mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
286 lines
6.1 KiB
C++
286 lines
6.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef AUDIO_FMOPL_H
|
|
#define AUDIO_FMOPL_H
|
|
|
|
#include "audio/audiostream.h"
|
|
|
|
#include "common/func.h"
|
|
#include "common/ptr.h"
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Audio {
|
|
class SoundHandle;
|
|
}
|
|
|
|
namespace Common {
|
|
class String;
|
|
}
|
|
|
|
namespace OPL {
|
|
|
|
class OPL;
|
|
|
|
class Config {
|
|
public:
|
|
enum OplFlags {
|
|
kFlagOpl2 = (1 << 0),
|
|
kFlagDualOpl2 = (1 << 1),
|
|
kFlagOpl3 = (1 << 2)
|
|
};
|
|
|
|
/**
|
|
* OPL type to emulate.
|
|
*/
|
|
enum OplType {
|
|
kOpl2,
|
|
kDualOpl2,
|
|
kOpl3
|
|
};
|
|
|
|
typedef int8 DriverId;
|
|
struct EmulatorDescription {
|
|
const char *name;
|
|
const char *description;
|
|
|
|
DriverId id; // A unique ID for each driver
|
|
uint32 flags; // Capabilities of this driver
|
|
};
|
|
|
|
/**
|
|
* Get a list of all available OPL emulators.
|
|
* @return list of all available OPL emulators, terminated by a zero entry
|
|
*/
|
|
static const EmulatorDescription *getAvailable() { return _drivers; }
|
|
|
|
/**
|
|
* Returns the driver id of a given name.
|
|
*/
|
|
static DriverId parse(const Common::String &name);
|
|
|
|
/**
|
|
* @return The driver description for the given id or 0 in case it is not
|
|
* available.
|
|
*/
|
|
static const EmulatorDescription *findDriver(DriverId id);
|
|
|
|
/**
|
|
* Detects a driver for the specific type.
|
|
*
|
|
* @return Returns a valid driver id on success, -1 otherwise.
|
|
*/
|
|
static DriverId detect(OplType type);
|
|
|
|
/**
|
|
* Creates the specific driver with a specific type setup.
|
|
*/
|
|
static OPL *create(DriverId driver, OplType type);
|
|
|
|
/**
|
|
* Wrapper to easily init an OPL chip, without specifing an emulator.
|
|
* By default it will try to initialize an OPL2 emulator, thus an AdLib card.
|
|
*/
|
|
static OPL *create(OplType type = kOpl2);
|
|
|
|
private:
|
|
static const EmulatorDescription _drivers[];
|
|
};
|
|
|
|
/**
|
|
* The type of the OPL timer callback functor.
|
|
*/
|
|
typedef Common::Functor0<void> TimerCallback;
|
|
|
|
/**
|
|
* A representation of a Yamaha OPL chip.
|
|
*/
|
|
class OPL {
|
|
private:
|
|
static bool _hasInstance;
|
|
public:
|
|
OPL();
|
|
virtual ~OPL() { _hasInstance = false; }
|
|
|
|
/**
|
|
* Initializes the OPL emulator.
|
|
*
|
|
* @return true on success, false on failure
|
|
*/
|
|
virtual bool init() = 0;
|
|
|
|
/**
|
|
* Reinitializes the OPL emulator
|
|
*/
|
|
virtual void reset() = 0;
|
|
|
|
/**
|
|
* Writes a byte to the given I/O port.
|
|
*
|
|
* @param a port address
|
|
* @param v value, which will be written
|
|
*/
|
|
virtual void write(int a, int v) = 0;
|
|
|
|
/**
|
|
* Reads a byte from the given I/O port.
|
|
*
|
|
* @param a port address
|
|
* @return value read
|
|
*/
|
|
virtual byte read(int a) = 0;
|
|
|
|
/**
|
|
* Function to directly write to a specific OPL register.
|
|
* This writes to *both* chips for a Dual OPL2. We allow
|
|
* writing to secondary OPL registers by using register
|
|
* values >= 0x100.
