mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-29 23:01:58 +00:00
d89f5cc9b9
svn-id: r40950
163 lines
3.2 KiB
C++
163 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <errno.h>
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#include <unistd.h>
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#include <ogc/machine/processor.h>
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#include <fat.h>
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#include "osystem.h"
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#ifdef USE_WII_DI
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#include <di/di.h>
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#endif
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#ifdef DEBUG_WII_GDB
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#include <debug.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool reset_btn_pressed = false;
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bool power_btn_pressed = false;
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void reset_cb(void) {
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#ifdef DEBUG_WII_GDB
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printf("attach gdb now\n");
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_break();
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SYS_SetResetCallback(reset_cb);
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#else
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reset_btn_pressed = true;
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#endif
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}
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void power_cb(void) {
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power_btn_pressed = true;
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}
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#ifdef DEBUG_WII_MEMSTATS
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void wii_memstats(void) {
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static u32 min_free = UINT_MAX;
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static u32 temp_free;
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static u32 level;
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_CPU_ISR_Disable(level);
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#ifdef GAMECUBE
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temp_free = (u32) SYS_GetArenaHi() - (u32) SYS_GetArenaLo();
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#else
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temp_free = (u32) SYS_GetArena1Hi() - (u32) SYS_GetArena1Lo() +
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(u32) SYS_GetArena2Hi() - (u32) SYS_GetArena2Lo();
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#endif
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_CPU_ISR_Restore(level);
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if (temp_free < min_free) {
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min_free = temp_free;
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fprintf(stderr, "free: %8u\n", min_free);
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}
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}
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#endif
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int main(int argc, char *argv[]) {
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s32 res;
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#ifdef USE_WII_DI
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DI_Init();
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#endif
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VIDEO_Init();
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PAD_Init();
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AUDIO_Init(NULL);
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#ifdef DEBUG_WII_USBGECKO
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CON_EnableGecko(1, false);
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#endif
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#ifdef DEBUG_WII_GDB
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DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
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#endif
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printf("startup as ");
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if (argc > 0)
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printf("'%s'\n", argv[0]);
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else
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printf("<unknown>\n");
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SYS_SetResetCallback(reset_cb);
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#ifndef GAMECUBE
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SYS_SetPowerCallback(power_cb);
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#endif
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#ifdef USE_WII_DI
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// initial async mount for the browser, see wii-fs.cpp
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DI_Mount();
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#endif
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if (!fatInitDefault()) {
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printf("fatInitDefault failed\n");
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} else {
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// set the default path if libfat couldnt set it
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// this allows loading over tcp/usbgecko
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char cwd[MAXPATHLEN];
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if (getcwd(cwd, MAXPATHLEN)) {
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size_t len = strlen(cwd);
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if (len > 2 && (cwd[len - 1] == ':' || cwd[len - 2] == ':')) {
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printf("chdir to default\n");
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chdir("/apps/scummvm");
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}
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}
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}
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g_system = new OSystem_Wii();
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assert(g_system);
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res = scummvm_main(argc, argv);
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g_system->quit();
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printf("shutdown\n");
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fatUnmountDefault();
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#ifdef USE_WII_DI
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DI_Close();
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#endif
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if (power_btn_pressed) {
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printf("shutting down\n");
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SYS_ResetSystem(SYS_POWEROFF, 0, 0);
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}
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printf("reloading\n");
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return res;
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}
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#ifdef __cplusplus
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}
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#endif
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