scummvm/engines/dragons/detection.cpp
Orgad Shaneh 9937cc49bb DRAGONS: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00

144 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/advancedDetector.h"
#include "base/plugins.h"
#include "dragons/detection.h"
static const PlainGameDescriptor dragonsGames[] = {
{ "dragons", "Blazing Dragons" },
{ nullptr, nullptr }
};
namespace Dragons {
static const DragonsGameDescription gameDescriptions[] = {
{
{
"dragons",
nullptr,
AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44990464),
Common::EN_USA,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{
{
"dragons",
nullptr,
AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44992512),
Common::EN_GRB,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{
{
"dragons",
nullptr,
AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45099008),
Common::DE_DEU,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{
{
"dragons",
nullptr,
AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45107200),
Common::FR_FRA,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
// Russian localization by Russian Versions
{
{
"dragons",
nullptr,
AD_ENTRY2s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44990464,
"dtspeech.xa", "7f7ace860e5dd3696b51eace20215274", 182138880),
Common::RU_RUS,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
// BAD EXTRACTIONS
{
{
"dragons",
nullptr,
AD_ENTRY1s("bigfile.dat", "92b938703611789e1a007d6dfac7ef7e", 51668736),
Common::EN_USA,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragonsBadExtraction
},
{ AD_TABLE_END_MARKER, 0 }
};
} // End of namespace Dragons
static const char * const directoryGlobs[] = {
"resource",
nullptr
};
class DragonsMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
DragonsMetaEngineDetection() : AdvancedMetaEngineDetection(Dragons::gameDescriptions, sizeof(Dragons::DragonsGameDescription), dragonsGames) {
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
const char *getEngineId() const override {
return "dragons";
}
const char *getName() const override {
return "Blazing Dragons";
}
const char *getOriginalCopyright() const override {
return "(C) 1996 The Illusions Gaming Company";
}
};
REGISTER_PLUGIN_STATIC(DRAGONS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, DragonsMetaEngineDetection);