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animation.cpp
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Fixed sanity check in Animation::setCurrentFrame().
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2009-07-30 02:16:58 +00:00 |
animation.h
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Added a dedicated animation for speech text.
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2009-08-02 03:02:22 +00:00 |
barchive.cpp
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* Renamed BAFile::closeFile() to close()
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2009-07-17 01:05:13 +00:00 |
barchive.h
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Changed some uint16s to uints (to blend more naturally with the rest of the engine).
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2009-08-02 05:11:15 +00:00 |
detection.cpp
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Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table.
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2009-07-02 10:31:56 +00:00 |
draci.cpp
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Added the strings archive to DraciEngine.
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2009-08-02 03:16:44 +00:00 |
draci.h
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Added the strings archive to DraciEngine.
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2009-08-02 03:16:44 +00:00 |
font.cpp
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Fixed text bugs related to the fact that some strings in the data files don't end with '|' like they should.
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2009-07-29 16:39:12 +00:00 |
font.h
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* Added Font::getStringHeight()
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2009-07-27 03:08:19 +00:00 |
game.cpp
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Added a dedicated animation for speech text.
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2009-08-02 03:02:22 +00:00 |
game.h
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* Added support for loop substatus
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2009-08-01 03:07:18 +00:00 |
module.mk
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Made the animation engine compile.
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2009-07-03 17:53:05 +00:00 |
mouse.cpp
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Removed room switching hack from Mouse and re-added it to DraciEngine::go() (right arrow switches to the next room, left to the previous.
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2009-07-18 01:11:45 +00:00 |
mouse.h
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Added methods to Mouse for setting the state of the button.
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2009-07-27 05:30:58 +00:00 |
screen.cpp
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Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout.
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2009-07-13 19:08:04 +00:00 |
screen.h
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Removed declaration of Screen::drawSprite() which is now obsolete.
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2009-07-01 16:01:07 +00:00 |
script.cpp
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Implemented the Talk GPL command.
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2009-08-02 05:12:42 +00:00 |
script.h
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Implemented the Talk GPL command.
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2009-08-02 05:12:42 +00:00 |
sprite.cpp
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Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength().
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2009-08-02 05:09:55 +00:00 |
sprite.h
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Calculate the character length of Text objects (without the '|' separators) when setting a new string. Implemented Text::getLength().
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2009-08-02 05:09:55 +00:00 |
surface.cpp
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Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout.
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2009-07-13 19:08:04 +00:00 |
surface.h
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Added Surface::fill() method and made Screen::fillScreen() use that instead of filling the surface manually. Changed Surface to use uint instead of uint8 throughout.
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2009-07-13 19:08:04 +00:00 |