mirror of
https://github.com/libretro/scummvm.git
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184 lines
5.4 KiB
C++
184 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Heavily inspired by hoc
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// Copyright (C) AT&T 1995
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// All Rights Reserved
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//
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// Permission to use, copy, modify, and distribute this software and
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// its documentation for any purpose and without fee is hereby
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// granted, provided that the above copyright notice appear in all
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// copies and that both that the copyright notice and this
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// permission notice and warranty disclaimer appear in supporting
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// documentation, and that the name of AT&T or any of its entities
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// not be used in advertising or publicity pertaining to
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// distribution of the software without specific, written prior
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// permission.
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//
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// AT&T DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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// INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
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// IN NO EVENT SHALL AT&T OR ANY OF ITS ENTITIES BE LIABLE FOR ANY
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// SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
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// IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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// ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
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// THIS SOFTWARE.
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#include "common/str.h"
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#include "private/grammar.h"
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#include "private/private.h"
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#include "private/tokens.h"
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namespace Private {
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void SymbolMaps::defineSymbol(const char *n, Common::Rect *r) {
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Common::String s(n);
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stringToDefine.push(s);
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rectToDefine.push(r);
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}
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/*
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static void showSymbol(const Symbol *s) {
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if (s->type == NUM)
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debugC(1, kPrivateDebugCode, "%s %d",s->name->c_str(), s->u.val);
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else if (s->type == STRING)
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debugC(1, kPrivateDebugCode, "%s %s", s->name->c_str(), s->u.str);
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else if (s->type == NAME)
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debugC(1, kPrivateDebugCode, "%s %d",s->name->c_str(), s->type);
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else
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debugC(1, kPrivateDebugCode, "%s %d", s->name->c_str(), s->type);
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}
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*/
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void setSymbol(Symbol *s, int v) {
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s->u.val = v;
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}
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/* find s in symbol table symlist */
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static Symbol *lookup(const Common::String &s, const SymbolMap &symlist) {
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Symbol *r = symlist.getVal(s);
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return r;
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}
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/* install some symbol s in a symbol table */
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static Symbol *install(const Common::String &n, int t, int d, const char *s, Common::Rect *r, SymbolMap *symlist) {
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Symbol *sp;
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sp = (Symbol *)malloc(sizeof(Symbol));
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sp->name = new Common::String(n);
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sp->type = t;
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if (t == NUM) {
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sp->u.val = d;
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//debug("install NUM: %s %d", name->c_str(), d);
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} else if (t == NAME) {
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sp->u.val = d;
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//debug("installing NAME: %s %d", name->c_str(), d);
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} else if (t == STRING)
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sp->u.str = scumm_strdup(s); // FIXME: leaks a string here.
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else if (t == RECT)
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sp->u.rect = r;
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else
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assert(0);
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symlist->setVal(n, sp);
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assert(symlist->size() > 0);
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return sp;
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}
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/* lookup some name in some symbol table */
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Symbol *SymbolMaps::lookupRect(Common::String *n) {
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assert(rects.contains(*n));
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return lookup(*n, rects);
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}
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Symbol *SymbolMaps::lookupVariable(Common::String *n) {
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assert(variables.contains(*n));
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return lookup(*n, variables);
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}
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Symbol *SymbolMaps::lookupLocation(Common::String *n) {
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assert(locations.contains(*n));
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return lookup(*n, locations);
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}
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/* lookup some name in some symbol table */
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Symbol *SymbolMaps::lookupName(const char *n) {
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Symbol *s = (Symbol *)malloc(sizeof(Symbol));
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Common::String *name = new Common::String(n);
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s->name = name;
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s->type = NAME;
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s->u.val = 0;
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return s;
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}
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void SymbolMaps::installAll(const char *n) {
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assert(stringToDefine.size() > 0);
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while (!stringToDefine.empty()) {
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Common::String s = stringToDefine.pop();
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Common::Rect *r = rectToDefine.pop();
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//debug("name %s", s.c_str());
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if (strcmp(n, "settings") == 0) {
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//debug("new setting %s", n);
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assert(r == NULL);
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install(s, NAME, 0, s.c_str(), r, &settings);
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} else if (strcmp(n, "variables") == 0) {
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assert(r == NULL);
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install(s, NAME, 0, NULL, r, &variables);
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variableList.push_front(s);
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} else if (strcmp(n, "cursors") == 0) {
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assert(r == NULL);
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install(s, NAME, 0, NULL, r, &cursors);
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} else if (strcmp(n, "locations") == 0) {
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assert(r == NULL);
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install(s, NAME, 0, NULL, r, &locations);
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locationList.push_front(s);
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} else if (strcmp(n, "rects") == 0) {
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assert(r != NULL);
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install(s, RECT, 0, NULL, r, &rects);
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} else
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error("invalid symbol type");
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}
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}
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Symbol *SymbolMaps::constant(int t, int d, const char *s) {
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Symbol *sp;
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Common::String *n = new Common::String("<constant>");
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sp = (Symbol *)malloc(sizeof(Symbol));
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sp->name = n;
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sp->type = t;
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if (t == NUM || t == NAME)
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sp->u.val = d;
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else if (t == STRING)
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sp->u.str = s;
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else
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assert(0);
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constants.push_front(sp);
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return sp;
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}
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} // End of namespace Private
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