scummvm/engines/ags/engine/util/library_scummvm.h
Thierry Crozat 817ddb19c9 AGS: Tidied Library class
From upstream 58a6f421e3b97f6e2db49b88a6434686c62f5142
2022-06-25 23:33:30 +01:00

91 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_ENGINE_UTIL_LIBRARY_SCUMMVM_H
#define AGS_ENGINE_UTIL_LIBRARY_SCUMMVM_H
#include "ags/shared/core/platform.h"
#include "ags/shared/util/string.h"
#include "ags/shared/debugging/out.h"
#include "ags/plugins/plugin_base.h"
#include "ags/engine/util/library.h"
namespace AGS3 {
namespace AGS {
namespace Engine {
class ScummVMLibrary : public BaseLibrary {
private:
Plugins::PluginBase *_library = nullptr;
public:
ScummVMLibrary() : BaseLibrary() {}
~ScummVMLibrary() override {
Unload();
};
AGS::Shared::String GetFilenameForLib(const AGS::Shared::String &libraryName) override {
return AGS::Shared::String::FromFormat("%s.dll", libraryName.GetCStr());
}
bool Load(const AGS::Shared::String &libraryName) override {
Unload();
_library = Plugins::pluginOpen(libraryName.GetCStr());
const char *error = Plugins::pluginError();
if (error)
AGS::Shared::Debug::Printf("pluginOpen returned: %s", error);
if (_library == nullptr)
return false;
_name = libraryName;
_path = GetFilenameForLib(libraryName);;
return true;
}
void Unload() override {
if (_library) {
Plugins::pluginClose(_library);
_library = nullptr;
_name = "";
_path = "";
}
}
bool IsLoaded() const override {
return _library != nullptr;
}
Plugins::PluginBase *getPlugin() const {
return _library;
}
};
typedef ScummVMLibrary Library;
} // namespace Engine
} // namespace AGS
} // namespace AGS3
#endif