scummvm/engines/kyra/sequences_lok.cpp
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00

2115 lines
55 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/kyra_lok.h"
#include "kyra/seqplayer.h"
#include "kyra/resource.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
#include "kyra/animator_lok.h"
#include "kyra/timer.h"
#include "kyra/sound.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/list.h"
namespace Kyra {
void KyraEngine_LoK::seq_demo() {
snd_playTheme(0, 2);
_screen->loadBitmap("START.CPS", 7, 7, &_screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(60 * _tickLength);
_screen->fadeToBlack();
_screen->clearPage(0);
_screen->loadBitmap("TOP.CPS", 7, 7, 0);
_screen->loadBitmap("BOTTOM.CPS", 5, 5, &_screen->getPalette(0));
_screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0);
_screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
_seq->playSequence(_seq_WestwoodLogo, true);
delay(60 * _tickLength);
_seq->playSequence(_seq_KyrandiaLogo, true);
_screen->fadeToBlack();
_screen->clearPage(2);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo1, true);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo2, true);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo3, true);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo4, true);
_screen->clearPage(0);
_screen->loadBitmap("FINAL.CPS", 7, 7, &_screen->getPalette(0));
_screen->_curPage = 0;
_screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(60 * _tickLength);
_screen->fadeToBlack();
_sound->haltTrack();
}
void KyraEngine_LoK::seq_intro() {
if (_flags.isTalkie)
_res->loadPakFile("INTRO.VRM");
static const IntroProc introProcTable[] = {
&KyraEngine_LoK::seq_introPublisherLogos,
&KyraEngine_LoK::seq_introLogos,
&KyraEngine_LoK::seq_introStory,
&KyraEngine_LoK::seq_introMalcolmTree,
&KyraEngine_LoK::seq_introKallakWriting,
&KyraEngine_LoK::seq_introKallakMalcolm
};
Common::InSaveFile *in;
if ((in = _saveFileMan->openForLoading(getSavegameFilename(0)))) {
delete in;
_skipIntroFlag = true;
} else {
_skipIntroFlag = !_flags.isDemo;
}
_seq->setCopyViewOffs(true);
_screen->setFont(_flags.lang == Common::JA_JPN ? Screen::FID_SJIS_FNT : Screen::FID_8_FNT);
if (_flags.platform != Common::kPlatformFMTowns && _flags.platform != Common::kPlatformPC98 && _flags.platform != Common::kPlatformAmiga)
snd_playTheme(0, 2);
_text->setTalkCoords(144);
for (int i = 0; i < ARRAYSIZE(introProcTable) && !seq_skipSequence(); ++i) {
if ((this->*introProcTable[i])() && !shouldQuit()) {
resetSkipFlag();
_screen->fadeToBlack();
_screen->clearPage(0);
}
}
_text->setTalkCoords(136);
delay(30 * _tickLength);
_seq->setCopyViewOffs(false);
_sound->haltTrack();
_sound->voiceStop();
if (_flags.isTalkie)
_res->unloadPakFile("INTRO.VRM");
}
bool KyraEngine_LoK::seq_introPublisherLogos() {
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
_screen->loadBitmap("LOGO.CPS", 3, 3, &_screen->getPalette(0));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(90 * _tickLength);
if (!_abortIntroFlag) {
_screen->fadeToBlack();
snd_playWanderScoreViaMap(_flags.platform == Common::kPlatformFMTowns ? 57 : 2, 0);
}
} else if (_flags.platform == Common::kPlatformMacintosh && _res->exists("MP_GOLD.CPS")) {
_screen->loadPalette("MP_GOLD.COL", _screen->getPalette(0));
_screen->loadBitmap("MP_GOLD.CPS", 3, 3, 0);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(120 * _tickLength);
if (!_abortIntroFlag)
_screen->fadeToBlack();
}
return _abortIntroFlag;
}
bool KyraEngine_LoK::seq_introLogos() {
_screen->clearPage(0);
if (_flags.platform == Common::kPlatformAmiga) {
_screen->loadPaletteTable("INTRO.PAL", 0);
_screen->loadBitmap("BOTTOM.CPS", 3, 5, 0);
_screen->loadBitmap("TOP.CPS", 3, 3, 0);
_screen->copyRegion(0, 0, 0, 111, 320, 64, 2, 0);
_screen->copyRegion(0, 91, 0, 8, 320, 109, 2, 0);
_screen->copyRegion(0, 0, 0, 0, 320, 190, 0, 2);
} else {
_screen->loadBitmap("TOP.CPS", 7, 7, 0);
_screen->loadBitmap("BOTTOM.CPS", 5, 5, &_screen->getPalette(0));
_screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0);
_screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0);
}
_screen->_curPage = 0;
_screen->updateScreen();
_screen->fadeFromBlack();
if (_seq->playSequence(_seq_WestwoodLogo, skipFlag()) || shouldQuit())
return true;
delay(60 * _tickLength);
if (_flags.platform == Common::kPlatformAmiga) {
_screen->copyPalette(0, 1);
_screen->setScreenPalette(_screen->getPalette(0));
}
Screen::FontId of = _screen->setFont(Screen::FID_8_FNT);
if (_seq->playSequence(_seq_KyrandiaLogo, skipFlag()) || shouldQuit())
return true;
_screen->setFont(of);
_screen->fillRect(0, 179, 319, 199, 0);
if (shouldQuit())
return false;
if (_flags.platform == Common::kPlatformAmiga) {
_screen->copyPalette(0, 2);
_screen->fadeToBlack();
_screen->copyRegion(0, 0, 0, 0, 320, 200, 4, 0);
_screen->fadeFromBlack();
} else {
_screen->copyRegion(0, 91, 0, 8, 320, 104, 6, 2);
_screen->copyRegion(0, 0, 0, 112, 320, 64, 6, 2);
uint32 start = _system->getMillis();
bool doneFlag = false;
int oldDistance = 0;
do {
uint32 now = _system->getMillis();
// The smallest y2 we ever draw the screen for is 65.
