scummvm/engines
Filippos Karapetis 6dd6ea5fc7 Fixed some MSVC8 warnings
svn-id: r28225
2007-07-27 00:25:06 +00:00
..
agi Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS 1.0X). The ESC key will pause the game in those 3 games 2007-07-17 20:17:28 +00:00
agos Add eriktorbjorn's patch for bug #1498158 - AOGS: Itemheap overflow on 64bit systems. 2007-07-25 11:29:47 +00:00
cine
cruise
drascula Fixed some MSVC8 warnings 2007-07-27 00:25:06 +00:00
gob Fixed o1_fillRect() again 2007-07-26 03:29:45 +00:00
kyra Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data which took a File pointer and a size (these were only implemented as brain-dead wrapper around the newer factory methods anyway) 2007-07-15 18:29:05 +00:00
lure Added proper room change fading effect 2007-07-26 10:11:31 +00:00
parallaction Merged archive.cpp into disk.cpp. 2007-07-26 20:22:51 +00:00
queen Fixed sound factory messup caused by my previous commit 2007-07-15 19:24:00 +00:00
saga The meta resource table is now properly initialized for the IHNM demo. The starting chapter is also set correctly 2007-07-27 00:11:36 +00:00
scumm The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI: 2007-07-25 19:56:43 +00:00
sky
sword1 Added FIXME comments regarding use of AudioStream::openStreamFile 2007-07-15 19:26:00 +00:00
sword2 The mixer no longer allows unpausing channels that aren't paused. So don't. 2007-07-21 14:39:12 +00:00
touche renamed wrongly named parameter 2007-07-25 20:05:35 +00:00
engine.cpp
engine.h
engines.mk added engine stubs code for Drascula game 2007-07-17 21:35:01 +00:00
module.mk