mirror of
https://github.com/libretro/scummvm.git
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165 lines
5.3 KiB
C++
165 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/engine/ac/dynobj/cc_dynamic_array.h"
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#include "ags/engine/ac/statobj/static_object.h"
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#include "ags/shared/script/cc_common.h"
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#include "ags/engine/script/system_imports.h"
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#include "ags/engine/script/script_runtime.h"
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#include "ags/globals.h"
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namespace AGS3 {
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bool ccAddExternalStaticFunction(const String &name, ScriptAPIFunction *pfn) {
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return _GP(simp).add(name, RuntimeScriptValue().SetStaticFunction(pfn), nullptr) != UINT32_MAX;
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}
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bool ccAddExternalPluginFunction(const String &name, Plugins::ScriptContainer *instance) {
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return _GP(simp).add(name, RuntimeScriptValue().SetPluginMethod(instance, name), nullptr) != UINT32_MAX;
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}
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bool ccAddExternalStaticObject(const String &name, void *ptr, ICCStaticObject *manager) {
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return _GP(simp).add(name, RuntimeScriptValue().SetStaticObject(ptr, manager), nullptr) != UINT32_MAX;
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}
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bool ccAddExternalStaticArray(const String &name, void *ptr, StaticArray *array_mgr) {
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return _GP(simp).add(name, RuntimeScriptValue().SetStaticArray(ptr, array_mgr), nullptr) != UINT32_MAX;
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}
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bool ccAddExternalDynamicObject(const String &name, void *ptr, ICCDynamicObject *manager) {
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return _GP(simp).add(name, RuntimeScriptValue().SetDynamicObject(ptr, manager), nullptr) != UINT32_MAX;
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}
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bool ccAddExternalObjectFunction(const String &name, ScriptAPIObjectFunction *pfn) {
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return _GP(simp).add(name, RuntimeScriptValue().SetObjectFunction(pfn), nullptr) != UINT32_MAX;
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}
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bool ccAddExternalScriptSymbol(const String &name, const RuntimeScriptValue &prval, ccInstance *inst) {
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return _GP(simp).add(name, prval, inst) != UINT32_MAX;
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}
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void ccRemoveExternalSymbol(const String &name) {
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_GP(simp).remove(name);
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}
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void ccRemoveAllSymbols() {
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_GP(simp).clear();
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}
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void nullfree(void *data) {
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if (data != nullptr)
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free(data);
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}
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void *ccGetSymbolAddress(const String &name) {
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const ScriptImport *import = _GP(simp).getByName(name);
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if (import) {
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return import->Value.Ptr;
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}
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return nullptr;
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}
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bool ccAddExternalFunctionForPlugin(const String &name, Plugins::ScriptContainer *instance) {
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return _GP(simp_for_plugin).add(name, RuntimeScriptValue().SetPluginMethod(instance, name), nullptr) == 0;
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}
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Plugins::PluginMethod ccGetSymbolAddressForPlugin(const String &name) {
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const ScriptImport *import = _GP(simp_for_plugin).getByName(name);
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if (import) {
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return Plugins::PluginMethod((Plugins::ScriptContainer *)import->Value.Ptr, name);
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} else {
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// Also search the internal symbol table for non-function symbols
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import = _GP(simp).getByName(name);
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if (import) {
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return Plugins::PluginMethod((Plugins::ScriptContainer *)import->Value.Ptr, name);
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}
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}
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return Plugins::PluginMethod();
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}
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void ccSetScriptAliveTimer(unsigned sys_poll_timeout, unsigned abort_timeout, unsigned abort_loops) {
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ccInstance::SetExecTimeout(sys_poll_timeout, abort_timeout, abort_loops);
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}
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void ccNotifyScriptStillAlive() {
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ccInstance *cur_inst = ccInstance::GetCurrentInstance();
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if (cur_inst)
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cur_inst->flags |= INSTF_RUNNING;
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}
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void ccSetDebugHook(new_line_hook_type jibble) {
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_G(new_line_hook) = jibble;
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}
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int call_function(const Plugins::PluginMethod &method,
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const RuntimeScriptValue *object, int numparm, const RuntimeScriptValue *parms) {
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if (!method) {
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cc_error("invalid method in call_function");
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return -1;
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}
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if (numparm > 0 && !parms) {
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cc_error("invalid parameters array in call_function");
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return -1;
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}
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intptr_t parm_value[9];
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if (object) {
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parm_value[0] = (intptr_t)object->GetPtrWithOffset();
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numparm++;
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}
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for (int ival = object ? 1 : 0, iparm = 0; ival < numparm; ++ival, ++iparm) {
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switch (parms[iparm].Type) {
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case kScValInteger:
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case kScValFloat: // AGS passes floats, copying their values into long variable
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case kScValPluginArg:
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parm_value[ival] = (intptr_t)parms[iparm].IValue;
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break;
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break;
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default:
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parm_value[ival] = (intptr_t)parms[iparm].GetPtrWithOffset();
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break;
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}
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}
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// AN IMPORTANT NOTE ON PARAMS
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// The original AGS interpreter did a bunch of dodgy function pointers with
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// varying numbers of parameters, which were all intptr_t. To simply matters
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// now that we only supported plugins implemented in code, and not DLLs,
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// we use a simplified Common::Array containing the parameters and result
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if (numparm > 9) {
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cc_error("too many arguments in call to function");
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return -1;
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} else {
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// Build the parameters
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Plugins::ScriptMethodParams params;
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for (int i = 0; i < numparm; ++i)
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params.push_back(parm_value[i]);
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// Call the method
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return method(params);
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}
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}
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} // namespace AGS3
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