scummvm/devtools/create_project/create_project.cpp
Orgad Shaneh 0b2ae9fa5e DEVTOOLS: Replace ugly SDL/MinGW hack with a cleaner hack
Instead of having main=SDL_main defined by pkg-config/sdl2-config --cflags
and undefining it everywhere, strip it in its origin.
2021-08-03 07:35:15 +03:00

2158 lines
71 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define ENABLE_XCODE
#if (defined(_WIN32) || defined(WIN32)) && !defined(__GNUC__)
#define USE_WIN32_API
#endif
#if (defined(_WIN32) || defined(WIN32))
#define _WIN32_WINNT 0x0502
#include <windows.h>
#else
#include <dirent.h>
#include <errno.h>
#include <sstream>
#include <sys/param.h>
#include <sys/stat.h>
#endif
#include "create_project.h"
#include "config.h"
#include "cmake.h"
#include "codeblocks.h"
#include "msbuild.h"
#include "msvc.h"
#include "visualstudio.h"
#include "xcode.h"
#include <algorithm>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <iterator>
#include <sstream>
#include <stack>
#include <utility>
#include <cstdlib>
#include <cstring>
#include <ctime>
namespace {
/**
* Converts the given path to only use slashes as
* delimiters.
* This means that for example the path:
* foo/bar\test.txt
* will be converted to:
* foo/bar/test.txt
*
* @param path Path string.
* @return Converted path.
*/
std::string unifyPath(const std::string &path);
/**
* Display the help text for the program.
*
* @param exe Name of the executable.
*/
void displayHelp(const char *exe);
/**
* Build a list of options to enable or disable GCC warnings
*
* @param globalWarnings Resulting list of warnings
*/
void addGCCWarnings(StringList &globalWarnings);
} // End of anonymous namespace
enum ProjectType {
kProjectNone,
kProjectCMake,
kProjectCodeBlocks,
kProjectMSVC,
kProjectXcode
};
std::map<std::string, bool> isEngineEnabled;
int main(int argc, char *argv[]) {
#ifndef USE_WIN32_API
// Initialize random number generator for UUID creation
std::srand((unsigned int)std::time(0));
#endif
if (argc < 2) {
displayHelp(argv[0]);
return -1;
}
const std::string srcDir = argv[1];
BuildSetup setup;
setup.srcDir = unifyPath(srcDir);
if (setup.srcDir.at(setup.srcDir.size() - 1) == '/')
setup.srcDir.erase(setup.srcDir.size() - 1);
setup.filePrefix = setup.srcDir;
setup.outputDir = '.';
setup.engines = parseEngines(setup.srcDir);
if (setup.engines.empty()) {
std::cout << "WARNING: No engines found in configure file or configure file missing in \"" << setup.srcDir << "\"\n";
return 0;
}
setup.features = getAllFeatures();
ProjectType projectType = kProjectNone;
const MSVCVersion *msvc = NULL;
int msvcVersion = 0;
// Parse command line arguments
using std::cout;
for (int i = 2; i < argc; ++i) {
if (!std::strcmp(argv[i], "--list-engines")) {
cout << " The following enables are available in the " PROJECT_DESCRIPTION " source distribution\n"
<< " located at \"" << srcDir << "\":\n";
cout << " state | name | description\n\n";
cout.setf(std::ios_base::left, std::ios_base::adjustfield);
for (EngineDescList::const_iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
cout << ' ' << (j->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << j->name << std::setw((std::streamsize)0) << " | " << j->desc << "\n";
cout.setf(std::ios_base::right, std::ios_base::adjustfield);
return 0;
} else if (!std::strcmp(argv[i], "--cmake")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectCMake;
} else if (!std::strcmp(argv[i], "--codeblocks")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectCodeBlocks;
} else if (!std::strcmp(argv[i], "--msvc")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectMSVC;
#ifdef ENABLE_XCODE
} else if (!std::strcmp(argv[i], "--xcode")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectXcode;
#endif
} else if (!std::strcmp(argv[i], "--msvc-version")) {
if (i + 1 >= argc) {
std::cerr << "ERROR: Missing \"version\" parameter for \"--msvc-version\"!\n";
return -1;
}
msvcVersion = atoi(argv[++i]);
} else if (!strncmp(argv[i], "--enable-engine=", 16)) {
const char *names = &argv[i][16];
if (!*names) {
std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
return -1;
}
TokenList tokens = tokenize(names, ',');
TokenList::const_iterator token = tokens.begin();
while (token != tokens.end()) {
std::string name = *token++;
if (!setEngineBuildState(name, setup.engines, true)) {
std::cerr << "ERROR: \"" << name << "\" is not a known engine!\n";
return -1;
}
}
} else if (!strncmp(argv[i], "--disable-engine=", 17)) {
const char *names = &argv[i][17];
if (!*names) {
std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
return -1;
}
TokenList tokens = tokenize(names, ',');
TokenList::const_iterator token = tokens.begin();
while (token != tokens.end()) {
std::string name = *token++;
if (!setEngineBuildState(name, setup.engines, false)) {
std::cerr << "ERROR: \"" << name << "\" is not a known engine!\n";
return -1;
}
}
} else if (!strncmp(argv[i], "--enable-", 9)) {
const char *name = &argv[i][9];
if (!*name) {
std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
return -1;
}
if (!std::strcmp(name, "all-engines")) {
for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
j->enable = true;
} else if (!setFeatureBuildState(name, setup.features, true)) {
std::cerr << "ERROR: \"" << name << "\" is not a feature!\n";
return -1;
}
} else if (!strncmp(argv[i], "--disable-", 10)) {
const char *name = &argv[i][10];
if (!*name) {
std::cerr << "ERROR: Invalid command \"" << argv[i] << "\"\n";
return -1;
}
if (!std::strcmp(name, "all-engines")) {
for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
j->enable = false;
} else if (!setFeatureBuildState(name, setup.features, false)) {
std::cerr << "ERROR: \"" << name << "\" is not a feature!\n";
return -1;
}
} else if (!std::strcmp(argv[i], "--file-prefix")) {
if (i + 1 >= argc) {
std::cerr << "ERROR: Missing \"prefix\" parameter for \"--file-prefix\"!\n";
return -1;
}
setup.filePrefix = unifyPath(argv[++i]);
if (setup.filePrefix.at(setup.filePrefix.size() - 1) == '/')
setup.filePrefix.erase(setup.filePrefix.size() - 1);
} else if (!std::strcmp(argv[i], "--output-dir")) {
if (i + 1 >= argc) {
std::cerr << "ERROR: Missing \"path\" parameter for \"--output-dir\"!\n";
return -1;
}
setup.outputDir = unifyPath(argv[++i]);
if (setup.outputDir.at(setup.outputDir.size() - 1) == '/')
setup.outputDir.erase(setup.outputDir.size() - 1);
} else if (!std::strcmp(argv[i], "--build-events")) {
setup.runBuildEvents = true;
} else if (!std::strcmp(argv[i], "--installer")) {
setup.runBuildEvents = true;
setup.createInstaller = true;
} else if (!std::strcmp(argv[i], "--tools")) {
setup.devTools = true;
} else if (!std::strcmp(argv[i], "--tests")) {
setup.tests = true;
} else if (!std::strcmp(argv[i], "--sdl1")) {
setup.useSDL2 = false;
} else if (!std::strcmp(argv[i], "--use-canonical-lib-names")) {
setup.useCanonicalLibNames = true;
} else if (!std::strcmp(argv[i], "--use-windows-unicode")) {
setup.useWindowsUnicode = true;
} else if (!std::strcmp(argv[i], "--use-windows-ansi")) {
setup.useWindowsUnicode = false;
} else {
std::cerr << "ERROR: Unknown parameter \"" << argv[i] << "\"\n";
return -1;
}
}
// When building tests, disable some features
if (setup.tests) {
setup.useStaticDetection = false;
setFeatureBuildState("mt32emu", setup.features, false);
setFeatureBuildState("eventrecorder", setup.features, false);
for (EngineDescList::iterator j = setup.engines.begin(); j != setup.engines.end(); ++j)
j->enable = false;
} else if (setup.devTools) {
setup.useStaticDetection = false;
}
// HACK: Vorbis and Tremor can not be enabled simultaneously
if (getFeatureBuildState("tremor", setup.features)) {
setFeatureBuildState("vorbis", setup.features, false);
}
// HACK: Fluidsynth and Fluidlite can not be enabled simultaneously
if (getFeatureBuildState("fluidsynth", setup.features)) {
setFeatureBuildState("fluidlite", setup.features, false);
}
// HACK: These features depend on OpenGL
if (!getFeatureBuildState("opengl", setup.features)) {
setFeatureBuildState("opengl_game", setup.features, false);
setFeatureBuildState("opengl_shaders", setup.features, false);
setFeatureBuildState("opengles2", setup.features, false);
setFeatureBuildState("glew", setup.features, false);
}
// Disable engines for which we are missing dependencies
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (i->enable) {
for (StringList::const_iterator ef = i->requiredFeatures.begin(); ef != i->requiredFeatures.end(); ++ef) {
FeatureList::iterator feature = std::find(setup.features.begin(), setup.features.end(), *ef);
if (feature != setup.features.end() && !feature->enable) {
setEngineBuildState(i->name, setup.engines, false);
break;
}
}
isEngineEnabled[i->name] = true;
}
}
// Print status
cout << "Enabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (i->enable)
cout << " " << i->desc << '\n';
}
cout << "\nDisabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (!i->enable)
cout << " " << i->desc << '\n';
}
cout << "\nEnabled features:\n\n";
for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
if (i->enable)
cout << " " << i->description << '\n';
}
cout << "\nDisabled features:\n\n";
for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
if (!i->enable)
cout << " " << i->description << '\n';
}
// Check if tools and tests are enabled simultaneously
if (setup.devTools && setup.tests) {
std::cerr << "ERROR: The tools and tests projects cannot be created simultaneously\n";
return -1;
}
// Setup defines and libraries
setup.defines = getEngineDefines(setup.engines);
// Add features
StringList featureDefines = getFeatureDefines(setup.features);
setup.defines.splice(setup.defines.begin(), featureDefines);
bool backendWin32 = false;
if (projectType == kProjectXcode) {
setup.defines.push_back("POSIX");
// Define both MACOSX, and IPHONE, but only one of them will be associated to the
// correct target by the Xcode project provider.
