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76 lines
1.8 KiB
C++
76 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TEXTVIEWER_DIALOG_H
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#define TEXTVIEWER_DIALOG_H
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#include "common/array.h"
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#include "common/str.h"
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#include "gui/dialog.h"
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namespace Graphics {
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class Font;
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}
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namespace GUI {
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class ScrollBarWidget;
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class TextViewerDialog : public Dialog {
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private:
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int _lineWidth;
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int _linesPerPage;
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int _currentPos;
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int _scrollLine;
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int _charWidth;
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int _lineHeight;
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int _padX, _padY;
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Common::StringArray _linesArray;
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ScrollBarWidget *_scrollBar;
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ButtonWidget *_closeButton;
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Common::String _fname;
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const Graphics::Font *_font = nullptr;
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bool loadFile(Common::String &fname);
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void reflowLayout();
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public:
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TextViewerDialog(Common::String fname);
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~TextViewerDialog();
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void destroy();
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void open();
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void drawDialog(DrawLayer layerToDraw);
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void handleMouseWheel(int x, int y, int direction);
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void handleKeyDown(Common::KeyState state);
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void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
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};
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} // End of namespace GUI
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#endif
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