mirror of
https://github.com/libretro/scummvm.git
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98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "ngi/ngi.h"
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#include "ngi/objectnames.h"
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#include "ngi/constants.h"
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#include "ngi/gameloader.h"
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#include "ngi/motion.h"
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#include "ngi/scenes.h"
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#include "ngi/statics.h"
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#include "ngi/interaction.h"
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#include "ngi/behavior.h"
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namespace NGI {
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void scene36_initScene(Scene *sc) {
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g_vars->scene36_rotohrust = sc->getStaticANIObject1ById(ANI_ROTOHRUST, -1);
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g_vars->scene36_scissors = sc->getStaticANIObject1ById(ANI_SCISSORS_36, -1);
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}
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int scene36_updateCursor() {
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g_nmi->updateCursorCommon();
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if (g_nmi->_cursorId != PIC_CSR_ITN || g_nmi->_objectIdAtCursor != ANI_ROTOHRUST) {
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if (g_nmi->_objectIdAtCursor == PIC_SC36_MASK && g_nmi->_cursorId == PIC_CSR_DEFAULT && (g_vars->scene36_scissors->_flags & 4))
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g_nmi->_cursorId = PIC_CSR_ITN;
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} else if (g_vars->scene36_rotohrust->_statics->_staticsId == ST_RHT_OPEN)
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g_nmi->_cursorId = PIC_CSR_GOL;
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return g_nmi->_cursorId;
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}
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int sceneHandler36(ExCommand *cmd) {
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if (cmd->_messageKind != 17)
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return 0;
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switch (cmd->_messageNum) {
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case 29:
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if (g_nmi->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY) == PIC_SC36_MASK)
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if (g_vars->scene36_scissors)
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if (g_vars->scene36_scissors->_flags & 4)
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if (g_nmi->_aniMan->isIdle())
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if (!(g_nmi->_aniMan->_flags & 0x100) && g_nmi->_msgObjectId2 != g_vars->scene36_scissors->_id ) {
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handleObjectInteraction(g_nmi->_aniMan, g_vars->scene36_scissors, cmd->_param);
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cmd->_messageKind = 0;
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}
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break;
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case 33:
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if (g_nmi->_aniMan2) {
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int x = g_nmi->_aniMan2->_ox;
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if (x < g_nmi->_sceneRect.left + 200)
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g_nmi->_currentScene->_x = x - 300 - g_nmi->_sceneRect.left;
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if (x > g_nmi->_sceneRect.right - 200)
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g_nmi->_currentScene->_x = x + 300 - g_nmi->_sceneRect.right;
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}
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g_nmi->_behaviorManager->updateBehaviors();
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g_nmi->startSceneTrack();
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break;
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default:
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break;
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}
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return 0;
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}
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} // End of namespace NGI
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