// This define will help catching up target dependend files, like "browser_osx.mm"
// The suffix ("_osx", or "_ios") will be used by the project provider to filter out
// the files, according to the target.
setup.defines.push_back("MACOSX");
setup.defines.push_back("IPHONE");
} else if (projectType == kProjectMSVC || projectType == kProjectCodeBlocks) {
setup.defines.push_back("WIN32");
backendWin32 = true;
} else {
// As a last resort, select the backend files to build based on the platform used to build create_project.
// This is broken when cross compiling.
#if defined(_WIN32) || defined(WIN32)
setup.defines.push_back("WIN32");
backendWin32 = true;
#else
setup.defines.push_back("POSIX");
#endif
}
for (FeatureList::const_iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
if (i->enable) {
if (!strcmp(i->name, "updates"))
setup.defines.push_back("USE_SPARKLE");
else if (backendWin32 && !strcmp(i->name, "libcurl"))
setup.defines.push_back("CURL_STATICLIB");
else if (!strcmp(i->name, "fluidlite"))
setup.defines.push_back("USE_FLUIDSYNTH");
}
}
setup.defines.push_back("SDL_BACKEND");
if (!setup.useSDL2) {
cout << "\nBuilding against SDL 1.2\n\n";
} else {
cout << "\nBuilding against SDL 2.0\n\n";
// TODO: This also defines USE_SDL2 in the preprocessor, we don't do
// this in our configure/make based build system. Adapt create_project
// to replicate this behavior.
setup.defines.push_back("USE_SDL2");
}
if (setup.useStaticDetection) {
setup.defines.push_back("DETECTION_STATIC");
}
// List of global warnings and map of project-specific warnings
// FIXME: As shown below these two structures have different behavior for
// Code::Blocks and MSVC. In Code::Blocks this is used to enable *and*
// disable certain warnings (and some other not warning related flags
// actually...). While in MSVC this is solely for disabling warnings.
// That is really not nice. We should consider a nicer way of doing this.
StringList globalWarnings;
std::map<std::string, StringList> projectWarnings;
CreateProjectTool::ProjectProvider *provider = NULL;
switch (projectType) {
default:
case kProjectNone:
std::cerr << "ERROR: No project type has been specified!\n";
return -1;
case kProjectCMake:
if (setup.devTools || setup.tests) {
std::cerr << "ERROR: Building tools or tests is not supported for the CMake project type!\n";
return -1;
}
addGCCWarnings(globalWarnings);
provider = new CreateProjectTool::CMakeProvider(globalWarnings, projectWarnings);
break;
case kProjectCodeBlocks:
if (setup.devTools || setup.tests) {
std::cerr << "ERROR: Building tools or tests is not supported for the CodeBlocks project type!\n";
return -1;
}
addGCCWarnings(globalWarnings);
provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings);
break;
case kProjectMSVC:
// Auto-detect if no version is specified
if (msvcVersion == 0) {
msvcVersion = getInstalledMSVC();
if (msvcVersion == 0) {
std::cerr << "ERROR: No Visual Studio versions found, please specify one with \"--msvc-version\"\n";
return -1;
} else {
cout << "Visual Studio " << msvcVersion << " detected\n\n";
}
}
msvc = getMSVCVersion(msvcVersion);
if (!msvc) {
std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n";
return -1;
}
////////////////////////////////////////////////////////////////////////////
// For Visual Studio, all warnings are on by default in the project files,
// so we pass a list of warnings to disable globally or per-project
//
////////////////////////////////////////////////////////////////////////////
//
// 4068 (unknown pragma)
// only used in scumm engine to mark code sections
//
// 4100 (unreferenced formal parameter)
//
// 4103 (alignment changed after including header, may be due to missing #pragma pack(pop))
// used by pack-start / pack-end
//
// 4127 (conditional expression is constant)
// used in a lot of engines
//
// 4244 ('conversion' conversion from 'type1' to 'type2', possible loss of data)
// throws tons and tons of warnings, most of them false positives
//
// 4250 ('class1' : inherits 'class2::member' via dominance)
// two or more members have the same name. Should be harmless
//
// 4267 ('var' : conversion from 'size_t' to 'type', possible loss of data)
// throws tons and tons of warnings (no immediate plan to fix all usages)
//
// 4310 (cast truncates constant value)
// used in some engines
//
// 4345 (behavior change: an object of POD type constructed with an
// initializer of the form () will be default-initialized)
// used in Common::Array(), and it basically means that newer VS
// versions adhere to the standard in this case. Can be safely
// disabled.
//
// 4351 (new behavior: elements of array 'array' will be default initialized)
// a change in behavior in Visual Studio 2005. We want the new behavior, so it can be disabled
//
// 4512 ('class' : assignment operator could not be generated)
// some classes use const items and the default assignment operator cannot be generated
//
// 4577 ('noexcept' used with no exception handling mode specified)
//
// 4589 (Constructor of abstract class 'type' ignores initializer for virtual base class 'type')
// caused by Common::Stream virtual inheritance, should be harmless
//
// 4702 (unreachable code)
// mostly thrown after error() calls (marked as NORETURN)
//
// 4706 (assignment within conditional expression)
// used in a lot of engines
//
// 4800 ('type' : forcing value to bool 'true' or 'false' (performance warning))
//
// 4996 ('function': was declared deprecated)
// disabling it removes all the non-standard unsafe functions warnings (strcpy_s, etc.)
