scummvm/engines/dm/inventory.h
2016-08-26 23:02:22 +02:00

23 lines
809 B
C++

#include "dm.h"
#include "gfx.h"
#include "champion.h"
namespace DM {
#define kChampionStatusBoxSpacing 69 // @ C69_CHAMPION_STATUS_BOX_SPACING
class InventoryMan {
DMEngine *_vm;
public:
int16 _inventoryChampionOrdinal; // @ G0423_i_InventoryChampionOrdinal
InventoryMan(DMEngine *vm);
void toggleInventory(ChampionIndex championIndex); // @ F0355_INVENTORY_Toggle_CPSE
void drawStatusBoxPortrait(ChampionIndex championIndex); // @ F0354_INVENTORY_DrawStatusBoxPortrait
void drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color); // @ F0343_INVENTORY_DrawPanel_HorizontalBar
void drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar
void drawPanelFoodWaterPoisoned(); // @ F0345_INVENTORY_DrawPanel_FoodWaterPoisoned
};
}