scummvm/engines/glk/quest/streams.cpp
2019-09-29 15:08:52 -07:00

87 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/quest/streams.h"
#include "common/debug.h"
#include "common/str.h"
namespace Glk {
namespace Quest {
ConsoleStream *g_cerr;
const char endl = '\n';
void Streams::initialize() {
g_cerr = new ConsoleStream();
}
void Streams::deinitialize() {
delete g_cerr;
}
uint32 ConsoleStream::write(const void *dataPtr, uint32 dataSize) {
if (gDebugLevel > 0) {
Common::String s((const char *)dataPtr, (const char *)dataPtr + dataSize);
debug("%s", s.c_str());
}
return dataSize;
}
/*--------------------------------------------------------------------------*/
String ostringstream::str() {
return String((const char *)getData(), (const char *)getData() + size());
}
/*--------------------------------------------------------------------------*/
Common::WriteStream &operator<<(Common::WriteStream &ws, const String &s) {
ws.writeString(s);
return ws;
}
Common::WriteStream &operator<<(Common::WriteStream &ws, const char *s) {
ws.write(s, strlen(s));
return ws;
}
Common::WriteStream &operator<<(Common::WriteStream &ws, char c) {
ws.writeByte(c);
return ws;
}
Common::WriteStream &operator<<(Common::WriteStream &ws, int i) {
Common::String s = Common::String::format("%d", i);
ws.writeString(s);
return ws;
}
Common::WriteStream &operator<<(Common::WriteStream &ws, uint i) {
Common::String s = Common::String::format("%u", i);
ws.writeString(s);
return ws;
}
} // End of namespace Quest
} // End of namespace Glk