//
// 6211 (Leaking memory <pointer> due to an exception. Consider using a local catch block to clean up memory)
// we disable exceptions
//
// 6204 (possible buffer overrun in call to <function>: use of unchecked parameter <variable>)
// 6385 (invalid data: accessing <buffer name>, the readable size is <size1> bytes, but <size2> bytes may be read)
// 6386 (buffer overrun: accessing <buffer name>, the writable size is <size1> bytes, but <size2> bytes may be written)
// give way too many false positives
//
////////////////////////////////////////////////////////////////////////////
//
// 4189 (local variable is initialized but not referenced)
// false positive in lure engine
//
// 4355 ('this' : used in base member initializer list)
// only disabled for specific engines where it is used in a safe way
//
// 4373 (previous versions of the compiler did not override when parameters only differed by const/volatile qualifiers)
//
// 4510 ('class' : default constructor could not be generated)
//
// 4511 ('class' : copy constructor could not be generated)
//
// 4610 (object 'class' can never be instantiated - user-defined constructor required)
// "correct" but harmless (as is 4510)
//
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("4068");
globalWarnings.push_back("4100");
globalWarnings.push_back("4103");
globalWarnings.push_back("4127");
globalWarnings.push_back("4244");
globalWarnings.push_back("4250");
globalWarnings.push_back("4310");
globalWarnings.push_back("4345");
globalWarnings.push_back("4351");
globalWarnings.push_back("4512");
globalWarnings.push_back("4589");
globalWarnings.push_back("4702");
globalWarnings.push_back("4706");
globalWarnings.push_back("4800");
globalWarnings.push_back("4996");
globalWarnings.push_back("6204");
globalWarnings.push_back("6211");
globalWarnings.push_back("6385");
globalWarnings.push_back("6386");
if (msvcVersion >= 14) {
globalWarnings.push_back("4267");
globalWarnings.push_back("4577");
}
projectWarnings["agi"].push_back("4510");
projectWarnings["agi"].push_back("4610");
projectWarnings["agos"].push_back("4511");
projectWarnings["dreamweb"].push_back("4355");
projectWarnings["lure"].push_back("4189");
projectWarnings["lure"].push_back("4355");
projectWarnings["kyra"].push_back("4355");
projectWarnings["kyra"].push_back("4510");
projectWarnings["kyra"].push_back("4610");
projectWarnings["m4"].push_back("4355");
projectWarnings["sci"].push_back("4373");
if (msvcVersion == 9)
provider = new CreateProjectTool::VisualStudioProvider(globalWarnings, projectWarnings, msvcVersion, *msvc);
else
provider = new CreateProjectTool::MSBuildProvider(globalWarnings, projectWarnings, msvcVersion, *msvc);
break;
case kProjectXcode:
if (setup.devTools || setup.tests) {
std::cerr << "ERROR: Building tools or tests is not supported for the XCode project type!\n";
return -1;
}
////////////////////////////////////////////////////////////////////////////
// Xcode is also using GCC behind the scenes. See Code::Blocks comment
// for info on all warnings
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("-Wall");
globalWarnings.push_back("-Wno-long-long");
globalWarnings.push_back("-Wno-multichar");
globalWarnings.push_back("-Wno-unknown-pragmas");
globalWarnings.push_back("-Wno-reorder");
globalWarnings.push_back("-Wpointer-arith");
globalWarnings.push_back("-Wcast-qual");
globalWarnings.push_back("-Wcast-align");
globalWarnings.push_back("-Wshadow");
globalWarnings.push_back("-Wimplicit");
globalWarnings.push_back("-Wnon-virtual-dtor");
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
#if !NEEDS_RTTI
globalWarnings.push_back("-fno-rtti");
#endif
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
provider = new CreateProjectTool::XcodeProvider(globalWarnings, projectWarnings);
break;
}
// Setup project name and description
setup.projectName = PROJECT_NAME;
setup.projectDescription = PROJECT_DESCRIPTION;
if (setup.devTools) {
setup.projectName += "-tools";
setup.projectDescription += "Tools";
}
if (setup.tests) {
setup.projectName += "-tests";
setup.projectDescription += "Tests";
}
provider->createProject(setup);
delete provider;
}
namespace {
std::string unifyPath(const std::string &path) {
std::string result = path;
std::replace(result.begin(), result.end(), '\\', '/');
return result;
}
void displayHelp(const char *exe) {
using std::cout;
cout << "Usage:\n"
<< exe << " path\\to\\source [optional options]\n"
<< "\n"
<< " Creates project files for the " PROJECT_DESCRIPTION " source located at \"path\\to\\source\".\n"
" The project files will be created in the directory where tool is run from and\n"
" will include \"path\\to\\source\" for relative file paths, thus be sure that you\n"
" pass a relative file path like \"..\\..\\trunk\".\n"
"\n"
" Additionally there are the following switches for changing various settings:\n"
"\n"
"Project specific settings:\n"
" --cmake build CMake project files\n"
" --codeblocks build Code::Blocks project files\n"
" --msvc build Visual Studio project files\n"
" --xcode build XCode project files\n"
" --file-prefix prefix allow overwriting of relative file prefix in the\n"
" MSVC project files. By default the prefix is the\n"
" \"path\\to\\source\" argument\n"
" --output-dir path overwrite path, where the project files are placed\n"
" By default this is \".\", i.e. the current working\n"
" directory\n"
"\n"
"MSVC specific settings:\n"
" --msvc-version version set the targeted MSVC version. Possible values:\n";
const MSVCList msvc = getAllMSVCVersions();
for (MSVCList::const_iterator i = msvc.begin(); i != msvc.end(); ++i)
cout << " " << i->version << " stands for \"" << i->name << "\"\n";
cout << " If no version is set, the latest installed version is used\n"
" --build-events Run custom build events as part of the build\n"
" (default: false)\n"
" --installer Create installer after the build (implies --build-events)\n"
" (default: false)\n"
" --tools Create project files for the devtools\n"
" (ignores --build-events and --installer, as well as engine settings)\n"
" (default: false)\n"
" --tests Create project files for the tests\n"
" (ignores --build-events and --installer, as well as engine settings)\n"
" (default: false)\n"
" --use-canonical-lib-names Use canonical library names for linking. This makes it easy to use\n"
" e.g. vcpkg-provided libraries\n"
" (default: false)\n"
" --use-windows-unicode Use Windows Unicode APIs\n"
" (default: true)\n"
" --use-windows-ansi Use Windows ANSI APIs\n"
" (default: false)\n"
"\n"
"Engines settings:\n"
" --list-engines list all available engines and their default state\n"
" --enable-engine=<name> enable building of the engine with the name \"name\"\n"
" --disable-engine=<name> disable building of the engine with the name \"name\"\n"
" --enable-all-engines enable building of all engines\n"
" --disable-all-engines disable building of all engines\n"
"\n"
"Optional features settings:\n"
" --enable-<name> enable inclusion of the feature \"name\"\n"
" --disable-<name> disable inclusion of the feature \"name\"\n"
"\n"
"SDL settings:\n"
" --sdl1 link to SDL 1.2, instead of SDL 2.0\n"
"\n"
" There are the following features available:\n"
"\n";
cout << " state | name | description\n\n";
const FeatureList features = getAllFeatures();
cout.setf(std::ios_base::left, std::ios_base::adjustfield);
for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i)
cout << ' ' << (i->enable ? " enabled" : "disabled") << " | " << std::setw((std::streamsize)15) << i->name << std::setw((std::streamsize)0) << " | " << i->description << '\n';
cout.setf(std::ios_base::right, std::ios_base::adjustfield);
}
void addGCCWarnings(StringList &globalWarnings) {
////////////////////////////////////////////////////////////////////////////
//
// -Wall
// enable all warnings
//
// -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
// disable annoying and not-so-useful warnings
//
// -Wpointer-arith -Wcast-qual -Wcast-align
// -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings
// enable even more warnings...
//
// -fno-exceptions -fcheck-new
// disable exceptions, and enable checking of pointers returned by "new"
//
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("-Wall");
globalWarnings.push_back("-Wno-long-long");
globalWarnings.push_back("-Wno-multichar");
globalWarnings.push_back("-Wno-unknown-pragmas");
globalWarnings.push_back("-Wno-reorder");
globalWarnings.push_back("-Wpointer-arith");
globalWarnings.push_back("-Wcast-qual");
globalWarnings.push_back("-Wcast-align");
globalWarnings.push_back("-Wshadow");
globalWarnings.push_back("-Wnon-virtual-dtor");
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
}
/**
* Parse the configure.engine file of a given engine directory and return a
* list of all defined engines.
*
* @param engineDir The directory of the engine.
* @return The list of all defined engines.
*/
EngineDescList parseEngineConfigure(const std::string &engineDir);
/**
* Compares two FSNode entries in a strict-weak fashion based on the name.
*
* @param left The first operand.
* @param right The second operand.
* @return "true" when the name of the left operand is strictly smaller than
* the name of the second operand. "false" otherwise.
*/
bool compareFSNode(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right);
#ifdef FIRST_ENGINE
/**
* Compares two FSNode entries in a strict-weak fashion based on engine name
* order.
*
* @param left The first operand.
* @param right The second operand.
* @return "true" when the name of the left operand is strictly smaller than
* the name of the second operand. "false" otherwise.
