scummvm/engines/grim/emi
Christian Krause 6d226501b5 EMI: Implement mesh-specific alpha values
- if Lua_V2::SetActorGlobalAlpha() is called with a mesh name,
  set a mesh-specific alpha value / mode
- use this alpha value in drawEMIModelFace()
- fixes the problem that the whole actor vanishes in some scenes
  (e.g. when entering or leaving the porch of the of LUA bar)
2015-02-17 01:57:07 +01:00
..
costume EMI: Minor cleanup of access modifier 2014-12-31 15:47:02 +01:00
sound EMI: Avoid +/-inf values for volumes 2014-11-21 19:36:44 +01:00
animationemi.cpp EMI: Correctly wrap the animation time when the animation duration is exceeded. Fixes #987 2014-08-12 00:32:31 +03:00
animationemi.h EMI: Use uint instead of float for animation time. 2014-08-12 00:31:11 +03:00
costumeemi.cpp EMI: Implement mesh-specific alpha values 2015-02-17 01:57:07 +01:00
costumeemi.h EMI: Implement mesh-specific alpha values 2015-02-17 01:57:07 +01:00
emi_registry.cpp GRIM: Change NULL to nullptr. 2014-05-30 17:43:08 -07:00
emi_registry.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
emi.cpp EMI: Use half-transparent plane to implement dimScreen (OpenGL) 2014-09-13 10:43:33 +02:00
emi.h EMI: Implement screenshot thumbnails for savegames 2014-07-16 23:18:43 +02:00
layer.cpp GRIM: Change NULL to nullptr. 2014-05-30 17:43:08 -07:00
layer.h ALL: synced with ScummVM 2014-04-05 18:18:42 +02:00
lua_v2_actor.cpp EMI: Implement mesh-specific alpha values 2015-02-17 01:57:07 +01:00
lua_v2_sound.cpp EMI: Make Lua_V2::PlayLoadedSound more robust 2014-11-21 19:36:41 +01:00
lua_v2.cpp EMI: Change the file-extension of PS2 saves 2015-02-14 14:18:09 -05:00
lua_v2.h EMI: Refactor conversion of sound volume values 2014-10-27 01:10:29 +01:00
modelemi.cpp EMI: Implement mesh-specific alpha values 2015-02-17 01:57:07 +01:00
modelemi.h EMI: Implement mesh-specific alpha values 2015-02-17 01:57:07 +01:00
poolsound.cpp EMI: Fixed implementation of UpdateSoundPosition. 2014-08-14 17:51:08 +03:00
poolsound.h EMI: Fixed implementation of UpdateSoundPosition. 2014-08-14 17:51:08 +03:00
skeleton.cpp EMI: Implement head tracking. 2014-07-02 22:43:50 +03:00
skeleton.h EMI: Implement head tracking. 2014-07-02 22:43:50 +03:00