scummvm/backends/platform/sdl
Thierry Crozat 6b4195a542 SDL: Use RLE acceleration for SDL2 transparent surfaces
We were already doing it for SDL1.2, but with SDL2 the SDL_RLEACCEL
is not passed to SDL and instead we need to call SDL_SetSurfaceRLE.
2017-11-11 00:18:57 +00:00
..
amigaos JANITORIAL: Indentation fixes 2016-05-13 12:27:11 +02:00
macosx MACOSX: Remove mixer init from derived class for macosx backend 2017-09-12 21:30:29 +01:00
posix RISCOS: Add RISC OS support 2017-09-03 10:40:07 +02:00
ps3 PS3: Remove the SDL2 mixer manager. 2015-12-15 20:10:19 +01:00
psp2 PSP2: remove date from executable name 2017-03-06 17:10:10 -06:00
raspberrypi SDL/DISPMANX: Remove dispmanx graphics output. 2015-12-08 21:41:40 +01:00
riscos RISCOS: Add RISC OS filesystem 2017-10-01 20:19:42 +02:00
win32 WINDOWS: Fix warning under mingw-w64. 2017-04-24 11:22:44 +10:00
module.mk RISCOS: Add RISC OS support 2017-09-03 10:40:07 +02:00
sdl-sys.h SDL: Do not forbid time.h symbols when FORBIDDEN_SYMBOL_EXCEPTION_time_h is defined 2016-09-04 02:26:27 +01:00
sdl-window.cpp SDL: Automatically grab mouse upon entering fullscreen 2017-10-23 22:36:04 -05:00
sdl-window.h SDL: Automatically grab mouse upon entering fullscreen 2017-10-23 22:36:04 -05:00
sdl.cpp SDL: Use RLE acceleration for SDL2 transparent surfaces 2017-11-11 00:18:57 +00:00
sdl.h SDL: Do not reset window size when engines update rendering surface 2017-10-07 12:30:29 -05:00