*/
bool compareEngineNames(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right);
#endif
} // End of anonymous namespace
EngineDescList parseEngines(const std::string &srcDir) {
using CreateProjectTool::FileList;
using CreateProjectTool::listDirectory;
EngineDescList engineList;
FileList engineFiles = listDirectory(srcDir + "/engines/");
#ifdef FIRST_ENGINE
// In case we want to sort an engine to the front of the list we will
// use some manual sorting predicate which assures that.
engineFiles.sort(&compareEngineNames);
#else
// Otherwise, we simply sort the file list alphabetically this allows
// for a nicer order in --list-engines output, for example.
engineFiles.sort(&compareFSNode);
#endif
for (FileList::const_iterator i = engineFiles.begin(), end = engineFiles.end(); i != end; ++i) {
// Each engine requires its own sub directory thus we will skip all
// non directory file nodes here.
if (!i->isDirectory) {
continue;
}
// Retrieve all engines defined in this sub directory and add them to
// the list of all engines.
EngineDescList list = parseEngineConfigure(srcDir + "/engines/" + i->name);
engineList.splice(engineList.end(), list);
}
return engineList;
}
bool isSubEngine(const std::string &name, const EngineDescList &engines) {
for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
if (std::find(i->subEngines.begin(), i->subEngines.end(), name) != i->subEngines.end())
return true;
}
return false;
}
bool setEngineBuildState(const std::string &name, EngineDescList &engines, bool enable) {
if (enable && isSubEngine(name, engines)) {
// When we enable a sub engine, we need to assure that the parent is also enabled,
// thus we enable both sub engine and parent over here.
EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
if (engine != engines.end()) {
engine->enable = enable;
for (engine = engines.begin(); engine != engines.end(); ++engine) {
if (std::find(engine->subEngines.begin(), engine->subEngines.end(), name) != engine->subEngines.end()) {
engine->enable = true;
break;
}
}
return true;
}
} else {
EngineDescList::iterator engine = std::find(engines.begin(), engines.end(), name);
if (engine != engines.end()) {
engine->enable = enable;
// When we disable an engine, we also need to disable all the sub engines.
if (!enable && !engine->subEngines.empty()) {
for (StringList::const_iterator j = engine->subEngines.begin(); j != engine->subEngines.end(); ++j) {
EngineDescList::iterator subEngine = std::find(engines.begin(), engines.end(), *j);
if (subEngine != engines.end())
subEngine->enable = false;
}
}
return true;
}
}
return false;
}
StringList getEngineDefines(const EngineDescList &engines) {
StringList result;
for (EngineDescList::const_iterator i = engines.begin(); i != engines.end(); ++i) {
if (i->enable) {
std::string define = "ENABLE_" + i->name;
std::transform(define.begin(), define.end(), define.begin(), toupper);
result.push_back(define);
}
}
return result;
}
namespace {
/**
* Try to parse a given line and create an engine definition
* out of the result.
*
* This may take *any* input line, when the line is not used
* to define an engine the result of the function will be "false".
*
* Note that the contents of "engine" are undefined, when this
* function returns "false".
*
* @param line Text input line.
* @param engine Reference to an object, where the engine information
* is to be stored in.
* @return "true", when parsing succeeded, "false" otherwise.
*/
bool parseEngine(const std::string &line, EngineDesc &engine) {
// Format:
// add_engine engine_name "Readable Description" enable_default ["SubEngineList"] ["base games"] ["dependencies"]
TokenList tokens = tokenize(line);
if (tokens.size() < 4)
return false;
TokenList::const_iterator token = tokens.begin();
if (*token != "add_engine")
return false;
++token;
engine.name = *token;
++token;
engine.desc = *token;
++token;
engine.enable = (*token == "yes");
++token;
if (token != tokens.end()) {
engine.subEngines = tokenize(*token);
++token;
if (token != tokens.end())
++token;
if (token != tokens.end())
engine.requiredFeatures = tokenize(*token);
}
return true;
}
EngineDescList parseEngineConfigure(const std::string &engineDir) {
std::string configureFile = engineDir + "/configure.engine";
std::ifstream configure(configureFile.c_str());
if (!configure)
return EngineDescList();
std::string line;
EngineDescList engines;
for (;;) {
std::getline(configure, line);
if (configure.eof())
break;
if (configure.fail())
error("Failed while reading from " + configureFile);
EngineDesc desc;
if (parseEngine(line, desc))
engines.push_back(desc);
}
return engines;
}
bool compareFSNode(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right) {
return left.name < right.name;
}
#ifdef FIRST_ENGINE
bool compareEngineNames(const CreateProjectTool::FSNode &left, const CreateProjectTool::FSNode &right) {
if (left.name == FIRST_ENGINE) {
return right.name != FIRST_ENGINE;
} else if (right.name == FIRST_ENGINE) {
return false;
} else {
return compareFSNode(left, right);
}
}
#endif
} // End of anonymous namespace
TokenList tokenize(const std::string &input, char separator) {
TokenList result;
std::string::size_type sIdx = input.find_first_not_of(" \t");
std::string::size_type nIdx = std::string::npos;
if (sIdx == std::string::npos)
return result;
do {
if (input.at(sIdx) == '\"') {
++sIdx;
nIdx = input.find_first_of('\"', sIdx);
} else {
nIdx = input.find_first_of(separator, sIdx);
}
if (nIdx != std::string::npos) {
result.push_back(input.substr(sIdx, nIdx - sIdx));
if (separator == ' ')
sIdx = input.find_first_not_of(" \t", nIdx + 1);
else
sIdx = input.find_first_not_of(separator, nIdx + 1);
} else {
result.push_back(input.substr(sIdx));
break;
}
} while (sIdx != std::string::npos);
return result;
}
namespace {
// clang-format off
const Feature s_features[] = {
// Libraries (must be added in generators)
{ "libz", "USE_ZLIB", true, true, "zlib (compression) support" },
{ "mad", "USE_MAD", true, true, "libmad (MP3) support" },
{ "fribidi", "USE_FRIBIDI", true, true, "BiDi support" },
{ "ogg", "USE_OGG", true, true, "Ogg support" },
{ "vorbis", "USE_VORBIS", true, true, "Vorbis support" },
{ "tremor", "USE_TREMOR", true, false, "Tremor support" },
{ "flac", "USE_FLAC", true, true, "FLAC support" },
{ "png", "USE_PNG", true, true, "libpng support" },
{ "gif", "USE_GIF", true, false, "libgif support" },
{ "faad", "USE_FAAD", true, false, "AAC support" },
{ "mpeg2", "USE_MPEG2", true, false, "MPEG-2 support" },
{ "theora", "USE_THEORADEC", true, true, "Theora decoding support" },
{ "freetype", "USE_FREETYPE2", true, true, "FreeType support" },
{ "jpeg", "USE_JPEG", true, true, "libjpeg support" },
{"fluidsynth", "USE_FLUIDSYNTH", true, true, "FluidSynth support" },
{ "fluidlite", "USE_FLUIDLITE", true, false, "FluidLite support" },
{ "libcurl", "USE_LIBCURL", true, true, "libcurl support" },
{ "sdlnet", "USE_SDL_NET", true, true, "SDL_net support" },
{ "discord", "USE_DISCORD", true, false, "Discord support" },
{ "glew", "USE_GLEW", true, true, "GLEW support" },
// Feature flags
{ "bink", "USE_BINK", false, true, "Bink video support" },
{ "scalers", "USE_SCALERS", false, true, "Scalers" },
{ "hqscalers", "USE_HQ_SCALERS", false, true, "HQ scalers" },
{ "edgescalers", "USE_EDGE_SCALERS", false, true, "Edge scalers" },
{ "aspect", "USE_ASPECT", false, true, "Aspect ratio correction" },
{ "16bit", "USE_RGB_COLOR", false, true, "16bit color support" },
{ "highres", "USE_HIGHRES", false, true, "high resolution" },
{ "mt32emu", "USE_MT32EMU", false, true, "integrated MT-32 emulator" },
{ "lua", "USE_LUA", false, true, "lua" },
{ "nasm", "USE_NASM", false, true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
{ "tinygl", "USE_TINYGL", false, true, "TinyGL support" },
{ "opengl", "USE_OPENGL", false, true, "OpenGL support" },
{ "opengl_game", "USE_OPENGL_GAME", false, true, "OpenGL support in 3d games" },
{ "opengl_shaders", "USE_OPENGL_SHADERS", false, true, "OpenGL support (shaders) in 3d games" },
{ "opengles2", "USE_GLES2", false, false, "forced OpenGL ES2 mode in 3d games" },
{ "taskbar", "USE_TASKBAR", false, true, "Taskbar integration support" },
{ "cloud", "USE_CLOUD", false, true, "Cloud integration support" },
{ "translation", "USE_TRANSLATION", false, true, "Translation support" },
{ "vkeybd", "ENABLE_VKEYBD", false, false, "Virtual keyboard support"},
{ "eventrecorder", "ENABLE_EVENTRECORDER", false, false, "Event recorder support"},
{ "updates", "USE_UPDATES", false, false, "Updates support"},
{ "dialogs", "USE_SYSDIALOGS", false, true, "System dialogs support"},
{ "langdetect", "USE_DETECTLANG", false, true, "System language detection support" }, // This feature actually depends on "translation", there
// is just no current way of properly detecting this...
