scummvm/backends/morphos
Eugene Sandulenko 14ec3f45fa - Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
  is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
  ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
  #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
  work.
- I probavly broke some backend or two

svn-id: r22505
2006-05-17 23:52:45 +00:00
..
build.rules *** empty log message *** 2003-07-22 22:38:27 +00:00
morphos_scaler.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
morphos_scaler.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
morphos_sound.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
morphos_sound.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
morphos_start.cpp Turned the last remaining few GameDetector methods into static methods 2006-05-04 22:52:18 +00:00
morphos_timer.cpp Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
morphos_timer.h Change CVS keywords to SVN keywords 2006-02-11 12:47:47 +00:00
morphos.cpp - Heavily modified patch #1214784: "Disable overlay scaling" 2006-05-17 23:52:45 +00:00
morphos.h - Heavily modified patch #1214784: "Disable overlay scaling" 2006-05-17 23:52:45 +00:00
MorphOS.readme Renamed new AMidi to Etude 2002-10-02 23:31:40 +00:00