scummvm/engines/twine/detection.h

60 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TWINE_DETECTION_H
#define TWINE_DETECTION_H
namespace TwinE {
enum TwineGameType {
GType_LBA = 1,
GType_LBA2 = 2,
// slideshow demo of lba1
GType_LBASHOW = 3
};
enum TwineFeatureFlags {
TF_VERSION_EUROPE = (1 << 0),
TF_VERSION_USA = (1 << 1),
TF_VERSION_CUSTOM = (1 << 2),
TF_USE_GIF = (1 << 3),
TF_DOTEMU_ENHANCED = (1 << 4),
TF_LBA1_CLASSIC = (1 << 5),
TF_MOD = (1 << 6)
};
#define GAMEOPTION_WALL_COLLISION GUIO_GAMEOPTIONS1
#define GAMEOPTION_DISABLE_SAVE_MENU GUIO_GAMEOPTIONS2
#define GAMEOPTION_DEBUG GUIO_GAMEOPTIONS3
#define GAMEOPTION_AUDIO_CD GUIO_GAMEOPTIONS4
#define GAMEOPTION_SOUND GUIO_GAMEOPTIONS5
#define GAMEOPTION_VOICES GUIO_GAMEOPTIONS6
#define GAMEOPTION_TEXT GUIO_GAMEOPTIONS7
#define GAMEOPTION_MOVIES GUIO_GAMEOPTIONS8
#define GAMEOPTION_MOUSE GUIO_GAMEOPTIONS9
#define GAMEOPTION_USA_VERSION GUIO_GAMEOPTIONS10
#define GAMEOPTION_HIGH_RESOLUTION GUIO_GAMEOPTIONS11
#define GAMEOPTION_TEXT_TO_SPEECH GUIO_GAMEOPTIONS12
} // End of namespace TwinE
#endif // TWINE_DETECTION_H