scummvm/engines/gob/module.mk
Arnaud Boutonné 6a9cc3b1e0 - Implement _pattern variable
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern)

svn-id: r44103
2009-09-15 12:15:22 +00:00

93 lines
1.5 KiB
Makefile

MODULE := engines/gob
MODULE_OBJS := \
dataio.o \
detection.o \
draw.o \
draw_v1.o \
draw_v2.o \
draw_bargon.o \
draw_fascin.o \
draw_playtoons.o \
driver_vga.o \
expression.o \
game.o \
global.o \
gob.o \
goblin.o \
goblin_v1.o \
goblin_v2.o \
goblin_v3.o \
goblin_v4.o \
hotspots.o \
init.o \
init_v1.o \
init_v2.o \
init_v3.o \
init_v4.o \
init_v6.o \
inter.o \
inter_v1.o \
inter_v2.o \
inter_bargon.o \
inter_fascin.o \
inter_playtoons.o \
inter_v3.o \
inter_v4.o \
inter_v5.o \
inter_v6.o \
map.o \
map_v1.o \
map_v2.o \
mult.o \
mult_v1.o \
mult_v2.o \
palanim.o \
resources.o \
scenery.o \
scenery_v1.o \
scenery_v2.o \
script.o \
totfile.o \
util.o \
variables.o \
video.o \
video_v1.o \
video_v2.o \
video_v6.o \
videoplayer.o \
demos/demoplayer.o \
demos/scnplayer.o \
demos/batplayer.o \
save/savefile.o \
save/savehandler.o \
save/saveload.o \
save/saveload_v2.o \
save/saveload_v3.o \
save/saveload_v4.o \
save/saveload_v6.o \
save/saveload_playtoons.o \
save/saveconverter.o \
save/saveconverter_v2.o \
save/saveconverter_v3.o \
save/saveconverter_v4.o \
save/saveconverter_v6.o \
sound/sound.o \
sound/sounddesc.o \
sound/pcspeaker.o \
sound/adlib.o \
sound/infogrames.o \
sound/protracker.o \
sound/soundmixer.o \
sound/soundblaster.o \
sound/cdrom.o \
sound/bgatmosphere.o
# This module can be built as a plugin
ifeq ($(ENABLE_GOB), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk