mirror of
https://github.com/libretro/scummvm.git
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373 lines
11 KiB
C++
373 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "kyra/resource.h"
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#include "kyra/resource_intern.h"
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#include "common/config-manager.h"
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#include "common/fs.h"
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namespace Kyra {
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Resource::Resource(KyraEngine_v1 *vm) : _archiveCache(), _files(), _archiveFiles(), _protectedFiles(), _loaders(), _vm(vm) {
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initializeLoaders();
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// Initialize directories for playing from CD or with original
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// directory structure
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if (_vm->game() == GI_KYRA3)
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SearchMan.addSubDirectoryMatching(Common::FSNode(ConfMan.get("path")), "malcolm");
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_files.add("global_search", &Common::SearchManager::instance(), 3, false);
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// compressed installer archives are added at level '2',
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// but that's done in Resource::reset not here
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_files.add("protected", &_protectedFiles, 1, false);
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_files.add("archives", &_archiveFiles, 0, false);
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}
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Resource::~Resource() {
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_loaders.clear();
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for (ArchiveMap::iterator i = _archiveCache.begin(); i != _archiveCache.end(); ++i)
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delete i->_value;
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_archiveCache.clear();
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}
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bool Resource::reset() {
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unloadAllPakFiles();
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Common::FSNode dir(ConfMan.get("path"));
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if (!dir.exists() || !dir.isDirectory())
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error("invalid game path '%s'", dir.getPath().c_str());
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if (_vm->game() == GI_KYRA1 || _vm->game() == GI_EOB1) {
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// We only need kyra.dat for the demo.
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if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie)
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return true;
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if (!_vm->gameFlags().isDemo && _vm->gameFlags().isTalkie) {
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// List of files in the talkie version, which can never be unload.
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static const char *const list[] = {
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"ADL.PAK", "CHAPTER1.VRM", "COL.PAK", "FINALE.PAK", "INTRO1.PAK", "INTRO2.PAK",
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"INTRO3.PAK", "INTRO4.PAK", "MISC.PAK", "SND.PAK", "STARTUP.PAK", "XMI.PAK",
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"CAVE.APK", "DRAGON1.APK", "DRAGON2.APK", "LAGOON.APK", 0
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};
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loadProtectedFiles(list);
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} else {
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// We only search in the game path to avoid any invalid PAK or
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// APK files from being picked up. This might happen, for example,
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// when the user has an Android package file in the CWD.
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Common::FSDirectory gameDir(dir);
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Common::ArchiveMemberList files;
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gameDir.listMatchingMembers(files, "*.PAK");
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gameDir.listMatchingMembers(files, "*.APK");
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for (Common::ArchiveMemberList::const_iterator i = files.begin(); i != files.end(); ++i) {
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Common::String name = (*i)->getName();
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name.toUppercase();
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// No PAK file
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if (name == "TWMUSIC.PAK" || name == "EYE.PAK")
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continue;
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// We need to only load the script archive for the language the user specified
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if (name == ((_vm->gameFlags().lang == Common::EN_ANY) ? "JMC.PAK" : "EMC.PAK"))
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continue;
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Common::Archive *archive = loadArchive(name, *i);
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if (archive)
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_files.add(name, archive, 0, false);
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else
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error("Couldn't load PAK file '%s'", name.c_str());
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}
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}
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} else if (_vm->game() == GI_KYRA2) {
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if (_vm->gameFlags().useInstallerPackage)
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_files.add("installer", loadInstallerArchive("WESTWOOD", "%03d", 6), 2, false);
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// mouse pointer, fonts, etc. required for initialization
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if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie) {
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loadPakFile("GENERAL.PAK");
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} else {
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loadPakFile("INTROGEN.PAK");
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loadPakFile("OTHER.PAK");
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}
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} else if (_vm->game() == GI_KYRA3) {
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if (_vm->gameFlags().useInstallerPackage) {
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if (!loadPakFile("WESTWOOD.001"))
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error("Couldn't load file: 'WESTWOOD.001'");
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}
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if (!loadFileList("FILEDATA.FDT"))
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error("Couldn't load file: 'FILEDATA.FDT'");
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} else if (_vm->game() == GI_LOL) {
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if (_vm->gameFlags().useInstallerPackage)
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_files.add("installer", loadInstallerArchive("WESTWOOD", "%d", 0), 2, false);
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if (!_vm->gameFlags().isTalkie && !_vm->gameFlags().isDemo) {
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static const char *const list[] = {
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"GENERAL.PAK", 0
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};
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loadProtectedFiles(list);
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}
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} else if (_vm->game() != GI_EOB2) {
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error("Unknown game id: %d", _vm->game());
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return false; // for compilers that don't support NORETURN
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}
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return true;
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}
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bool Resource::loadPakFile(Common::String filename) {
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filename.toUppercase();
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Common::ArchiveMemberPtr file = _files.getMember(filename);
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if (!file)
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return false;
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return loadPakFile(filename, file);
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}
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bool Resource::loadPakFile(Common::String name, Common::ArchiveMemberPtr file) {
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name.toUppercase();
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if (_archiveFiles.hasArchive(name) || _protectedFiles.hasArchive(name))
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return true;
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Common::Archive *archive = loadArchive(name, file);
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if (!archive)
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return false;
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_archiveFiles.add(name, archive, 0, false);
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return true;
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}
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bool Resource::loadFileList(const Common::String &filedata) {
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Common::SeekableReadStream *f = createReadStream(filedata);
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if (!f)
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return false;
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uint32 filenameOffset = 0;
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while ((filenameOffset = f->readUint32LE()) != 0) {
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uint32 offset = f->pos();
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f->seek(filenameOffset, SEEK_SET);
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uint8 buffer[13];
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f->read(buffer, sizeof(buffer) - 1);
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buffer[12] = 0;
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f->seek(offset + 16, SEEK_SET);
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Common::String filename = Common::String((char *)buffer);
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filename.toUppercase();
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if (filename.hasSuffix(".PAK")) {
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if (!exists(filename.c_str()) && _vm->gameFlags().isDemo) {
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// the demo version supplied with Kyra3 does not
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// contain all pak files listed in filedata.fdt
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// so we don't do anything here if they are non
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// existent.
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} else if (!loadPakFile(filename)) {
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delete f;
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error("couldn't load file '%s'", filename.c_str());
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return false; // for compilers that don't support NORETURN
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}
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}
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}
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delete f;
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return true;
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}
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bool Resource::loadFileList(const char *const *filelist, uint32 numFiles) {
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if (!filelist)
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return false;
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while (numFiles--) {
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if (!loadPakFile(filelist[numFiles])) {
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error("couldn't load file '%s'", filelist[numFiles]);
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return false; // for compilers that don't support NORETURN
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}
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}
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return true;
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}
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bool Resource::loadProtectedFiles(const char *const *list) {
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for (uint i = 0; list[i]; ++i) {
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Common::ArchiveMemberPtr file = _files.getMember(list[i]);
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if (!file)
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error("Couldn't find PAK file '%s'", list[i]);
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Common::Archive *archive = loadArchive(list[i], file);
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if (archive)
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_protectedFiles.add(list[i], archive, 0, false);
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else
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error("Couldn't load PAK file '%s'", list[i]);
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}
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return true;
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}
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void Resource::unloadPakFile(Common::String filename, bool remFromCache) {
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filename.toUppercase();
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// We do not remove files from '_protectedFiles' here, since
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// those are protected against unloading.
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if (_archiveFiles.hasArchive(filename)) {
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_archiveFiles.remove(filename);
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if (remFromCache) {
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ArchiveMap::iterator iter = _archiveCache.find(filename);
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if (iter != _archiveCache.end()) {
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delete iter->_value;
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_archiveCache.erase(filename);
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}
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}
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}
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}
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bool Resource::isInPakList(Common::String filename) {
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filename.toUppercase();
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return (_archiveFiles.hasArchive(filename) || _protectedFiles.hasArchive(filename));
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}
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bool Resource::isInCacheList(Common::String name) {
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name.toUppercase();
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return (_archiveCache.find(name) != _archiveCache.end());
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}
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void Resource::unloadAllPakFiles() {
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_archiveFiles.clear();
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_protectedFiles.clear();
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}
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void Resource::listFiles(const Common::String &pattern, Common::ArchiveMemberList &list) {
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_files.listMatchingMembers(list, pattern);
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}
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uint8 *Resource::fileData(const char *file, uint32 *size) {
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Common::SeekableReadStream *stream = createReadStream(file);
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if (!stream)
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return 0;
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uint32 bufferSize = stream->size();
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uint8 *buffer = new uint8[bufferSize];
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assert(buffer);
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if (size)
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*size = bufferSize;
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stream->read(buffer, bufferSize);
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delete stream;
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return buffer;
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}
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bool Resource::exists(const char *file, bool errorOutOnFail) {
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if (_files.hasFile(file))
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return true;
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else if (errorOutOnFail)
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error("File '%s' can't be found", file);
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return false;
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}
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uint32 Resource::getFileSize(const char *file) {
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Common::SeekableReadStream *stream = createReadStream(file);
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if (!stream)
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return 0;
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uint32 size = stream->size();
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delete stream;
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return size;
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}
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bool Resource::loadFileToBuf(const char *file, void *buf, uint32 maxSize) {
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Common::SeekableReadStream *stream = createReadStream(file);
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if (!stream)
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return false;
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memset(buf, 0, maxSize);
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stream->read(buf, ((int32)maxSize <= stream->size()) ? maxSize : stream->size());
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delete stream;
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return true;
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}
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Common::SeekableReadStream *Resource::createReadStream(const Common::String &file) {
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return _files.createReadStreamForMember(file);
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}
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Common::Archive *Resource::loadArchive(const Common::String &name, Common::ArchiveMemberPtr member) {
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ArchiveMap::iterator cachedArchive = _archiveCache.find(name);
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if (cachedArchive != _archiveCache.end())
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return cachedArchive->_value;
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Common::SeekableReadStream *stream = member->createReadStream();
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if (!stream)
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return 0;
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Common::Archive *archive = 0;
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for (LoaderList::const_iterator i = _loaders.begin(); i != _loaders.end(); ++i) {
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if ((*i)->checkFilename(name)) {
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if ((*i)->isLoadable(name, *stream)) {
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stream->seek(0, SEEK_SET);
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archive = (*i)->load(member, *stream);
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break;
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} else {
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stream->seek(0, SEEK_SET);
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}
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}
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}
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delete stream;
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if (!archive)
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return 0;
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_archiveCache[name] = archive;
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return archive;
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}
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Common::Archive *Resource::loadInstallerArchive(const Common::String &file, const Common::String &ext, const uint8 offset) {
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ArchiveMap::iterator cachedArchive = _archiveCache.find(file);
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if (cachedArchive != _archiveCache.end())
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return cachedArchive->_value;
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Common::Archive *archive = InstallerLoader::load(this, file, ext, offset);
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if (!archive)
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return 0;
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_archiveCache[file] = archive;
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return archive;
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}
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#pragma mark -
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void Resource::initializeLoaders() {
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_loaders.push_back(LoaderList::value_type(new ResLoaderPak()));
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_loaders.push_back(LoaderList::value_type(new ResLoaderInsMalcolm()));
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_loaders.push_back(LoaderList::value_type(new ResLoaderTlk()));
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}
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} // End of namespace Kyra
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