|
|
*
|
|
* @param r hardware register number to write to
|
|
* @param v value, which will be written
|
|
*/
|
|
virtual void writeReg(int r, int v) = 0;
|
|
|
|
/**
|
|
* Start the OPL with callbacks.
|
|
*/
|
|
void start(TimerCallback *callback, int timerFrequency = kDefaultCallbackFrequency);
|
|
|
|
/**
|
|
* Stop the OPL
|
|
*/
|
|
void stop();
|
|
|
|
/**
|
|
* Change the callback frequency. This must only be called from a
|
|
* timer proc.
|
|
*/
|
|
virtual void setCallbackFrequency(int timerFrequency) = 0;
|
|
|
|
enum {
|
|
/**
|
|
* The default callback frequency that start() uses
|
|
*/
|
|
kDefaultCallbackFrequency = 250
|
|
};
|
|
|
|
protected:
|
|
/**
|
|
* Start the callbacks.
|
|
*/
|
|
virtual void startCallbacks(int timerFrequency) = 0;
|
|
|
|
/**
|
|
* Stop the callbacks.
|
|
*/
|
|
virtual void stopCallbacks() = 0;
|
|
|
|
/**
|
|
* The functor for callbacks.
|
|
*/
|
|
Common::ScopedPtr<TimerCallback> _callback;
|
|
};
|
|
|
|
/**
|
|
* An OPL that represents a real OPL, as opposed to an emulated one.
|
|
*
|
|
* This will use an actual timer instead of using one calculated from
|
|
* the number of samples in an AudioStream::readBuffer call.
|
|
*/
|
|
class RealOPL : public OPL {
|
|
public:
|
|
RealOPL();
|
|
virtual ~RealOPL();
|
|
|
|
// OPL API
|
|
void setCallbackFrequency(int timerFrequency);
|
|
|
|
protected:
|
|
// OPL API
|
|
void startCallbacks(int timerFrequency);
|
|
void stopCallbacks();
|
|
|
|
private:
|
|
static void timerProc(void *refCon);
|
|
void onTimer();
|
|
|
|
uint _baseFreq;
|
|
uint _remainingTicks;
|
|
|
|
enum {
|
|
kMaxFreq = 100
|
|
};
|
|
};
|
|
|
|
/**
|
|
* An OPL that represents an emulated OPL.
|
|
*
|
|
* This will send callbacks based on the number of samples
|
|
* decoded in readBuffer().
|
|
*/
|
|
class EmulatedOPL : public OPL, protected Audio::AudioStream {
|
|
public:
|
|
EmulatedOPL();
|
|
virtual ~EmulatedOPL();
|
|
|
|
// OPL API
|
|
void setCallbackFrequency(int timerFrequency);
|
|
|
|
// AudioStream API
|
|
int readBuffer(int16 *buffer, const int numSamples);
|
|
int getRate() const;
|
|
bool endOfData() const { return false; }
|
|
|
|
protected:
|
|
// OPL API
|
|
void startCallbacks(int timerFrequency);
|
|
void stopCallbacks();
|
|
|
|
/**
|
|
* Read up to 'length' samples.
|
|
*
|
|
* Data will be in native endianess, 16 bit per sample, signed.
|
|
* For stereo OPL, buffer will be filled with interleaved
|
|
* left and right channel samples, starting with a left sample.
|
|
* Furthermore, the samples in the left and right are summed up.
|
|
* So if you request 4 samples from a stereo OPL, you will get
|
|
* a total of two left channel and two right channel samples.
|
|
*/
|
|
virtual void generateSamples(int16 *buffer, int numSamples) = 0;
|
|
|
|
private:
|
|
int _baseFreq;
|
|
|
|
enum {
|
|
FIXP_SHIFT = 16
|
|
};
|
|
|
|
int _nextTick;
|
|
int _samplesPerTick;
|
|
|
|
Audio::SoundHandle *_handle;
|
|
};
|
|
|
|
} // End of namespace OPL
|
|
|
|
#endif
|