scummvm/engines/scumm/he
Max Horn 6f56443e56 Some more LogicHE cleanup
svn-id: r26037
2007-03-09 00:48:45 +00:00
..
animation_he.cpp Fixed bad namespace comments spotted by clone2727. 2006-11-03 06:16:11 +00:00
animation_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
cup_player_he.cpp cleanup 2007-03-02 15:34:22 +00:00
cup_player_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
floodfill_he.cpp
floodfill_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
intern_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
logic_he.cpp Some more LogicHE cleanup 2007-03-09 00:48:45 +00:00
logic_he.h Some cleanup, and added some of my observation (man this code is really strange) 2007-03-09 00:34:28 +00:00
palette_he.cpp added SRLE handler, cleanup 2006-11-06 23:28:40 +00:00
resource_he.cpp Fix warnings 2007-02-13 19:51:27 +00:00
resource_he.h reduced dependency from windows-specific header files 2007-03-09 00:13:07 +00:00
script_v60he.cpp * Made Actor::_pos protected, added public Actor::getPos() method 2006-11-19 00:39:48 +00:00
script_v70he.cpp Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments 2007-01-28 20:11:31 +00:00
script_v72he.cpp Add findBox opcode for Hebrew version of Freddi Fish 1 2006-11-24 09:27:50 +00:00
script_v80he.cpp Add findBox opcode for Hebrew version of Freddi Fish 1 2006-11-24 09:27:50 +00:00
script_v90he.cpp Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments 2007-01-28 20:11:31 +00:00
script_v100he.cpp Add code for stopping video playback in HE100 games 2006-12-15 23:54:42 +00:00
sound_he.cpp cleanup 2007-03-02 15:34:22 +00:00
sound_he.h cleanup 2006-10-21 12:44:10 +00:00
sprite_he.cpp
sprite_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00
wiz_he.cpp Merged the "palette manager" into the cursor manager. It was only used to 2007-02-12 00:04:56 +00:00
wiz_he.h Use consistent naming for the preprocessor constants used to guarantee that 2007-02-19 17:48:19 +00:00