scummvm/base
Travis Howell 207841e226 Add new platforms.
Sync. more changes.

svn-id: r20126
2006-01-21 23:59:04 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp Update copyright notice 2006-01-18 17:39:49 +00:00
engine.h Update copyright notice 2006-01-18 17:39:49 +00:00
gameDetector.cpp Add new platforms. 2006-01-21 23:59:04 +00:00
gameDetector.h Fix various incorrect usages of the word 'target' instead of 'gameid'; change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' 2006-01-21 13:01:20 +00:00
main.cpp Update copyright notice 2006-01-18 17:39:49 +00:00
module.mk Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress 2004-01-30 21:54:28 +00:00
plugins.cpp Fix various incorrect usages of the word 'target' instead of 'gameid'; change the ambigiuous 'GameSettings::name' to 'GameSettings::gameid' 2006-01-21 13:01:20 +00:00
plugins.h Update copyright notice 2006-01-18 17:39:49 +00:00
version.h Update copyright notice 2006-01-18 17:39:49 +00:00