{ "text-console", "USE_TEXT_CONSOLE_FOR_DEBUGGER", false, false, "Text console debugger" }, // This feature is always applied in xcode projects
{ "tts", "USE_TTS", false, true, "Text to speech support"},
{"builtin-resources", "BUILTIN_RESOURCES", false, true, "include resources (e.g. engine data, fonts) into the binary"},
{ "detection-static", "USE_DETECTION_FEATURES_STATIC", false, true, "Static linking of detection objects for engines."},
{ "cxx11", "USE_CXX11", false, true, "Compile with c++11 support"}
};
const Tool s_tools[] = {
{ "create_cryo", true},
{ "create_drascula", true},
{ "create_hugo", true},
{ "create_kyradat", true},
{ "create_lure", true},
{ "create_neverhood", true},
{ "create_teenagent", true},
{ "create_titanic", true},
{ "create_tony", true},
{ "create_toon", true},
{ "create_translations", true},
{ "qtable", true}
};
const MSVCVersion s_msvc[] = {
// Ver Name Solution Project Toolset LLVM
{ 9, "Visual Studio 2008", "10.00", "2008", "4.0", "v90", "LLVM-vs2008" },
{ 10, "Visual Studio 2010", "11.00", "2010", "4.0", "v100", "LLVM-vs2010" },
{ 11, "Visual Studio 2012", "11.00", "2012", "4.0", "v110", "LLVM-vs2012" },
{ 12, "Visual Studio 2013", "12.00", "2013", "12.0", "v120", "LLVM-vs2013" },
{ 14, "Visual Studio 2015", "12.00", "14", "14.0", "v140", "LLVM-vs2014" },
{ 15, "Visual Studio 2017", "12.00", "15", "15.0", "v141", "llvm" },
{ 16, "Visual Studio 2019", "12.00", "Version 16", "16.0", "v142", "llvm" }
};
const char *s_msvc_arch_names[] = {"arm64", "x86", "x64"};
const char *s_msvc_config_names[] = {"arm64", "Win32", "x64"};
// clang-format on
} // End of anonymous namespace
std::string getMSVCArchName(MSVC_Architecture arch) {
return s_msvc_arch_names[arch];
}
std::string getMSVCConfigName(MSVC_Architecture arch) {
return s_msvc_config_names[arch];
}
FeatureList getAllFeatures() {
const size_t featureCount = sizeof(s_features) / sizeof(s_features[0]);
FeatureList features;
for (size_t i = 0; i < featureCount; ++i)
features.push_back(s_features[i]);
return features;
}
StringList getFeatureDefines(const FeatureList &features) {
StringList defines;
for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i) {
if (i->enable && i->define && i->define[0])
defines.push_back(i->define);
}
return defines;
}
bool setFeatureBuildState(const std::string &name, FeatureList &features, bool enable) {
FeatureList::iterator i = std::find(features.begin(), features.end(), name);
if (i != features.end()) {
i->enable = enable;
return true;
} else {
return false;
}
}
bool getFeatureBuildState(const std::string &name, const FeatureList &features) {
FeatureList::const_iterator i = std::find(features.begin(), features.end(), name);
if (i != features.end()) {
return i->enable;
} else {
return false;
}
}
BuildSetup removeFeatureFromSetup(BuildSetup setup, const std::string &feature) {
// TODO: disable feature instead of removing from setup
for (FeatureList::iterator i = setup.features.begin(); i != setup.features.end(); ++i) {
if (i->enable && feature == i->name) {
if (i->define && i->define[0]) {
setup.defines.remove(i->define);
}
setup.features.erase(i);
break;
}
}
return setup;
}
ToolList getAllTools() {
const size_t toolCount = sizeof(s_tools) / sizeof(s_tools[0]);
ToolList tools;
for (size_t i = 0; i < toolCount; ++i)
tools.push_back(s_tools[i]);
return tools;
}
MSVCList getAllMSVCVersions() {
const size_t msvcCount = sizeof(s_msvc) / sizeof(s_msvc[0]);
MSVCList msvcVersions;
for (size_t i = 0; i < msvcCount; ++i)
msvcVersions.push_back(s_msvc[i]);
return msvcVersions;
}
const MSVCVersion *getMSVCVersion(int version) {
const size_t msvcCount = sizeof(s_msvc) / sizeof(s_msvc[0]);
for (size_t i = 0; i < msvcCount; ++i) {
if (s_msvc[i].version == version)
return &s_msvc[i];
}
return NULL;
}
int getInstalledMSVC() {
int latest = 0;
#if defined(_WIN32) || defined(WIN32)
// Use the Visual Studio Installer to get the latest version
const char *vsWhere = "\"\"%PROGRAMFILES(X86)%\\Microsoft Visual Studio\\Installer\\vswhere.exe\" -latest -legacy -property installationVersion\"";
FILE *pipe = _popen(vsWhere, "rt");
if (pipe != NULL) {
char version[50];
if (fgets(version, 50, pipe) != NULL) {
latest = atoi(version);
}
_pclose(pipe);
}
// Use the registry to get the latest version
if (latest == 0) {
HKEY key;
LONG err = RegOpenKeyEx(HKEY_LOCAL_MACHINE, TEXT("SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7"), 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &key);
if (err == ERROR_SUCCESS && key != NULL) {
const MSVCList msvc = getAllMSVCVersions();
for (MSVCList::const_reverse_iterator i = msvc.rbegin(); i != msvc.rend(); ++i) {
std::ostringstream version;
version << i->version << ".0";
err = RegQueryValueExA(key, version.str().c_str(), NULL, NULL, NULL, NULL);
if (err == ERROR_SUCCESS) {
latest = i->version;
break;
}
}
RegCloseKey(key);
}
}
#endif
return latest;
}
namespace CreateProjectTool {
//////////////////////////////////////////////////////////////////////////
// Utilities
//////////////////////////////////////////////////////////////////////////
std::string convertPathToWin(const std::string &path) {
std::string result = path;
std::replace(result.begin(), result.end(), '/', '\\');
return result;
}
std::string getIndent(const int indentation) {
std::string result;
for (int i = 0; i < indentation; ++i)
result += '\t';
return result;
}
void splitFilename(const std::string &fileName, std::string &name, std::string &ext) {
const std::string::size_type dot = fileName.find_last_of('.');
name = (dot == std::string::npos) ? fileName : fileName.substr(0, dot);
ext = (dot == std::string::npos) ? std::string() : fileName.substr(dot + 1);
}
void splitPath(const std::string &path, std::string &dir, std::string &file) {
const std::string::size_type sep = path.find_last_of('/');
dir = (sep == std::string::npos) ? path : path.substr(0, sep);
file = (sep == std::string::npos) ? std::string() : path.substr(sep + 1);
}
std::string basename(const std::string &fileName) {
const std::string::size_type slash = fileName.find_last_of('/');
if (slash == std::string::npos)
return fileName;
return fileName.substr(slash + 1);
}
bool producesObjectExtension(const std::string &ext) {
return (ext == "cpp" || ext == "c" || ext == "asm" || ext == "m" || ext == "mm");
}
bool producesObjectFile(const std::string &fileName) {
std::string n, ext;
splitFilename(fileName, n, ext);
return producesObjectExtension(ext);
}
std::string toString(int num) {
std::ostringstream os;
os << num;
return os.str();
}
/**
* Checks whether the give file in the specified directory is present in the given
* file list.
