scummvm/engines
Walter van Niftrik 6f553a630a SCI: Relax GetAngle() signature for KQ6.
svn-id: r44928
2009-10-11 15:32:22 +00:00
..
agi cleanup 2009-10-09 09:41:53 +00:00
agos Fix some cppcheck warnings reported by salty-horse 2009-10-02 14:32:54 +00:00
cine Fix warnings about non-static const member in class without a constructor 2009-10-09 21:36:09 +00:00
cruise Fixed memory leaks in savegame restoring 2009-10-10 05:08:56 +00:00
draci Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
drascula Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) 2009-08-18 15:31:26 +00:00
gob Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
groovie T7G: Proper fix for - remove ambiguity in multi-byte script reads. 2009-10-01 15:58:15 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra Print warning, when the number of colors in a palette file exceed the number of colors in the target palette on load. 2009-10-11 13:54:35 +00:00
lure Remove some unused variables 2009-10-09 22:21:45 +00:00
m4 Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
made Fix regression introduced by r44459; LGoP2 crashed after Infocom logo 2009-10-06 07:35:21 +00:00
parallaction Remove some unused variables 2009-10-09 22:21:45 +00:00
queen Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
saga Remove some unused variables 2009-10-09 22:21:45 +00:00
sci SCI: Relax GetAngle() signature for KQ6. 2009-10-11 15:32:22 +00:00
scumm Remove some unused variables 2009-10-09 22:21:45 +00:00
sky Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
sword1 Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
sword2 Fix free/delete/delete[] mismatches. Patch by salty-horse 2009-10-01 11:02:23 +00:00
teenagent Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
tinsel Some const correctness changes; cleanup 2009-10-09 21:47:33 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: fix original game glitch (tracker item - Fish swims out of aquarium) 2009-10-11 09:26:36 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h
dialogs.cpp
dialogs.h
engine.cpp Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry. 2009-09-24 16:17:52 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk MERGE branch gsoc2009-draci 41388:44325 into trunk 2009-09-25 06:22:54 +00:00
game.cpp
game.h
metaengine.h
module.mk