mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
d46b68d7fe
svn-id: r13708
136 lines
3.0 KiB
C++
136 lines
3.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Descriptive names for game resource numbers
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#ifndef SAGA_RESOURCENAMES_H_
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#define SAGA_RESOURCENAMES_H_
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namespace Saga {
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// Lookup tables
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#define ITE_SCENE_LUT 1806
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#define ITE_SCRIPT_LUT 216
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#define IHNM_SCENE_LUT 1272
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#define IHNM_SCRIPT_LUT 0
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// SCENES
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#define ITE_DEFAULT_SCENE 32
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// FONTS
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#define RN_MEDIUM_FONT 0
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#define RN_BIG_FONT 1
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#define RN_SMALL_FONT 2
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// INTERFACE IMAGES
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#define ITE_COMMAND_PANEL 3
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#define ITE_DIALOGUE_PANEL 4
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#define IHNM_COMMAND_PANEL 9
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#define IHNM_DIALOGUE_PANEL 10
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#define ITE_SETUP_PANEL 5
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#define ITE_COMMAND_BUTTONSPRITES 7
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#define ITE_DEFAULT_PORTRAITS 125
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// ITE Scene resource numbers
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#define ITE_INTRO_ANIM_SCENE 1538
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#define ITE_CAVE_SCENE_1 1542
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#define ITE_CAVE_SCENE_2 1545
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#define ITE_CAVE_SCENE_3 1548
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#define ITE_CAVE_SCENE_4 1551
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#define ITE_VALLEY_SCENE 1556
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#define ITE_TREEHOUSE_SCENE 1560
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#define ITE_FAIREPATH_SCENE 1564
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#define ITE_FAIRETENT_SCENE 1567
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#define ITE_INTRO_ANIM_STARTFRAME 1529
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#define INTRO_ANIM_1 1530
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#define INTRO_ANIM_2 1531
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#define INTRO_ANIM_3 1532
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#define INTRO_ANIM_4 1533
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#define INTRO_ANIM_5 1534
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#define INTRO_ANIM_6 1535
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#define INTRO_ANIM_7 1536
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#define CAVE_IMG_1 1540
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#define CAVE_IMG_2 1543
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#define CAVE_IMG_3 1546
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#define CAVE_IMG_4 1549
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#define INTRO_IMG_1 1552
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#define INTRO_IMG_2 1557
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#define INTRO_IMG_3 1561
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#define INTRO_IMG_4 1565
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// ITE_VOICES
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#define CAVE_VOICE_0 0
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#define CAVE_VOICE_1 1
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#define CAVE_VOICE_2 2
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#define CAVE_VOICE_3 3
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#define CAVE_VOICE_4 4
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#define CAVE_VOICE_5 5
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#define CAVE_VOICE_6 6
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#define CAVE_VOICE_7 7
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#define CAVE_VOICE_8 8
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#define CAVE_VOICE_9 9
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#define CAVE_VOICE_10 10
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#define CAVE_VOICE_11 11
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#define CAVE_VOICE_12 12
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#define CAVE_VOICE_13 13
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// MUSIC
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#define MUSIC_1 9
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#define MUSIC_2 10
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#define MUSIC_3 11
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#define MUSIC_4 12
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#define MUSIC_5 13
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#define MUSIC_6 14
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#define MUSIC_7 15
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#define MUSIC_8 16
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#define MUSIC_9 17
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#define MUSIC_10 18
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#define MUSIC_11 19
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#define MUSIC_12 20
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#define MUSIC_13 21
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#define MUSIC_14 22
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#define MUSIC_15 23
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#define MUSIC_16 24
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#define MUSIC_17 25
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#define MUSIC_18 26
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#define MUSIC_19 27
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#define MUSIC_20 28
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#define MUSIC_21 29
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#define MUSIC_22 30
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#define MUSIC_23 31
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#define MUSIC_24 32
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#define MUSIC_25 33
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#define MUSIC_26 34
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} // End of namespace Saga
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#endif
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