*
* This function does as special match against the file list.
* By default object files (.o) are excluded, header files (.h) are included,
* and it will not take file extensions into consideration, when the extension
* of a file in the specified directory is one of "m", "cpp", "c" or "asm".
*
* @param dir Parent directory of the file.
* @param fileName File name to match.
* @param fileList List of files to match against.
* @return "true" when the file is in the list, "false" otherwise.
*/
bool isInList(const std::string &dir, const std::string &fileName, const StringList &fileList) {
if (fileList.empty())
return false;
std::string compareName, extensionName;
splitFilename(fileName, compareName, extensionName);
if (!extensionName.empty())
compareName += '.';
for (StringList::const_iterator i = fileList.begin(); i != fileList.end(); ++i) {
// When no comparison name is given, we try to match whether a subset of
// the given directory should be included. To do that we must assure that
// the first character after the substring, having the same size as dir, must
// be a path delimiter.
if (compareName.empty()) {
if (i->compare(0, dir.size(), dir))
continue;
if (i->size() >= dir.size() + 1 && i->at(dir.size()) == '/')
return true;
else
continue;
}
std::string listDir, listFile;
splitPath(*i, listDir, listFile);
if (dir.compare(0, listDir.size(), listDir))
continue;
if (extensionName == "o") {
return false;
} else if (extensionName == "h") {
return true;
} else if (!producesObjectExtension(extensionName)) {
if (fileName == listFile)
return true;
} else {
if (!listFile.compare(0, compareName.size(), compareName))
return true;
}
}
return false;
}
/**
* A strict weak compare predicate for sorting a list of
* "FileNode *" entries.
*
* It will sort directory nodes before file nodes.
*
* @param l Left-hand operand.
* @param r Right-hand operand.
* @return "true" if and only if l should be sorted before r.
*/
bool compareNodes(const FileNode *l, const FileNode *r) {
if (!l) {
return false;
} else if (!r) {
return true;
} else {
if (l->children.empty() && !r->children.empty()) {
return false;
} else if (!l->children.empty() && r->children.empty()) {
return true;
} else {
return l->name < r->name;
}
}
}
FileList listDirectory(const std::string &dir) {
FileList result;
#if defined(_WIN32) || defined(WIN32)
WIN32_FIND_DATAA fileInformation;
HANDLE fileHandle = FindFirstFileA((dir + "/*").c_str(), &fileInformation);
if (fileHandle == INVALID_HANDLE_VALUE)
return result;
do {
if (fileInformation.cFileName[0] == '.')
continue;
result.push_back(FSNode(fileInformation.cFileName, (fileInformation.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0));
} while (FindNextFileA(fileHandle, &fileInformation) == TRUE);
FindClose(fileHandle);
#else
DIR *dirp = opendir(dir.c_str());
struct dirent *dp = NULL;
if (dirp == NULL)
return result;
while ((dp = readdir(dirp)) != NULL) {
if (dp->d_name[0] == '.')
continue;
struct stat st;
if (stat((dir + '/' + dp->d_name).c_str(), &st))
continue;
result.push_back(FSNode(dp->d_name, S_ISDIR(st.st_mode)));
}
closedir(dirp);
#endif
return result;
}
void createDirectory(const std::string &dir) {
#if defined(_WIN32) || defined(WIN32)
if (!CreateDirectoryA(dir.c_str(), NULL)) {
if (GetLastError() != ERROR_ALREADY_EXISTS) {
error("Could not create folder \"" + dir + "\"");
}
}
#else
if (mkdir(dir.c_str(), 0777) == -1) {
if (errno == EEXIST) {
// Try to open as a folder (might be a file / symbolic link)
DIR *dirp = opendir(dir.c_str());
if (dirp == NULL) {
error("Could not create folder \"" + dir + "\"");
} else {
// The folder exists, just close the stream and return
closedir(dirp);
}
} else {
error("Could not create folder \"" + dir + "\"");
}
}
#endif
}
/**
* Scans the specified directory against files, which should be included
* in the project files. It will not include files present in the exclude list.
*
* @param dir Directory in which to search for files.
* @param includeList Files to include in the project.
* @param excludeList Files to exclude from the project.
* @return Returns a file node for the specific directory.
*/
FileNode *scanFiles(const std::string &dir, const StringList &includeList, const StringList &excludeList) {
FileList files = listDirectory(dir);
if (files.empty())
return 0;
FileNode *result = new FileNode(dir);
assert(result);
for (FileList::const_iterator i = files.begin(); i != files.end(); ++i) {
if (i->isDirectory) {
const std::string subDirName = dir + '/' + i->name;
if (!isInList(subDirName, std::string(), includeList))
continue;
FileNode *subDir = scanFiles(subDirName, includeList, excludeList);
if (subDir) {
subDir->name = i->name;
result->children.push_back(subDir);
}
continue;
}
std::string name, ext;
splitFilename(i->name, name, ext);
if (ext != "h" && isInList(dir, i->name, excludeList))
continue;
if (!isInList(dir, i->name, includeList))
continue;
FileNode *child = new FileNode(i->name);
assert(child);
result->children.push_back(child);
}
if (result->children.empty()) {
delete result;
return 0;
} else {
result->children.sort(compareNodes);
return result;
}
}
//////////////////////////////////////////////////////////////////////////
// Project Provider methods
//////////////////////////////////////////////////////////////////////////
ProjectProvider::ProjectProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: _version(version), _globalWarnings(global_warnings), _projectWarnings(project_warnings) {
}
void ProjectProvider::createProject(BuildSetup &setup) {
std::string targetFolder;
if (setup.devTools) {
_engineUuidMap = createToolsUUIDMap();
targetFolder = "/devtools/";
} else if (!setup.tests) {
_engineUuidMap = createUUIDMap(setup);
targetFolder = "/engines/";
}
_allProjUuidMap = _engineUuidMap;
// We also need to add the UUID of the main project file.
const std::string svmUUID = _allProjUuidMap[setup.projectName] = createUUID(setup.projectName);
// Add the uuid of the detection project
const std::string detProject = setup.projectName + "-detection";
const std::string detUUID = createUUID(detProject);
if (setup.useStaticDetection) {
_allProjUuidMap[detProject] = _engineUuidMap[detProject] = detUUID;
}
createWorkspace(setup);
StringList in, ex;
// Create project files
for (UUIDMap::const_iterator i = _engineUuidMap.begin(); i != _engineUuidMap.end(); ++i) {
if (i->first == detProject)
continue;
// Retain the files between engines if we're creating a single project
in.clear();
ex.clear();
const std::string moduleDir = setup.srcDir + targetFolder + i->first;
createModuleList(moduleDir, setup.defines, setup.testDirs, in, ex);
createProjectFile(i->first, i->second, setup, moduleDir, in, ex);
}
// Create engine-detection submodules.
if (setup.useStaticDetection) {
in.clear();
ex.clear();
std::vector<std::string> detectionModuleDirs;
detectionModuleDirs.reserve(setup.engines.size());
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they require no special handling.
if (isSubEngine(i->name, setup.engines)) {
continue;
}
detectionModuleDirs.push_back(setup.srcDir + "/engines/" + i->name);
}
for (std::vector<std::string>::const_iterator i = detectionModuleDirs.begin(), end = detectionModuleDirs.end(); i != end; ++i) {
createModuleList(*i, setup.defines, setup.testDirs, in, ex, true);
}
createProjectFile(detProject, detUUID, setup, setup.srcDir + "/engines", in, ex);
}
if (!setup.devTools) {
// Last but not least create the main project file.
in.clear();
ex.clear();
// File list for the Project file
createModuleList(setup.srcDir + "/backends", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/backends/platform/sdl", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/base", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/common", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/engines", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/graphics", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/gui", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/audio", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/audio/softsynth/mt32", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/video", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/image", setup.defines, setup.testDirs, in, ex);
createModuleList(setup.srcDir + "/math", setup.defines, setup.testDirs, in, ex);
if (setup.tests) {
createModuleList(setup.srcDir + "/test", setup.defines, setup.testDirs, in, ex);
} else {
// Resource files
addResourceFiles(setup, in, ex);
// Various text files
in.push_back(setup.srcDir + "/AUTHORS");
in.push_back(setup.srcDir + "/COPYING");
in.push_back(setup.srcDir + "/COPYING.BSD");
in.push_back(setup.srcDir + "/COPYING.FREEFONT");
in.push_back(setup.srcDir + "/COPYING.ISC");
in.push_back(setup.srcDir + "/COPYING.LGPL");
in.push_back(setup.srcDir + "/COPYING.LUA");
in.push_back(setup.srcDir + "/COPYING.MIT");
in.push_back(setup.srcDir + "/COPYING.OFL");
in.push_back(setup.srcDir + "/COPYING.TINYGL");
in.push_back(setup.srcDir + "/COPYRIGHT");
in.push_back(setup.srcDir + "/NEWS.md");
in.push_back(setup.srcDir + "/README.md");
}
// Create the main project file.
