scummvm/engines/groovie
2009-08-31 02:04:24 +00:00
..
cell.cpp Fix gcc warning (hopefully this is correct). 2009-07-20 22:26:41 +00:00
cell.h Proper implementation of microscope puzzle. 2009-07-20 22:15:37 +00:00
cursor.cpp Groovie: Handle special case for cursor #4 2009-08-31 02:04:24 +00:00
cursor.h Groovie: Handle special case for cursor #4 2009-08-31 02:04:24 +00:00
debug.cpp T7G: print out the current script pos in decimal too (to match ST's decomp's ;-) 2009-02-15 19:45:36 +00:00
debug.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
detection.cpp Revert revision 43845, to keep configure options for games and game engines clear and consistent. 2009-08-31 01:52:16 +00:00
font.cpp Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
font.h Added const qualifier to (char *) parameter 2009-01-13 23:00:14 +00:00
graphics.cpp Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
graphics.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
groovie.cpp Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
groovie.h Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
lzss.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
lzss.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
module.mk Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
music.cpp Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
music.h Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
player.cpp Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
player.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00
resource.cpp Got rid of two more ioFailed uses 2009-07-15 10:04:50 +00:00
resource.h - Convert some file references from uint16 to uint32 to suit 11H 2009-03-10 21:54:45 +00:00
roq.cpp Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
roq.h Groovie: Add non-uniform scaling to the ROQ player 2009-03-15 04:34:00 +00:00
saveload.cpp Changed SaveFileManager methods to take Common::String params (instead of char pointers) 2009-05-29 14:38:22 +00:00
saveload.h Reduced savegame code duplication and added savegame format versioning. 2009-01-13 23:22:47 +00:00
script.cpp Groovie: Replace sprintf() usage with String::printf() 2009-08-30 16:54:35 +00:00
script.h Groovie: Sync changes from 16bpp branch. Hopefully no regressions sneak in here 2009-08-21 13:57:03 +00:00
vdx.cpp T7G: Load VDX frame chunks into a MemoryStream rather than streaming straight from disk (Fix #2839528) 2009-08-23 14:54:56 +00:00
vdx.h Patch #2271425: Groovie engine 2008-11-14 21:32:20 +00:00