scummvm/engines/adl
2017-03-05 21:16:57 +01:00
..
adl_v2.cpp ADL: Fix hires6 canSaveGameStateCurrently() 2017-02-23 16:12:48 +01:00
adl_v2.h ADL: Fix hires6 canSaveGameStateCurrently() 2017-02-23 16:12:48 +01:00
adl_v3.cpp ADL: Unify inventory opcodes 2016-12-11 16:51:14 +01:00
adl_v3.h ADL: Unify inventory opcodes 2016-12-11 16:51:14 +01:00
adl_v4.cpp ADL: Implement hires6 action opcode 0x1d 2017-02-19 17:41:34 +01:00
adl_v4.h ADL: Implement hires6 action opcode 0x1d 2017-02-19 17:41:34 +01:00
adl_v5.cpp ADL: Implement hires6 action opcode 0x1e 2017-02-20 11:07:56 +01:00
adl_v5.h ADL: Implement hires6 action opcode 0x1e 2017-02-20 11:07:56 +01:00
adl.cpp ADL: Fix hires6 canSaveGameStateCurrently() 2017-02-23 16:12:48 +01:00
adl.h ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
configure.engine ADL: Enable hires0-3 for the release 2016-10-07 11:53:31 +02:00
console.cpp ADL: Clear screen with white in v2+ 2017-01-30 21:56:11 +01:00
console.h ADL: Add 'region' debug command 2016-12-22 16:42:04 +01:00
detection.cpp ADL: Enable ADGF_TESTING for hires6 2017-02-23 16:38:06 +01:00
detection.h ADL: Add skeleton for hires5 2016-11-13 12:02:52 +01:00
disk.cpp ADL: Skip deleted files when reading VTOC 2017-03-05 21:16:57 +01:00
disk.h JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
display.cpp ADL: Increase robustness of graphics code 2017-02-02 09:49:45 +01:00
display.h JANITORIAL: Fix include statements 2016-09-03 15:19:37 +02:00
graphics.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
graphics.h ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires0.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires1.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires2.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires4.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires5.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
hires6.cpp ADL: Move shape drawing into base gfx class 2017-03-05 21:16:57 +01:00
module.mk ADL: Merge graphics code into a single file 2017-01-25 16:03:11 +01:00
POTFILES ADL: Add POTFILES 2016-06-07 19:43:15 +02:00
sound.cpp ADL: Use 0-sample for speaker silence 2017-02-21 11:35:31 +01:00
sound.h ADL: Add Sound class 2017-01-14 00:32:38 +01:00