mirror of
https://github.com/libretro/scummvm.git
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2de46dc8eb
svn-id: r18040
66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef GOB_SOUND_H
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#define GOB_SOUND_H
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namespace Gob {
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void snd_initSound(void);
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void snd_loopSounds(void);
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int16 snd_checkProAudio(void);
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int16 snd_checkAdlib(void);
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int16 snd_checkBlaster(void);
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void snd_setBlasterPort(int16 port);
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void snd_speakerOn(int16 frequency, int32 length);
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void snd_speakerOff(void);
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void snd_stopSound(int16 arg);
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void snd_setResetTimerFlag(char flag);
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extern int16 snd_soundPort;
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extern char snd_playingSound;
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typedef void (*CleanupFuncPtr) (int16);
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extern CleanupFuncPtr snd_cleanupFunc;
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void snd_writeAdlib(int16 port, int16 data);
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typedef struct Snd_SoundDesc {
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Audio::SoundHandle handle;
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char *data;
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int32 size;
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int16 repCount;
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int16 timerTicks;
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int16 inClocks;
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int16 frequency;
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int16 flag;
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} Snd_SoundDesc;
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void snd_playSample(Snd_SoundDesc *sndDesc, int16 repCount, int16 frequency);
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Snd_SoundDesc *snd_loadSoundData(const char *path);
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void snd_freeSoundData(Snd_SoundDesc *sndDesc);
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void snd_playComposition(Snd_SoundDesc **samples, int16 *composit, int16 freqVal);
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void snd_waitEndPlay(void);
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} // End of namespace Gob
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#endif
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