scummvm/backends/graphics/openglsdl/openglsdl-graphics.h
2020-09-29 15:08:16 +02:00

116 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_GRAPHICS_OPENGLSDL_OPENGLSDL_GRAPHICS_H
#define BACKENDS_GRAPHICS_OPENGLSDL_OPENGLSDL_GRAPHICS_H
#include "backends/graphics/opengl/opengl-graphics.h"
#include "backends/graphics/sdl/sdl-graphics.h"
#include "backends/platform/sdl/sdl-sys.h"
#include "common/array.h"
#include "common/events.h"
class OpenGLSdlGraphicsManager : public OpenGL::OpenGLGraphicsManager, public SdlGraphicsManager {
public:
OpenGLSdlGraphicsManager(SdlEventSource *eventSource, SdlWindow *window);
virtual ~OpenGLSdlGraphicsManager();
virtual bool hasFeature(OSystem::Feature f) const override;
virtual void setFeatureState(OSystem::Feature f, bool enable) override;
virtual bool getFeatureState(OSystem::Feature f) const override;
virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format) override;
virtual void updateScreen() override;
// EventObserver API
virtual bool notifyEvent(const Common::Event &event) override;
// SdlGraphicsManager API
virtual void notifyVideoExpose() override;
virtual void notifyResize(const int width, const int height) override;
protected:
virtual bool loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format) override;
virtual void refreshScreen() override;
virtual void *getProcAddress(const char *name) const override;
virtual void handleResizeImpl(const int width, const int height, const int xdpi, const int ydpi) override;
virtual bool saveScreenshot(const Common::String &filename) const override;
virtual int getGraphicsModeScale(int mode) const override { return 1; }
private:
bool setupMode(uint width, uint height);
#if SDL_VERSION_ATLEAST(2, 0, 0)
int _glContextProfileMask, _glContextMajor, _glContextMinor;
SDL_GLContext _glContext;
#else
uint32 _lastVideoModeLoad;
#endif
uint _lastRequestedWidth;
uint _lastRequestedHeight;
uint _graphicsScale;
bool _ignoreLoadVideoMode;
bool _gotResize;
bool _wantsFullScreen;
uint _ignoreResizeEvents;
struct VideoMode {
VideoMode() : width(0), height(0) {}
VideoMode(uint w, uint h) : width(w), height(h) {}
bool operator<(const VideoMode &right) const {
if (width < right.width) {
return true;
} else if (width == right.width && height < right.height) {
return true;
} else {
return false;
}
}
bool operator==(const VideoMode &right) const {
return width == right.width && height == right.height;
}
bool operator!=(const VideoMode &right) const {
return !(*this == right);
}
uint width, height;
};
typedef Common::Array<VideoMode> VideoModeArray;
VideoModeArray _fullscreenVideoModes;
uint _desiredFullscreenWidth;
uint _desiredFullscreenHeight;
};
#endif