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65 lines
2.0 KiB
C++
65 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_ENGINE_AC_SPEECH_H
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#define AGS_ENGINE_AC_SPEECH_H
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#include "ags/shared/util/string.h"
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namespace AGS3 {
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enum SkipSpeechStyle {
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kSkipSpeechNone = -1,
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kSkipSpeechKeyMouseTime = 0,
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kSkipSpeechKeyTime = 1,
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kSkipSpeechTime = 2,
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kSkipSpeechKeyMouse = 3,
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kSkipSpeechMouseTime = 4,
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kSkipSpeechKey = 5,
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kSkipSpeechMouse = 6,
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kSkipSpeechFirst = kSkipSpeechNone,
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kSkipSpeechLast = kSkipSpeechMouse
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};
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enum SpeechMode {
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kSpeech_TextOnly = 0,
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kSpeech_VoiceText = 1,
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kSpeech_VoiceOnly = 2,
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kSpeech_First = kSpeech_TextOnly,
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kSpeech_Last = kSpeech_VoiceOnly
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};
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int user_to_internal_skip_speech(SkipSpeechStyle userval);
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SkipSpeechStyle internal_skip_speech_to_user(int internal_val);
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// Locates and initializes a voice pack of the given *name*, tells if successful;
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// pass empty string for default voice pack.
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bool init_voicepak(const AGS::Shared::String &name = "");
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// Gets voice pack's ID name, that is a filename without "sp_" prefix and no extension.
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AGS::Shared::String get_voicepak_name();
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// Gets an asset's parent path for voice-over clips and data files
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AGS::Shared::String get_voice_assetpath();
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} // namespace AGS3
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#endif
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