int distance = (now - start) / _tickLength;
if (distance > 112) {
distance = 112;
doneFlag = true;
}
if (distance > oldDistance) {
int y1 = 8 + distance;
int h1 = 168 - distance;
int y2 = 176 - distance;
int h2 = distance;
_screen->copyRegion(0, y1, 0, 8, 320, h1, 2, 0);
if (h2 > 0)
_screen->copyRegion(0, 64, 0, y2, 320, h2, 4, 0);
_screen->updateScreen();
}
oldDistance = distance;
delay(10);
} while (!doneFlag && !shouldQuit() && !_abortIntroFlag);
}
if (_abortIntroFlag || shouldQuit())
return true;
return _seq->playSequence(_seq_Forest, true);
}
bool KyraEngine_LoK::seq_introStory() {
_screen->clearPage(3);
_screen->clearPage(0);
// HACK: The Italian fan translation uses an special text screen here
// so we show it even when text is disabled
if (!textEnabled() && speechEnabled() && _flags.lang != Common::IT_ITA)
return false;
if (((_flags.lang == Common::EN_ANY || _flags.lang == Common::RU_RUS) && !_flags.isTalkie && _flags.platform == Common::kPlatformDOS) || _flags.platform == Common::kPlatformAmiga)
_screen->loadBitmap("TEXT.CPS", 3, 3, &_screen->getPalette(0));
else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN)
_screen->loadBitmap("TEXT_ENG.CPS", 3, 3, &_screen->getPalette(0));
else if (_flags.lang == Common::DE_DEU)
_screen->loadBitmap("TEXT_GER.CPS", 3, 3, &_screen->getPalette(0));
else if (_flags.lang == Common::FR_FRA)
_screen->loadBitmap("TEXT_FRE.CPS", 3, 3, &_screen->getPalette(0));
else if (_flags.lang == Common::ES_ESP)
_screen->loadBitmap("TEXT_SPA.CPS", 3, 3, &_screen->getPalette(0));
else if (_flags.lang == Common::IT_ITA && !_flags.isTalkie)
_screen->loadBitmap("TEXT_ITA.CPS", 3, 3, &_screen->getPalette(0));
else if (_flags.lang == Common::IT_ITA && _flags.isTalkie)
_screen->loadBitmap("TEXT_ENG.CPS", 3, 3, &_screen->getPalette(0));
else
warning("no story graphics file found");
if (_flags.platform == Common::kPlatformAmiga)
_screen->setScreenPalette(_screen->getPalette(4));
else
_screen->setScreenPalette(_screen->getPalette(0));
_screen->copyPage(3, 0);
if (_flags.lang == Common::JA_JPN) {
const int y1 = 175;
int x1, x2, y2, col1;
const char *s1, *s2;
if (_flags.platform == Common::kPlatformFMTowns) {
s1 = _seq_textsTable[18];
s2 = _seq_textsTable[19];
x1 = (Screen::SCREEN_W - _screen->getTextWidth(s1)) / 2;
x2 = (Screen::SCREEN_W - _screen->getTextWidth(s2)) / 2;
uint8 colorMap[] = { 0, 15, 12, 12 };
_screen->setTextColor(colorMap, 0, 3);
y2 = 184;
col1 = 5;
} else {
s1 = _storyStrings[0];
s2 = _storyStrings[1];
x1 = x2 = 54;
y2 = 185;
col1 = 15;
}
_screen->printText(s1, x1, y1, col1, 8);
_screen->printText(s2, x2, y2, col1, 8);
}
_screen->updateScreen();
delay(360 * _tickLength);
return _abortIntroFlag;
}
bool KyraEngine_LoK::seq_introMalcolmTree() {
_screen->_curPage = 0;
_screen->clearPage(3);
return _seq->playSequence(_seq_MalcolmTree, true);
}
bool KyraEngine_LoK::seq_introKallakWriting() {
_seq->makeHandShapes();
_screen->setAnimBlockPtr(5060);
_screen->_charWidth = -2;
_screen->clearPage(3);
const bool skipped = _seq->playSequence(_seq_KallakWriting, true);
_seq->freeHandShapes();
return skipped;
}
bool KyraEngine_LoK::seq_introKallakMalcolm() {
_screen->clearPage(3);
return _seq->playSequence(_seq_KallakMalcolm, true);
}
void KyraEngine_LoK::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
static const uint16 specialJewelTable[] = {
0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF
};
static const uint16 specialJewelTable1[] = {
0x14F, 0x154, 0x159, 0x15E, 0x163, 0xFFFF
};
static const uint16 specialJewelTable2[] = {
0x150, 0x155, 0x15A, 0x15F, 0x164, 0xFFFF
};
static const uint16 specialJewelTable3[] = {
0x151, 0x156, 0x15B, 0x160, 0x165, 0xFFFF
};
static const uint16 specialJewelTable4[] = {
0x152, 0x157, 0x15C, 0x161, 0x166, 0xFFFF
};
if (!noSound)
snd_playSoundEffect(0x5F);
_screen->hideMouse();
if (!drawOnly) {
for (int i = 0; specialJewelTable[i] != 0xFFFF; ++i) {
_screen->drawShape(page, _shapes[specialJewelTable[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
const uint16 *opcodes = 0;
switch (jewel - 1) {
case 0:
opcodes = specialJewelTable1;
break;
case 1:
opcodes = specialJewelTable2;
break;
case 2:
opcodes = specialJewelTable3;
break;
case 3:
opcodes = specialJewelTable4;
break;
}
if (opcodes) {
for (int i = 0; opcodes[i] != 0xFFFF; ++i) {
_screen->drawShape(page, _shapes[opcodes[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
}
}
_screen->drawShape(page, _shapes[323 + jewel], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
_screen->showMouse();
setGameFlag(0x55 + jewel);
}
void KyraEngine_LoK::seq_brandonHealing() {
if (!(_deathHandler & 8))
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_healingShapeTable);
setupShapes123(_healingShapeTable, 22, 0);
_animator->setBrandonAnimSeqSize(3, 48);
snd_playSoundEffect(0x53);
