mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 12:16:59 +00:00
f3d340fb0c
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564
201 lines
4.3 KiB
C++
201 lines
4.3 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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/*
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Description:
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Initial and default scene procedures
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Notes:
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "reinherit.h"
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#include "yslib.h"
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/*
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* Uses the following modules:
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\*--------------------------------------------------------------------------*/
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#include "animation_mod.h"
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#include "events_mod.h"
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#include "scene_mod.h"
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#include "palanim_mod.h"
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/*
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* Begin module
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\*--------------------------------------------------------------------------*/
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#include "scene.h"
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#include "sceneproc.h"
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namespace Saga {
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int InitialSceneProc(int param, R_SCENE_INFO * scene_info)
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{
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R_EVENT event = { 0 };
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R_EVENT *q_event;
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int delay_time = 0;
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static PALENTRY current_pal[R_PAL_ENTRIES];
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PALENTRY *pal;
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YS_IGNORE_PARAM(scene_info);
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switch (param) {
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case SCENE_BEGIN:
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SYSMUSIC_Stop();
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SYSSOUND_StopVoice();
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/* Fade palette to black from intro scene
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* \*----------------------------------------------------- */
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SYSGFX_GetCurrentPal(current_pal);
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event.type = R_CONTINUOUS_EVENT;
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event.code = R_PAL_EVENT;
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event.op = EVENT_PALTOBLACK;
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event.time = 0;
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event.duration = PALETTE_FADE_DURATION;
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event.data = current_pal;
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delay_time += PALETTE_FADE_DURATION;
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q_event = EVENT_Queue(&event);
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/* Activate user interface
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* \*----------------------------------------------------- */
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event.type = R_ONESHOT_EVENT;
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event.code = R_INTERFACE_EVENT;
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event.op = EVENT_ACTIVATE;
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event.time = 0;
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q_event = EVENT_Chain(q_event, &event);
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/* Set first scene background w/o changing palette
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* \*----------------------------------------------------- */
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event.type = R_ONESHOT_EVENT;
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event.code = R_BG_EVENT;
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event.op = EVENT_DISPLAY;
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event.param = NO_SET_PALETTE;
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event.time = 0;
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q_event = EVENT_Chain(q_event, &event);
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/* Fade in to first scene background palette
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* \*----------------------------------------------------- */
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SCENE_GetBGPal(&pal);
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event.type = R_CONTINUOUS_EVENT;
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event.code = R_PAL_EVENT;
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event.op = EVENT_BLACKTOPAL;
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event.time = delay_time;
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event.duration = PALETTE_FADE_DURATION;
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event.data = pal;
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q_event = EVENT_Chain(q_event, &event);
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event.code = R_PALANIM_EVENT;
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event.op = EVENT_CYCLESTART;
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event.time = 0;
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q_event = EVENT_Chain(q_event, &event);
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ANIM_SetFlag(0, ANIM_LOOP);
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ANIM_Play(0, delay_time);
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break;
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case SCENE_END:
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break;
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default:
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R_printf(R_STDERR, "Illegal scene procedure parameter.\n");
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break;
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}
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return 0;
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}
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int DefaultSceneProc(int param, R_SCENE_INFO * scene_info)
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{
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R_EVENT event;
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YS_IGNORE_PARAM(scene_info);
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switch (param) {
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case SCENE_BEGIN:
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/* Set scene background
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* \*----------------------------------------------------- */
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event.type = R_ONESHOT_EVENT;
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event.code = R_BG_EVENT;
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event.op = EVENT_DISPLAY;
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event.param = SET_PALETTE;
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event.time = 0;
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EVENT_Queue(&event);
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/* Activate user interface
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* \*----------------------------------------------------- */
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event.type = R_ONESHOT_EVENT;
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event.code = R_INTERFACE_EVENT;
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event.op = EVENT_ACTIVATE;
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event.time = 0;
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EVENT_Queue(&event);
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/* Begin palette cycle animation if present
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* \*----------------------------------------------------- */
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event.type = R_ONESHOT_EVENT;
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event.code = R_PALANIM_EVENT;
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event.op = EVENT_CYCLESTART;
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event.time = 0;
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EVENT_Queue(&event);
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break;
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case SCENE_END:
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break;
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default:
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R_printf(R_STDERR, "Illegal scene procedure parameter.\n");
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break;
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}
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return 0;
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}
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} // End of namespace Saga
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