createProjectFile(setup.projectName, svmUUID, setup, setup.srcDir, in, ex);
}
// Create other misc. build files
createOtherBuildFiles(setup);
// In case we create the main ScummVM project files we will need to
// generate engines/plugins_table.h & engines/detection_table.h
if (!setup.tests && !setup.devTools) {
createEnginePluginsTable(setup);
}
}
ProjectProvider::UUIDMap ProjectProvider::createUUIDMap(const BuildSetup &setup) const {
UUIDMap result;
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (!i->enable || isSubEngine(i->name, setup.engines))
continue;
result[i->name] = createUUID(i->name);
}
return result;
}
ProjectProvider::UUIDMap ProjectProvider::createToolsUUIDMap() const {
UUIDMap result;
ToolList tools = getAllTools();
for (ToolList::const_iterator i = tools.begin(); i != tools.end(); ++i) {
if (!i->enable)
continue;
result[i->name] = createUUID(i->name);
}
return result;
}
const int kUUIDLen = 16;
std::string ProjectProvider::createUUID() const {
#ifdef USE_WIN32_API
UUID uuid;
RPC_STATUS status = UuidCreateSequential(&uuid);
if (status != RPC_S_OK && status != RPC_S_UUID_LOCAL_ONLY)
error("UuidCreateSequential failed");
unsigned char *string = 0;
if (UuidToStringA(&uuid, &string) != RPC_S_OK)
error("UuidToStringA failed");
std::string result = std::string((char *)string);
std::transform(result.begin(), result.end(), result.begin(), toupper);
RpcStringFreeA(&string);
return result;
#else
unsigned char uuid[kUUIDLen];
for (int i = 0; i < kUUIDLen; ++i)
uuid[i] = (unsigned char)((std::rand() / (double)(RAND_MAX)) * 0xFF);
uuid[8] &= 0xBF;
uuid[8] |= 0x80;
uuid[6] &= 0x4F;
uuid[6] |= 0x40;
return UUIDToString(uuid);
#endif
}
std::string ProjectProvider::createUUID(const std::string &name) const {
#ifdef USE_WIN32_API
HCRYPTPROV hProv = NULL;
if (!CryptAcquireContext(&hProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) {
error("CryptAcquireContext failed");
}
// Use MD5 hashing algorithm
HCRYPTHASH hHash = NULL;
if (!CryptCreateHash(hProv, CALG_MD5, 0, 0, &hHash)) {
CryptReleaseContext(hProv, 0);
error("CryptCreateHash failed");
}
// Hash unique ScummVM namespace {5f5b43e8-35ff-4f1e-ad7e-a2a87e9b5254}
const BYTE uuidNs[kUUIDLen] =
{0x5f, 0x5b, 0x43, 0xe8, 0x35, 0xff, 0x4f, 0x1e, 0xad, 0x7e, 0xa2, 0xa8, 0x7e, 0x9b, 0x52, 0x54};
if (!CryptHashData(hHash, uuidNs, kUUIDLen, 0)) {
CryptDestroyHash(hHash);
CryptReleaseContext(hProv, 0);
error("CryptHashData failed");
}
// Hash project name
if (!CryptHashData(hHash, (const BYTE *)name.c_str(), name.length(), 0)) {
CryptDestroyHash(hHash);
CryptReleaseContext(hProv, 0);
error("CryptHashData failed");
}
// Get resulting UUID
BYTE uuid[kUUIDLen];
DWORD len = kUUIDLen;
if (!CryptGetHashParam(hHash, HP_HASHVAL, uuid, &len, 0)) {
CryptDestroyHash(hHash);
CryptReleaseContext(hProv, 0);
error("CryptGetHashParam failed");
}
// Add version and variant
uuid[6] &= 0x0F;
uuid[6] |= 0x30;
uuid[8] &= 0x3F;
uuid[8] |= 0x80;
CryptDestroyHash(hHash);
CryptReleaseContext(hProv, 0);
return UUIDToString(uuid);
#else
// Fallback to random UUID
return createUUID();
#endif
}
std::string ProjectProvider::UUIDToString(unsigned char *uuid) const {
std::stringstream uuidString;
uuidString << std::hex << std::uppercase << std::setfill('0');
for (int i = 0; i < kUUIDLen; ++i) {
uuidString << std::setw(2) << (int)uuid[i];
if (i == 3 || i == 5 || i == 7 || i == 9) {
uuidString << std::setw(0) << '-';
}
}
return uuidString.str();
}
std::string ProjectProvider::getLastPathComponent(const std::string &path) {
std::string::size_type pos = path.find_last_of('/');
if (pos == std::string::npos)
return path;
else
return path.substr(pos + 1);
}
void ProjectProvider::addFilesToProject(const std::string &dir, std::ofstream &projectFile,
const StringList &includeList, const StringList &excludeList,
const std::string &filePrefix) {
FileNode *files = scanFiles(dir, includeList, excludeList);
writeFileListToProject(*files, projectFile, 0, std::string(), filePrefix + '/');
delete files;
}
void ProjectProvider::createModuleList(const std::string &moduleDir, const StringList &defines, StringList &testDirs, StringList &includeList, StringList &excludeList, bool forDetection) const {
const std::string moduleMkFile = moduleDir + "/module.mk";
std::ifstream moduleMk(moduleMkFile.c_str());
if (!moduleMk)
error(moduleMkFile + " is not present");
includeList.push_back(moduleMkFile);
std::stack<bool> shouldInclude;
shouldInclude.push(true);
StringList filesInVariableList;
std::string moduleRootDir;
bool hadModule = false;
std::string line;
for (;;) {
std::getline(moduleMk, line);
if (moduleMk.eof())
break;
if (moduleMk.fail())
error("Failed while reading from " + moduleMkFile);
TokenList tokens = tokenize(line);
if (tokens.empty())
continue;
TokenList::const_iterator i = tokens.begin();
if (*i == "MODULE") {
if (hadModule)
error("More than one MODULE definition in " + moduleMkFile);
// Format: "MODULE := path/to/module"
if (tokens.size() < 3)
error("Malformed MODULE definition in " + moduleMkFile);
++i;
if (*i != ":=")
error("Malformed MODULE definition in " + moduleMkFile);
++i;
std::string moduleRoot = unifyPath(*i);
if (moduleDir.compare(moduleDir.size() - moduleRoot.size(), moduleRoot.size(), moduleRoot))
error("MODULE root " + moduleRoot + " does not match base dir " + moduleDir);
hadModule = true;
if (forDetection) {
moduleRootDir = moduleRoot;
break;
}
} else if (*i == "MODULE_OBJS") {
if (tokens.size() < 3)
error("Malformed MODULE_OBJS definition in " + moduleMkFile);
++i;
// This is not exactly correct, for example an ":=" would usually overwrite
// all already added files, but since we do only save the files inside
// includeList or excludeList currently, we couldn't handle such a case easily.
// (includeList and excludeList should always preserve their entries, not added
// by this function, thus we can't just clear them on ":=" or "=").
// But hopefully our module.mk files will never do such things anyway.
if (*i != ":=" && *i != "+=" && *i != "=")
error("Malformed MODULE_OBJS definition in " + moduleMkFile);
++i;
while (i != tokens.end()) {
if (*i == "\\") {
std::getline(moduleMk, line);
tokens = tokenize(line);
i = tokens.begin();
} else if (*i == "$(KYRARPG_COMMON_OBJ)") {
// HACK to fix EOB/LOL compilation in the kyra engine:
// replace the variable name with the stored files.