for (int i = 123; i <= 144; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
for (int i = 125; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_brandonHealing2() {
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_healingShape2Table);
setupShapes123(_healingShape2Table, 30, 0);
resetBrandonPoisonFlags();
_animator->setBrandonAnimSeqSize(3, 48);
snd_playSoundEffect(0x50);
for (int i = 123; i <= 152; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
assert(_poisonGone);
characterSays(2010, _poisonGone[0], 0, -2);
characterSays(2011, _poisonGone[1], 0, -2);
}
void KyraEngine_LoK::seq_poisonDeathNow(int now) {
if (!(_brandonStatusBit & 1))
return;
++_poisonDeathCounter;
if (now)
_poisonDeathCounter = 2;
if (_poisonDeathCounter >= 2) {
snd_playWanderScoreViaMap(1, 1);
assert(_thePoison);
characterSays(7000, _thePoison[0], 0, -2);
characterSays(7001, _thePoison[1], 0, -2);
seq_poisonDeathNowAnim();
_deathHandler = 3;
} else {
assert(_thePoison);
characterSays(7002, _thePoison[2], 0, -2);
characterSays(7004, _thePoison[3], 0, -2);
}
}
void KyraEngine_LoK::seq_poisonDeathNowAnim() {
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_posionDeathShapeTable);
setupShapes123(_posionDeathShapeTable, 20, 0);
_animator->setBrandonAnimSeqSize(8, 48);
_currentCharacter->currentAnimFrame = 124;
_animator->animRefreshNPC(0);
delayWithTicks(30);
_currentCharacter->currentAnimFrame = 123;
_animator->animRefreshNPC(0);
delayWithTicks(30);
for (int i = 125; i <= 139; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(60);
for (int i = 140; i <= 142; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(60);
_animator->resetBrandonAnimSeqSize();
freeShapes123();
_animator->restoreAllObjectBackgrounds();
_currentCharacter->x1 = _currentCharacter->x2 = -1;
_currentCharacter->y1 = _currentCharacter->y2 = -1;
_animator->preserveAllBackgrounds();
_screen->showMouse();
}
void KyraEngine_LoK::seq_playFluteAnimation() {
_screen->hideMouse();
checkAmuletAnimFlags();
setupShapes123(_fluteAnimShapeTable, 36, 0);
_animator->setBrandonAnimSeqSize(3, 75);
for (int i = 123; i <= 130; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(2);
}
int delayTime = 0, soundType = 0;
if (queryGameFlag(0x85)) {
snd_playSoundEffect(0x63);
delayTime = 9;
soundType = 3;
} else if (!queryGameFlag(0x86)) {
snd_playSoundEffect(0x61);
delayTime = 2;
soundType = 1;
setGameFlag(0x86);
} else {
snd_playSoundEffect(0x62);
delayTime = 2;
soundType = 2;
}
for (int i = 131; i <= 158; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(delayTime);
}
for (int i = 126; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(delayTime);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
if (soundType == 1) {
assert(_fluteString);
characterSays(1000, _fluteString[0], 0, -2);
} else if (soundType == 2) {
assert(_fluteString);
characterSays(1001, _fluteString[1], 0, -2);
}
}
void KyraEngine_LoK::seq_winterScroll1() {
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_winterScrollTable);
assert(_winterScroll1Table);
assert(_winterScroll2Table);
setupShapes123(_winterScrollTable, 7, 0);
_animator->setBrandonAnimSeqSize(5, 66);
for (int i = 123; i <= 129; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
freeShapes123();
snd_playSoundEffect(0x20);
uint8 numFrames, midpoint;
if (_flags.isTalkie) {
numFrames = 18;
midpoint = 136;
} else {
numFrames = 35;
midpoint = 147;
}
setupShapes123(_winterScroll1Table, numFrames, 0);
for (int i = 123; i < midpoint; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
if (_currentCharacter->sceneId == 41 && !queryGameFlag(0xA2)) {
snd_playSoundEffect(0x20);
_sprites->_anims[0].play = false;
_animator->sprites()[0].active = 0;
_sprites->_anims[1].play = true;
_animator->sprites()[1].active = 1;
if (_flags.platform != Common::kPlatformAmiga)
setGameFlag(0xA2);
}
for (int i = midpoint; i < 123 + numFrames; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
if (_currentCharacter->sceneId == 117 && !queryGameFlag(0xB3)) {
for (int i = 0; i <= 7; ++i) {
_sprites->_anims[i].play = false;
_animator->sprites()[i].active = 0;
}
if (_flags.platform == Common::kPlatformAmiga) {
_screen->copyPalette(0, 11);
} else {
_screen->getPalette(0).copy(palTable2()[0], 0, 20, 228);
_screen->fadePalette(_screen->getPalette(0), 72);
_screen->setScreenPalette(_screen->getPalette(0));
setGameFlag(0xB3);
}
} else {
delayWithTicks(120);
}
freeShapes123();
setupShapes123(_winterScroll2Table, 4, 0);
for (int i = 123; i <= 126; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_winterScroll2() {
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_winterScrollTable);
setupShapes123(_winterScrollTable, 7, 0);
_animator->setBrandonAnimSeqSize(5, 66);
for (int i = 123; i <= 128; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(120);
