaded methods, invoke correct parent implementation 2011-02-09 00:12:58 +00:00
animation.h VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
collision.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
console.cpp DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
control.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
control.h COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00
debug.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
debug.h Fix to remove a tab character from the GPL header 2008-01-05 12:45:14 +00:00
detection.cpp ALL: Push down deps on stream.h from .h to .cpp files 2010-11-19 01:37:04 +00:00
eventman.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
eventman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
logic.cpp JANITORIAL: Removed most punctuation at end of warning() and error() 2010-09-18 10:55:16 +00:00
logic.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
memman.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
memman.h Remove PalmOS port 2010-07-17 18:41:38 +00:00
menu.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
menu.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
module.mk SWORD1: Added basic debugging console to engine 2010-11-08 12:22:58 +00:00
mouse.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
mouse.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
music.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
music.h Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00
object.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
objectman.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
objectman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
resman.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
resman.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
router.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
router.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
screen.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
screen.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sound.cpp ALL: Fix whitespaces / indention 2011-02-07 23:01:06 +00:00
sound.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
staticres.cpp Fix indentation 2009-08-30 20:50:23 +00:00
sword1.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
sword1.h SWORD1: Added basic debugging console to engine 2010-11-08 12:22:58 +00:00
sworddefs.h Add missing PACKED_STRUCT attribute to FrameHeader. 2009-10-04 15:49:40 +00:00
swordres.h Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
text.cpp JANITORIAL: Cleanup (mostly whitespace) 2010-10-12 04:19:58 +00:00
text.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00