// This assumes that the file list has already been defined.
if (filesInVariableList.size() == 0)
error("$(KYRARPG_COMMON_OBJ) found, but the variable hasn't been set before it");
// Construct file list and replace the variable
for (StringList::iterator j = filesInVariableList.begin(); j != filesInVariableList.end(); ++j) {
const std::string filename = *j;
if (shouldInclude.top()) {
// In case we should include a file, we need to make
// sure it is not in the exclude list already. If it
// is we just drop it from the exclude list.
excludeList.remove(filename);
includeList.push_back(filename);
} else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) {
// We only add the file to the exclude list in case it
// has not yet been added to the include list.
excludeList.push_back(filename);
}
}
++i;
} else {
const std::string filename = moduleDir + "/" + unifyPath(*i);
if (shouldInclude.top()) {
// In case we should include a file, we need to make
// sure it is not in the exclude list already. If it
// is we just drop it from the exclude list.
excludeList.remove(filename);
includeList.push_back(filename);
} else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) {
// We only add the file to the exclude list in case it
// has not yet been added to the include list.
excludeList.push_back(filename);
}
++i;
}
}
} else if (*i == "KYRARPG_COMMON_OBJ") {
// HACK to fix EOB/LOL compilation in the kyra engine: add the
// files defined in the KYRARPG_COMMON_OBJ variable in a list
if (tokens.size() < 3)
error("Malformed KYRARPG_COMMON_OBJ definition in " + moduleMkFile);
++i;
if (*i != ":=" && *i != "+=" && *i != "=")
error("Malformed KYRARPG_COMMON_OBJ definition in " + moduleMkFile);
++i;
while (i != tokens.end()) {
if (*i == "\\") {
std::getline(moduleMk, line);
tokens = tokenize(line);
i = tokens.begin();
} else {
const std::string filename = moduleDir + "/" + unifyPath(*i);
filesInVariableList.push_back(filename);
++i;
}
}
} else if (*i == "TESTS") {
if (tokens.size() < 3)
error("Malformed TESTS definition in " + moduleMkFile);
++i;
if (*i != ":=" && *i != "+=" && *i != "=")
error("Malformed TESTS definition in " + moduleMkFile);
++i;
while (i != tokens.end()) {
// Read input
std::string folder = unifyPath(*i);
// Get include folder
const std::string source_dir = "$(srcdir)/";
const std::string selector = getLastPathComponent(folder);
const std::string module = getLastPathComponent(moduleDir);
folder.replace(folder.find(source_dir), source_dir.length(), "");
folder.replace(folder.find(selector), selector.length(), "");
folder.replace(folder.find(module), module.length(), moduleDir);
// Scan all files in the include folder
FileList files = listDirectory(folder);
// Add to list of test folders
testDirs.push_back(folder);
for (FileList::const_iterator f = files.begin(); f != files.end(); ++f) {
if (f->isDirectory)
continue;
std::string filename = folder + f->name;
if (shouldInclude.top()) {
// In case we should include a file, we need to make
// sure it is not in the exclude list already. If it
// is we just drop it from the exclude list.
excludeList.remove(filename);
includeList.push_back(filename);
} else if (std::find(includeList.begin(), includeList.end(), filename) == includeList.end()) {
// We only add the file to the exclude list in case it
// has not yet been added to the include list.
excludeList.push_back(filename);
}
}
++i;
}
} else if (*i == "ifdef") {
if (tokens.size() < 2)
error("Malformed ifdef in " + moduleMkFile);
++i;
if (std::find(defines.begin(), defines.end(), *i) == defines.end())
shouldInclude.push(false);
else
shouldInclude.push(true && shouldInclude.top());
} else if (*i == "ifndef") {
if (tokens.size() < 2)
error("Malformed ifndef in " + moduleMkFile);
++i;
if (std::find(defines.begin(), defines.end(), *i) == defines.end())
shouldInclude.push(true && shouldInclude.top());
else
shouldInclude.push(false);
} else if (*i == "else") {
bool last = shouldInclude.top();
shouldInclude.pop();
shouldInclude.push(!last && shouldInclude.top());
} else if (*i == "endif") {
if (shouldInclude.size() <= 1)
error("endif without ifdef found in " + moduleMkFile);
shouldInclude.pop();
} else if (*i == "elif") {
error("Unsupported operation 'elif' in " + moduleMkFile);
} else if (*i == "ifeq" || *i == "ifneq") {
//XXX
shouldInclude.push(false);
}
}
if (forDetection) {
std::string::size_type p = moduleRootDir.find('/');
std::string engineName = moduleRootDir.substr(p + 1);
std::string engineNameUpper;
for (std::string::const_iterator i = engineName.begin(); i != engineName.end(); ++i) {
engineNameUpper += toupper(*i);
}
for (;;) {
std::getline(moduleMk, line);
if (moduleMk.eof())
break;
if (moduleMk.fail())
error("Failed while reading from " + moduleMkFile);
TokenList tokens = tokenize(line);
if (tokens.empty())
continue;
TokenList::const_iterator i = tokens.begin();
if (*i != "DETECT_OBJS" && *i != "ifneq") {
continue;
}
if (*i == "ifneq") {
++i;
if (*i != ("($(ENABLE_" + engineNameUpper + "),")) {
continue;
}
// If the engine is already enabled, skip the additional
// dependencies for detection objects.
if (isEngineEnabled[engineName]) {
bool breakEarly = false;
while (true) {
std::getline(moduleMk, line);
if (moduleMk.eof()) {
error("Unexpected EOF found, while parsing for " + engineName + " engine's module file.");
} else if (line != "endif") {
continue;
} else {
breakEarly = true;
break;
}
}
if (breakEarly) {
break;
}
}
while (*i != "DETECT_OBJS") {
std::getline(moduleMk, line);
if (moduleMk.eof()) {
break;
}
tokens = tokenize(line);
if (tokens.empty())
continue;
i = tokens.begin();
}
}
if (tokens.size() < 3)
error("Malformed DETECT_OBJS definition in " + moduleMkFile);
++i;
if (*i != "+=")
error("Malformed DETECT_OBJS definition in " + moduleMkFile);
++i;
p = (*i).find('/');
const std::string filename = moduleDir + "/" + (*i).substr(p + 1);
includeList.push_back(filename);
}
}
if (shouldInclude.size() != 1)
error("Malformed file " + moduleMkFile);
}
void ProjectProvider::createEnginePluginsTable(const BuildSetup &setup) {
// First we need to create the "engines" directory.
createDirectory(setup.outputDir + "/engines");
// Then, we can generate the actual "plugins_table.h" & "detection_table.h" file.
const std::string enginePluginsTableFile = setup.outputDir + "/engines/plugins_table.h";
const std::string detectionTableFile = setup.outputDir + "/engines/detection_table.h";
std::ofstream enginePluginsTable(enginePluginsTableFile.c_str());
std::ofstream detectionTable(detectionTableFile.c_str());
if (!enginePluginsTable) {
error("Could not open \"" + enginePluginsTableFile + "\" for writing");
}
if (!detectionTable) {
error("Could not open \"" + detectionTableFile + "\" for writing");
}
enginePluginsTable << "/* This file is automatically generated by create_project */\n"
<< "/* DO NOT EDIT MANUALLY */\n"
<< "// This file is being included by \"base/plugins.cpp\"\n";
detectionTable << "/* This file is automatically generated by create_project */\n"
<< "/* DO NOT EDIT MANUALLY */\n"
<< "// This file is being included by \"base/plugins.cpp\"\n";
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they require no special
// handling.
if (isSubEngine(i->name, setup.engines)) {
continue;
}
// Make the engine name all uppercase.
std::string engineName;
std::transform(i->name.begin(), i->name.end(), std::back_inserter(engineName), toupper);
enginePluginsTable << "#if PLUGIN_ENABLED_STATIC(" << engineName << ")\n"
<< "LINK_PLUGIN(" << engineName << ")\n"
<< "#endif\n";
detectionTable << "LINK_PLUGIN(" << engineName << "_DETECTION)\n";
}
}
} // namespace CreateProjectTool
void error(const std::string &message) {
std::cerr << "ERROR: " << message << "!" << std::endl;
std::exit(-1);
}
bool BuildSetup::featureEnabled(std::string feature) const {
return getFeature(feature).enable;
}
Feature BuildSetup::getFeature(std::string feature) const {
for (FeatureList::const_iterator itr = features.begin(); itr != features.end(); ++itr) {
if (itr->name != feature)
continue;
return *itr;
}
error("invalid feature request: " + feature);
}