for (int i = 127; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonInv() {
if (_deathHandler == 8)
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
checkAmuletAnimFlags();
_brandonStatusBit |= 0x20;
_timer->setCountdown(18, 2700);
_brandonStatusBit |= 0x40;
snd_playSoundEffect(0x77);
_brandonInvFlag = 0;
while (_brandonInvFlag <= 0x100) {
_animator->animRefreshNPC(0);
delayWithTicks(10);
_brandonInvFlag += 0x10;
}
_brandonStatusBit &= 0xFFBF;
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonNormal() {
_screen->hideMouse();
_brandonStatusBit |= 0x40;
snd_playSoundEffect(0x77);
_brandonInvFlag = 0x100;
while (_brandonInvFlag >= 0) {
_animator->animRefreshNPC(0);
delayWithTicks(10);
_brandonInvFlag -= 0x10;
}
_brandonInvFlag = 0;
_brandonStatusBit &= 0xFF9F;
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonNormal2() {
_screen->hideMouse();
assert(_brandonToWispTable);
setupShapes123(_brandonToWispTable, 26, 0);
_animator->setBrandonAnimSeqSize(5, 48);
_brandonStatusBit &= 0xFFFD;
snd_playSoundEffect(0x6C);
for (int i = 138; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->setBrandonAnimSeqSize(3, 48);
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245)
_screen->fadeSpecialPalette(31, 234, 13, 4);
else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186)
_screen->fadeSpecialPalette(14, 228, 15, 4);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonWisp() {
if (_deathHandler == 8)
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_brandonToWispTable);
setupShapes123(_brandonToWispTable, 26, 0);
_animator->setBrandonAnimSeqSize(5, 48);
snd_playSoundEffect(0x6C);
for (int i = 123; i <= 138; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_brandonStatusBit |= 2;
if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198)
_timer->setCountdown(14, 18000);
else
_timer->setCountdown(14, 7200);
_animator->_brandonDrawFrame = 113;
_brandonStatusBit0x02Flag = 1;
_currentCharacter->currentAnimFrame = 113;
_animator->animRefreshNPC(0);
_animator->updateAllObjectShapes();
if (_flags.platform == Common::kPlatformAmiga) {
if ((_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245) ||
(_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186))
_screen->fadePalette(_screen->getPalette(10), 0x54);
} else {
if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245)
_screen->fadeSpecialPalette(30, 234, 13, 4);
else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186)
_screen->fadeSpecialPalette(14, 228, 15, 4);
}
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_dispelMagicAnimation() {
if (_deathHandler == 8)
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160)
_currentCharacter->facing = 3;
if (_malcolmFlag == 7 && _beadStateVar == 3) {
_beadStateVar = 6;
_unkEndSeqVar5 = 2;
_malcolmFlag = 10;
}
checkAmuletAnimFlags();
setGameFlag(0xEE);
assert(_magicAnimationTable);
setupShapes123(_magicAnimationTable, 5, 0);
_animator->setBrandonAnimSeqSize(8, 49);
snd_playSoundEffect(0x15);
for (int i = 123; i <= 127; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(120);
for (int i = 127; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(10);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_fillFlaskWithWater(int item, int type) {
int newItem = -1;
static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C };
static const uint8 flaskTable2[] = { 0x47, 0x49, 0x4B, 0x4D };
if (item >= 60 && item <= 77) {
assert(_flaskFull);
characterSays(8006, _flaskFull[0], 0, -2);
} else if (item == 78) {
assert(type >= 0 && type < ARRAYSIZE(flaskTable1));
newItem = flaskTable1[type];
} else if (item == 79) {
assert(type >= 0 && type < ARRAYSIZE(flaskTable2));
newItem = flaskTable2[type];
}
if (newItem == -1)
return;
setMouseItem(newItem);
_itemInHand = newItem;
assert(_fullFlask);
assert(type < _fullFlask_Size && type >= 0);
static const uint16 voiceEntries[] = {
0x1F40, 0x1F41, 0x1F42, 0x1F45
};
assert(type < ARRAYSIZE(voiceEntries));
characterSays(voiceEntries[type], _fullFlask[type], 0, -2);
}
void KyraEngine_LoK::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
if (_flags.platform == Common::kPlatformAmiga) {
uint8 r, g, b;
switch (item) {
case 60: case 61:
// 0xC22
r = 50;
g = 8;
b = 8;
break;
case 62: case 63: case 76:
case 77:
// 0x00E
r = 0;
g = 0;
b = 58;
break;
case 64: case 65:
// 0xFF5
r = 63;
g = 63;
b = 21;
break;
case 66:
// 0x090
r = 0;
g = 37;
b = 0;
break;
case 67:
// 0xC61
r = 50;
g = 25;
b = 4;
break;
case 68:
// 0xE2E
r = 58;
g = 8;
b = 58;
break;
case 69:
// 0xBBB
r = 46;
g = 46;
b = 46;
break;
default:
// 0xFFF
r = 63;
g = 63;
b = 63;
}
_screen->setPaletteIndex(16, r, g, b);
} else {
uint8 red, green, blue;
switch (item) {
case 60: case 61:
red = 63;
green = blue = 6;
break;
case 62: case 63:
red = green = 0;
blue = 67;
break;
case 64: case 65:
red = 84;
green = 78;
blue = 14;
