scummvm/saga
2004-08-10 23:52:19 +00:00
..
.cvsignore
actionmap.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
actionmap.h rename load() to loadMap() 2004-08-01 22:52:45 +00:00
actor.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
actor.h Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
actordata.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
actordata.h
animation.cpp Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
animation.h Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
console.cpp Move EVENT_* to a class. 2004-08-10 19:00:30 +00:00
console.h Move CON_* to a class. 2004-08-10 18:31:33 +00:00
cvar_mod.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
cvar.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
cvar.h Extended CVAR_RegisterFunc with callback object parameter. 2004-07-31 23:33:14 +00:00
events.cpp Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
events.h Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
expr.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
expr.h
font_map.cpp Move FONT_* to class. 2004-08-03 00:06:18 +00:00
font.cpp Rename some class variables in Font class. 2004-08-03 01:12:08 +00:00
font.h Rename some class variables in Font class. 2004-08-03 01:12:08 +00:00
game_mod.h
game.cpp Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
game.h
gfx.cpp move static vars to private members 2004-08-02 11:27:50 +00:00
gfx.h Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
ihnm_introproc.cpp Moved PALANIM_* to a class. 2004-08-10 19:20:33 +00:00
ihnm_introproc.h Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
image.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
image.h Objectize image.cpp 2004-07-31 13:49:26 +00:00
input.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
interface.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
interface.h Move INTERFACE_ to class. 2004-08-06 01:39:17 +00:00
isomap.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
isomap.h move isomap into a class 2004-08-02 14:51:48 +00:00
ite_introproc_mod.h
ite_introproc.cpp Correct scene transitions. Now intro seems to be complete. 2004-08-10 23:52:19 +00:00
ite_introproc.h Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
module.mk remove timer wrapper functions 2004-08-02 12:41:40 +00:00
music.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
music.h Fix #include paths. 2004-08-02 16:20:35 +00:00
objectmap.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
objectmap.h create objectMap class 2004-08-02 15:44:18 +00:00
palanim.cpp Moved PALANIM_* to a class. 2004-08-10 19:20:33 +00:00
palanim.h Moved PALANIM_* to a class. 2004-08-10 19:20:33 +00:00
render.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
render.h Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
resnames.h
rscfile_mod.h Fix #include paths. 2004-08-02 16:20:35 +00:00
rscfile.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
rscfile.h cleanup 2004-06-25 20:11:46 +00:00
saga.cpp Moved PALANIM_* to a class. 2004-08-10 19:20:33 +00:00
saga.h Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
scene.cpp Moved PALANIM_* to a class. 2004-08-10 19:20:33 +00:00
scene.h Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
script_mod.h create Script class from SCRIPT_* and ScriptModule 2004-08-01 22:48:40 +00:00
script.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
script.h Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
sdata.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
sdata.h move SDATA_* into seperate class 2004-08-01 19:53:29 +00:00
sdebug.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
sfuncs.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
sfuncs.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sndres.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
sndres.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sound.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
sound.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sprite.cpp Move SCENE_* to class. 2004-08-04 20:28:57 +00:00
sprite.h Move SPRITE_ to a class 2004-08-03 01:07:34 +00:00
sstack.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
sstack.h Fix #include paths. 2004-08-02 16:20:35 +00:00
sthread.cpp Move CON_* to a class. 2004-08-10 18:31:33 +00:00
sthread.h Fix #include paths. 2004-08-02 16:20:35 +00:00
text.cpp Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
text.h Move TEXT_* to SagaEngine class. 2004-08-03 00:40:16 +00:00
transitions.cpp Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
xref.txt Improved intro. Now it correctly shows game title. 2004-08-10 23:04:52 +00:00
ys_dl_list.cpp Fix #include paths. 2004-08-02 16:20:35 +00:00
yslib.h remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes 2004-07-31 12:37:36 +00:00