scummvm/gui/EditTextWidget.h

70 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GUI_EDITTEXTWIDGET_H
#define GUI_EDITTEXTWIDGET_H
#include "gui/editable.h"
#include "common/str.h"
namespace GUI {
/* EditTextWidget */
class EditTextWidget : public EditableWidget {
protected:
typedef Common::String String;
String _backupString;
int _leftPadding;
int _rightPadding;
public:
EditTextWidget(GuiObject *boss, int x, int y, int w, int h, const String &text);
EditTextWidget(GuiObject *boss, const String &name, const String &text);
void setEditString(const String &str);
virtual void handleMouseDown(int x, int y, int button, int clickCount);
virtual bool wantsFocus() { return true; }
virtual void reflowLayout();
protected:
void drawWidget(bool hilite);
void receivedFocusWidget();
void lostFocusWidget();
void startEditMode();
void endEditMode();
void abortEditMode();
Common::Rect getEditRect() const;
};
} // End of namespace GUI
#endif