scummvm/engines/mads
2021-01-09 00:58:36 +02:00
..
dragonsphere MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
nebular MADS: Avoid potential crash for reading beyond end of sound data 2020-08-29 15:06:00 -07:00
phantom MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
action.cpp MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
action.h MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
animation.cpp
animation.h MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
assets.cpp MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
assets.h MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
audio.cpp
audio.h
camera.cpp
camera.h
compression.cpp
compression.h MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
configure.engine MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
conversations.cpp
conversations.h
debugger.cpp
debugger.h
detection_tables.h MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
detection.cpp PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
detection.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
dialogs.cpp GUI: U32: Reduce number of files changed and fixes 2020-08-30 14:43:41 +02:00
dialogs.h
events.cpp JANITORIAL: Rename EVENT_RTL 2020-05-12 10:36:38 +02:00
events.h
font.cpp
font.h
game_data.cpp
game_data.h
game.cpp MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
game.h
globals.cpp
globals.h
hotspots.cpp
hotspots.h
inventory.cpp
inventory.h
mads.cpp ALL: Switch to Common::hypotenuse() 2020-06-06 15:08:52 +02:00
mads.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
menu_views.cpp
menu_views.h
messages.cpp
messages.h
metaengine.cpp ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
msurface.cpp
msurface.h
palette.cpp
palette.h
player.cpp
player.h
POTFILES
rails.cpp
rails.h
resources.cpp
resources.h
scene_data.cpp MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
scene_data.h
scene.cpp MADS: Split V2 games into a new subengine 2021-01-09 00:58:36 +02:00
scene.h
screen.cpp
screen.h
sequence.cpp
sequence.h
sound.cpp
sound.h
sprites.cpp
sprites.h
staticres.cpp
staticres.h
user_interface.cpp
user_interface.h