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6b4195a542
We were already doing it for SDL1.2, but with SDL2 the SDL_RLEACCEL is not passed to SDL and instead we need to call SDL_SetSurfaceRLE. |
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amigaos | ||
macosx | ||
posix | ||
ps3 | ||
psp2 | ||
raspberrypi | ||
riscos | ||
win32 | ||
module.mk | ||
sdl-sys.h | ||
sdl-window.cpp | ||
sdl-window.h | ||
sdl.cpp | ||
sdl.h |