break;
case 66:
red = blue = 0;
green = 48;
break;
case 67:
red = 100;
green = 48;
blue = 23;
break;
case 68:
red = 73;
green = 0;
blue = 89;
break;
case 69:
red = green = 73;
blue = 86;
break;
default:
red = 33;
green = 66;
blue = 100;
}
red = red * 0x3F / 100;
green = green * 0x3F / 100;
blue = blue * 0x3F / 100;
_screen->setPaletteIndex(0xFE, red, green, blue);
}
_screen->hideMouse();
checkAmuletAnimFlags();
_currentCharacter->facing = 5;
_animator->animRefreshNPC(0);
assert(_drinkAnimationTable);
setupShapes123(_drinkAnimationTable, 9, flags);
_animator->setBrandonAnimSeqSize(5, 54);
for (int i = 123; i <= 131; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(5);
}
snd_playSoundEffect(0x34);
for (int i = 0; i < 2; ++i) {
_currentCharacter->currentAnimFrame = 130;
_animator->animRefreshNPC(0);
delayWithTicks(7);
_currentCharacter->currentAnimFrame = 131;
_animator->animRefreshNPC(0);
delayWithTicks(7);
}
if (unk2) {
// XXX
}
for (int i = 131; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(5);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
if (_flags.platform != Common::kPlatformAmiga)
_screen->setPaletteIndex(0xFE, 30, 30, 30);
_screen->showMouse();
}
int KyraEngine_LoK::seq_playEnd() {
if (_endSequenceSkipFlag)
return 0;
if (_deathHandler == 8)
return 0;
_screen->_curPage = 2;
if (_endSequenceNeedLoading) {
snd_playWanderScoreViaMap(50, 1);
setupPanPages();
if (_flags.platform == Common::kPlatformAmiga) {
_sound->loadSoundFile(kMusicFinale);
// The original started song 0 directly here. Since our player
// uses 0, 1 for stop and fade we start song 0 with 2
_sound->playTrack(2);
}
_finalA = createWSAMovie();
assert(_finalA);
_finalA->open("finala.wsa", 1, 0);
_finalB = createWSAMovie();
assert(_finalB);
_finalB->open("finalb.wsa", 1, 0);
_finalC = createWSAMovie();
assert(_finalC);
_endSequenceNeedLoading = 0;
_finalC->open("finalc.wsa", 1, 0);
_screen->_curPage = 0;
_beadStateVar = 0;
_malcolmFlag = 0;
_unkEndSeqVar2 = _system->getMillis() + 600 * _tickLength;
_screen->copyRegion(312, 0, 312, 0, 8, 136, 0, 2);
}
// TODO: better handling. This timer shouldn't count when the menu is open or something.
if (_unkEndSeqVar2 != -1) {
if (_system->getMillis() > (uint32)_unkEndSeqVar2) {
_unkEndSeqVar2 = -1;
if (!_malcolmFlag)
_malcolmFlag = 1;
}
}
if (handleMalcolmFlag()) {
_beadStateVar = 0;
_malcolmFlag = 12;
handleMalcolmFlag();
handleBeadState();
closeFinalWsa();
if (_deathHandler == 8) {
_screen->_curPage = 0;
checkAmuletAnimFlags();
seq_brandonToStone();
delay(60 * _tickLength);
return 1;
} else {
_endSequenceSkipFlag = 1;
if (_text->printed())
_text->restoreTalkTextMessageBkgd(2, 0);
_screen->_curPage = 0;
_screen->hideMouse();
if (_flags.platform != Common::kPlatformAmiga)
_screen->fadeSpecialPalette(32, 228, 20, 60);
delay(60 * _tickLength);
_screen->loadBitmap("GEMHEAL.CPS", 3, 3, &_screen->getPalette(0));
_screen->setScreenPalette(_screen->getPalette(0));
_screen->shuffleScreen(8, 8, 304, 128, 2, 0, 1, 0);
uint32 nextTime = _system->getMillis() + 120 * _tickLength;
_finalA = createWSAMovie();
assert(_finalA);
_finalA->open("finald.wsa", 1, 0);
delayUntil(nextTime);
snd_playSoundEffect(0x40);
for (int i = 0; i < 22; ++i) {
delayUntil(nextTime);
if (i == 4)
snd_playSoundEffect(0x3E);
else if (i == 20)
snd_playSoundEffect(_flags.platform == Common::kPlatformPC98 ? 0x13 : 0x0E);
nextTime = _system->getMillis() + 8 * _tickLength;
_finalA->displayFrame(i, 0, 8, 8, 0, 0, 0);
_screen->updateScreen();
}
delete _finalA;
_finalA = 0;
seq_playEnding();
return 1;
}
} else {
handleBeadState();
_screen->bitBlitRects();
_screen->updateScreen();
_screen->_curPage = 0;
}
return 0;
}
void KyraEngine_LoK::seq_brandonToStone() {
_screen->hideMouse();
assert(_brandonStoneTable);
setupShapes123(_brandonStoneTable, 14, 0);
_animator->setBrandonAnimSeqSize(5, 51);
for (int i = 123; i <= 136; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_playEnding() {
if (shouldQuit())
return;
_screen->hideMouse();
_screen->_curPage = 0;
_screen->fadeToBlack();
if (_flags.platform == Common::kPlatformAmiga) {
_screen->loadBitmap("GEMCUT.CPS", 3, 3, &_screen->getPalette(0));
_screen->copyRegion(232, 136, 176, 56, 56, 56, 2, 2);
_screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 0, 2, Screen::CR_NO_P_CHECK);
} else {
_screen->loadBitmap("REUNION.CPS", 3, 3, &_screen->getPalette(0));
_screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
}
_screen->_curPage = 0;
// XXX
assert(_homeString);
drawSentenceCommand(_homeString[0], 179);
_screen->getPalette(2).clear();
_screen->setScreenPalette(_screen->getPalette(2));
_seqPlayerFlag = true;
_seq->playSequence(_seq_Reunion, false);
_screen->fadeToBlack();
_seqPlayerFlag = false;
_screen->showMouse();
// To avoid any remaining input events, we remove the queue
// over here.
