scummvm/engines/sci/gui
2009-10-06 07:25:07 +00:00
..
gui_font.cpp More method renaming 2009-10-05 07:38:05 +00:00
gui_font.h - Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> SciGuiWindowMgr) 2009-10-05 07:10:01 +00:00
gui_gfx.cpp SCI/newgui: support for amiga palette, amiga picture support, cleanup 2009-10-06 06:50:31 +00:00
gui_gfx.h SCI/newgui: support for amiga palette, amiga picture support, cleanup 2009-10-06 06:50:31 +00:00
gui_helpers.h Cleanup 2009-10-05 07:25:18 +00:00
gui_picture.cpp SCI/newgui: support for amiga palette, amiga picture support, cleanup 2009-10-06 06:50:31 +00:00
gui_picture.h SCI/newgui: support for amiga palette, amiga picture support, cleanup 2009-10-06 06:50:31 +00:00
gui_screen.cpp SCI: Make getBitsDataSize use the same logic as saveBits 2009-10-05 23:00:48 +00:00
gui_screen.h SCI/newgui: changed the way dithering works on ega games, also default value change for kDrawStatus 2009-10-05 21:38:51 +00:00
gui_view.cpp SCI/newgui: view 1.1 loading now completely fixed, included sanity check and one fixme 2009-10-06 07:25:07 +00:00
gui_view.h - Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> SciGuiWindowMgr) 2009-10-05 07:10:01 +00:00
gui_windowmgr.cpp SCI: Move restoreRect adjustment from DrawWindow to NewWindow 2009-10-05 18:00:12 +00:00
gui_windowmgr.h SCI: Name argument 2009-10-05 09:23:59 +00:00
gui.cpp SCI/newgui: changed the way dithering works on ega games, also default value change for kDrawStatus 2009-10-05 21:38:51 +00:00
gui.h SVN/newgui: kDrawStatus implemented 2009-10-05 19:20:52 +00:00