mirror of
https://github.com/libretro/scummvm.git
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166b05aed4
svn-id: r14443
86 lines
1.8 KiB
C++
86 lines
1.8 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Sound class
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#ifndef SAGA_SOUND_H_
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#define SAGA_SOUND_H_
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#include "saga/rscfile_mod.h"
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#include "saga/game_mod.h"
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#include "sound/mixer.h"
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namespace Saga {
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struct R_SOUNDBUFFER {
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byte *res_data;
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uint32 res_len;
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uint16 s_freq;
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int s_samplebits;
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int s_stereo;
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int s_signed;
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const byte *s_buf;
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size_t s_buf_len;
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};
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class Sound {
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public:
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Sound(SagaEngine *vm, SoundMixer *mixer, int enabled);
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~Sound();
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int play(int sound_rn, int channel);
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int pause(int channel);
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int resume(int channel);
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int stop(int channel);
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int playVoice(R_SOUNDBUFFER *);
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int pauseVoice();
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int resumeVoice();
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int stopVoice();
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private:
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int _soundInitialized;
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int _enabled;
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R_GAME_SOUNDINFO _snd_info;
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R_RSCFILE_CONTEXT *_soundContext;
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R_RSCFILE_CONTEXT *_voiceContext;
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SagaEngine *_vm;
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SoundMixer *_mixer;
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PlayingSoundHandle _effectHandle;
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PlayingSoundHandle _voiceHandle;
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PlayingSoundHandle _musictHandle;
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};
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} // End of namespace Saga
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#endif
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