_eventList.clear();
if (_flags.platform == Common::kPlatformAmiga) {
_screen->_charWidth = -2;
_screen->setCurPage(2);
_screen->getPalette(2).clear();
_screen->setScreenPalette(_screen->getPalette(2));
while (!shouldQuit()) {
seq_playCreditsAmiga();
delayUntil(_system->getMillis() + 300 * _tickLength);
}
} else {
seq_playCredits();
}
}
namespace {
struct CreditsLine {
int16 x, y;
Screen::FontId font;
uint8 *str;
};
} // end of anonymous namespace
void KyraEngine_LoK::seq_playCredits() {
static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static const char stringTerms[] = { 0x5, 0xD, 0x0};
typedef Common::List<CreditsLine> CreditsLineList;
CreditsLineList lines;
_screen->enableInterfacePalette(false);
_screen->hideMouse();
if (!_flags.isTalkie) {
_screen->loadFont(Screen::FID_CRED6_FNT, "CREDIT6.FNT");
_screen->loadFont(Screen::FID_CRED8_FNT, "CREDIT8.FNT");
_screen->setFont(Screen::FID_CRED8_FNT);
} else
_screen->setFont(Screen::FID_8_FNT);
_screen->loadBitmap("CHALET.CPS", 4, 4, &_screen->getPalette(0));
_screen->setCurPage(0);
_screen->clearCurPage();
_screen->setTextColorMap(colorMap);
_screen->_charWidth = -1;
// we only need this for the FM-TOWNS version
if (_flags.platform == Common::kPlatformFMTowns && _configMusic == 1)
snd_playWanderScoreViaMap(53, 1);
uint8 *buffer = 0;
uint32 size = 0;
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
int sizeTmp = 0;
const uint8 *bufferTmp = _staticres->loadRawData(k1CreditsStrings, sizeTmp);
buffer = new uint8[sizeTmp];
assert(buffer);
memcpy(buffer, bufferTmp, sizeTmp);
size = sizeTmp;
_staticres->unloadId(k1CreditsStrings);
} else {
buffer = _res->fileData("CREDITS.TXT", &size);
assert(buffer);
}
uint8 *nextString = buffer;
uint8 *currentString = buffer;
int currentY = 200;
do {
currentString = nextString;
nextString = (uint8 *)strpbrk((char *)currentString, stringTerms);
if (!nextString)
nextString = (uint8 *)strchr((char *)currentString, 0);
CreditsLine line;
int lineEndCode = nextString[0];
*nextString = 0;
if (lineEndCode != 0)
nextString++;
int alignment = 0;
if (*currentString == 3 || *currentString == 4) {
alignment = *currentString;
currentString++;
}
if (*currentString == 1) {
currentString++;
if (!_flags.isTalkie)
_screen->setFont(Screen::FID_CRED6_FNT);
} else if (*currentString == 2) {
currentString++;
if (!_flags.isTalkie)
_screen->setFont(Screen::FID_CRED8_FNT);
}
line.font = _screen->_currentFont;
if (alignment == 3)
line.x = 157 - _screen->getTextWidth((const char *)currentString);
else if (alignment == 4)
line.x = 161;
else
line.x = (320 - _screen->getTextWidth((const char *)currentString)) / 2 + 1;
line.y = currentY;
if (lineEndCode != 5)
currentY += 10;
line.str = currentString;
lines.push_back(line);
} while (*nextString);
_screen->setCurPage(2);
_screen->getPalette(2).clear();
_screen->setScreenPalette(_screen->getPalette(2));
_screen->copyRegion(0, 32, 0, 32, 320, 128, 4, 0, Screen::CR_NO_P_CHECK);
_screen->fadePalette(_screen->getPalette(0), 0x5A);
bool finished = false;
int bottom = 201;
while (!finished && !shouldQuit()) {
uint32 startLoop = _system->getMillis();
if (bottom > 175) {
_screen->copyRegion(0, 32, 0, 32, 320, 128, 4, 2, Screen::CR_NO_P_CHECK);
bottom = 0;
for (CreditsLineList::iterator it = lines.begin(); it != lines.end();) {
if (it->y < 0) {
it = lines.erase(it);
continue;
}
if (it->y < 200) {
if (it->font != _screen->_currentFont)
_screen->setFont(it->font);
_screen->printText((const char *)it->str, it->x, it->y, 15, 0);
}
it->y--;
if (it->y > bottom)
bottom = it->y;
++it;
}
_screen->copyRegion(0, 32, 0, 32, 320, 128, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
}
if (checkInput(0, false)) {
removeInputTop();
finished = true;
}
uint32 now = _system->getMillis();
uint32 nextLoop = startLoop + _tickLength * 5;
if (nextLoop > now)
_system->delayMillis(nextLoop - now);
}
delete[] buffer;
_screen->fadeToBlack();
_screen->clearCurPage();
_screen->showMouse();
}
void KyraEngine_LoK::seq_playCreditsAmiga() {
_screen->setFont(Screen::FID_8_FNT);
_screen->loadBitmap("CHALET.CPS", 4, 2, &_screen->getPalette(0));
_screen->copyPage(2, 0);
_screen->getPalette(0).fill(16, 1, 63);
_screen->fadePalette(_screen->getPalette(0), 0x5A);
_screen->updateScreen();
const char *theEnd = "THE END";
const int width = _screen->getTextWidth(theEnd) + 1;
int x = (320 - width) / 2 + 1;
