2021-12-26 18:48:43 +01:00

53 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mohawk/myst.h"
#include "mohawk/graphics.h"
#include "mohawk/myst_areas.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
#include "mohawk/myst_stacks/makingof.h"
namespace Mohawk {
namespace MystStacks {
MakingOf::MakingOf(MohawkEngine_Myst *vm) :
MystScriptParser(vm, kMakingOfStack) {
setupOpcodes();
}
MakingOf::~MakingOf() {
}
void MakingOf::setupOpcodes() {
// "Stack-Specific" Opcodes
REGISTER_OPCODE(100, MakingOf, o_quit);
}
void MakingOf::disablePersistentScripts() {
}
void MakingOf::runPersistentScripts() {
}
} // End of namespace MystStacks
} // End of namespace Mohawk