_screen->copyRegion(x, 8, x, 8, width, 56, 0, 2, Screen::CR_NO_P_CHECK);
_screen->copyRegion(x, 8, 0, 8, width, 11, 0, 2, Screen::CR_NO_P_CHECK);
_screen->printText(theEnd, 0, 10, 31, 0);
for (int y = 18, h = 1; y >= 10 && !shouldQuit(); --y, ++h) {
uint32 endTime = _system->getMillis() + 3 * _tickLength;
_screen->copyRegion(0, y, x, 8, width, h, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delayUntil(endTime);
}
for (int y = 8; y <= 62 && !shouldQuit(); ++y) {
uint32 endTime = _system->getMillis() + 3 * _tickLength;
_screen->copyRegion(x, y, 0, 8, width, 11, 2, 2, Screen::CR_NO_P_CHECK);
_screen->printText(theEnd, 0, 9, 31, 0);
_screen->copyRegion(0, 8, x, y, width, 11, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delayUntil(endTime);
}
int size = 0;
const char *creditsData = (const char *)_staticres->loadRawData(k1CreditsStrings, size);
char stringBuffer[81];
memset(stringBuffer, 0, sizeof(stringBuffer));
const char *cur = creditsData;
char *specialString = stringBuffer;
bool fillRectFlag = false, subWidth = false, centerFlag = false;
x = 0;
int specialX = 0;
const int fontHeight = _screen->getFontHeight();
do {
char code = *cur;
if (code == 3) {
fillRectFlag = subWidth = true;
} else if (code == 5) {
centerFlag = true;
} else if (code == 4) {
if (fillRectFlag) {
_screen->fillRect(0, 0, 319, 20, 0);
if (subWidth)
specialX = 157 - _screen->getTextWidth(stringBuffer);
_screen->printText(stringBuffer, specialX + 8, 0, 31, 0);
}
specialString = stringBuffer;
*specialString = 0;
x = 161;
} else if (code == 13) {
if (!fillRectFlag)
_screen->fillRect(0, 0, 319, 20, 0);
uint32 nextTime = _system->getMillis() + 8 * _tickLength;
if (centerFlag)
x = (320 - _screen->getTextWidth(stringBuffer)) / 2 - 8;
_screen->printText(stringBuffer, x + 8, 0, 31, 0);
for (int i = 0; i < fontHeight && !shouldQuit(); ++i) {
_screen->copyRegion(0, 141, 0, 140, 320, 59, 0, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, i, 0, 198, 320, 3, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delayUntil(nextTime);
nextTime = _system->getMillis() + 8 * _tickLength;
}
specialString = stringBuffer;
*specialString = 0;
centerFlag = fillRectFlag = false;
} else {
*specialString++ = code;
*specialString = 0;
}
if (checkInput(0, false)) {
removeInputTop();
break;
}
} while (++cur != (creditsData + size) && !shouldQuit());
}
bool KyraEngine_LoK::seq_skipSequence() const {
return shouldQuit() || _abortIntroFlag;
}
int KyraEngine_LoK::handleMalcolmFlag() {
switch (_malcolmFlag) {
case 1:
_malcolmFrame = 0;
_malcolmFlag = 2;
_malcolmTimer2 = 0;
// Fall through to the next case
case 2:
if (_system->getMillis() >= _malcolmTimer2) {
_finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0);
_screen->updateScreen();
_malcolmTimer2 = _system->getMillis() + 8 * _tickLength;
++_malcolmFrame;
if (_malcolmFrame > 13) {
_malcolmFlag = 3;
_malcolmTimer1 = _system->getMillis() + 180 * _tickLength;
}
}
break;
case 3:
if (_system->getMillis() < _malcolmTimer1) {
if (_system->getMillis() >= _malcolmTimer2) {
_malcolmFrame = _rnd.getRandomNumberRng(14, 17);
_finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0);
_screen->updateScreen();
_malcolmTimer2 = _system->getMillis() + 8 * _tickLength;
}
} else {
_malcolmFlag = 4;
_malcolmFrame = 18;
}
break;
case 4:
if (_system->getMillis() >= _malcolmTimer2) {
_finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0);
_screen->updateScreen();
_malcolmTimer2 = _system->getMillis() + 8 * _tickLength;
++_malcolmFrame;
if (_malcolmFrame > 25) {
_malcolmFrame = 26;
_malcolmFlag = 5;
_beadStateVar = 1;
}
}
break;
case 5:
if (_system->getMillis() >= _malcolmTimer2) {
_finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0);
_screen->updateScreen();
_malcolmTimer2 = _system->getMillis() + 8 * _tickLength;
++_malcolmFrame;
if (_malcolmFrame > 31) {
_malcolmFrame = 32;
_malcolmFlag = 6;
}
}
break;
case 6:
if (_unkEndSeqVar4) {
if (_malcolmFrame <= 33 && _system->getMillis() >= _malcolmTimer2) {
_finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0);
_screen->updateScreen();
_malcolmTimer2 = _system->getMillis() + 8 * _tickLength;
++_malcolmFrame;
if (_malcolmFrame > 33) {
_malcolmFlag = 7;
_malcolmFrame = 32;
_unkEndSeqVar5 = 0;
}
}
}
break;
case 7:
if (_unkEndSeqVar5 == 1) {
_malcolmFlag = 8;
_malcolmFrame = 34;
} else if (_unkEndSeqVar5 == 2) {
_malcolmFlag = 3;
_malcolmTimer1 = _system->getMillis() + 180 * _tickLength;
}
break;
case 8:
if (_system->getMillis() >= _malcolmTimer2) {
_finalA->displayFrame(_malcolmFrame, 0, 8, 46, 0, 0, 0);
_screen->updateScreen();
_malcolmTimer2 = _system->getMillis() + 8 * _tickLength;
++_malcolmFrame;
if (_malcolmFrame > 37) {
_malcolmFlag = 0;
_deathHandler = 8;
return 1;
}
}
break;
case 9:
snd_playSoundEffect(12);
snd_playSoundEffect(12);
for (int i = 0; i < 18; ++i) {
_malcolmTimer2 = _system->getMillis() + 4 * _tickLength;
_finalC->displayFrame(i, 0, 16, 50, 0, 0, 0);
_screen->updateScreen();
delayUntil(_malcolmTimer2);
}
snd_playWanderScoreViaMap(51, 1);
delay(60 * _tickLength);
_malcolmFlag = 0;
return 1;
case 10:
if (!_beadStateVar) {
handleBeadState();
_screen->bitBlitRects();
assert(_veryClever);
_text->printTalkTextMessage(_veryClever[0], 60, 31, 5, 0, 2);
_malcolmTimer2 = _system->getMillis() + 180 * _tickLength;
_malcolmFlag = 11;
}
break;
case 11:
if (_system->getMillis() >= _malcolmTimer2) {
_text->restoreTalkTextMessageBkgd(2, 0);
_malcolmFlag = 3;
_malcolmTimer1 = _system->getMillis() + 180 * _tickLength;
}
break;
default:
break;
}
return 0;
}
int KyraEngine_LoK::handleBeadState() {
static const int table1[] = {
-1, -2, -4, -5, -6, -7, -6, -5,
-4, -2, -1, 0, 1, 2, 4, 5,
6, 7, 6, 5, 4, 2, 1, 0, 0
};
static const int table2[] = {
0, 0, 1, 1, 2, 2, 3, 3,
4, 4, 5, 5, 5, 5, 4, 4,
3, 3, 2, 2, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0
};
switch (_beadStateVar) {
case 0:
if (_beadState1.x != -1 && _endSequenceBackUpRect) {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
}
_beadState1.x = -1;
_beadState1.tableIndex = 0;
_beadStateTimer1 = 0;
_beadStateTimer2 = 0;
_lastDisplayedPanPage = 0;
return 1;
case 1:
if (_beadState1.x != -1) {
if (_endSequenceBackUpRect) {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
}
_beadState1.x = -1;
_beadState1.tableIndex = 0;
}
_beadStateVar = 2;
break;
case 2:
if (_system->getMillis() >= _beadStateTimer1) {
int x = 0, y = 0;
_beadStateTimer1 = _system->getMillis() + 4 * _tickLength;
if (_beadState1.x == -1) {
assert(_panPagesTable);
_beadState1.width2 = _animator->fetchAnimWidth(_panPagesTable[19], 256);
_beadState1.width = ((_beadState1.width2 + 7) >> 3) + 1;
_beadState1.height = _animator->fetchAnimHeight(_panPagesTable[19], 256);
if (!_endSequenceBackUpRect) {
_endSequenceBackUpRect = new uint8[(_beadState1.width * _beadState1.height) << 3];
assert(_endSequenceBackUpRect);
memset(_endSequenceBackUpRect, 0, ((_beadState1.width * _beadState1.height) << 3) * sizeof(uint8));
}
x = _beadState1.x = 60;
y = _beadState1.y = 40;
initBeadState(x, y, x, 25, 8, &_beadState2);
} else {
if (processBead(_beadState1.x, _beadState1.y, x, y, &_beadState2)) {
_beadStateVar = 3;
_beadStateTimer2 = _system->getMillis() + 240 * _tickLength;
_unkEndSeqVar4 = 0;
_beadState1.dstX = _beadState1.x;
_beadState1.dstY = _beadState1.y;
return 0;
} else {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
_beadState1.x = x;
_beadState1.y = y;
}
}
_screen->copyRegionToBuffer(_screen->_curPage, x, y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
if (_lastDisplayedPanPage > 17)
_lastDisplayedPanPage = 0;
_screen->addBitBlitRect(x, y, _beadState1.width2, _beadState1.height);
}
break;
case 3:
if (_system->getMillis() >= _beadStateTimer1) {
_beadStateTimer1 = _system->getMillis() + 4 * _tickLength;
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
_beadState1.x = _beadState1.dstX + table1[_beadState1.tableIndex];
_beadState1.y = _beadState1.dstY + table2[_beadState1.tableIndex];
_screen->copyRegionToBuffer(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], _beadState1.x, _beadState1.y, 0, 0);
if (_lastDisplayedPanPage >= 17)
_lastDisplayedPanPage = 0;
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
++_beadState1.tableIndex;
if (_beadState1.tableIndex > 24)
_beadState1.tableIndex = 0;
_unkEndSeqVar4 = 1;
if (_system->getMillis() > _beadStateTimer2 && _malcolmFlag == 7 && !_unkAmuletVar && !_text->printed()) {
snd_playSoundEffect(0x0B);
if (_currentCharacter->x1 > 233 && _currentCharacter->x1 < 305 && _currentCharacter->y1 > 85 && _currentCharacter->y1 < 105 &&
(_brandonStatusBit & 0x20)) {
_beadState1.unk8 = 290;
_beadState1.unk9 = 40;
_beadStateVar = 5;
} else {
_beadStateVar = 4;
_beadState1.unk8 = _currentCharacter->x1 - 4;
_beadState1.unk9 = _currentCharacter->y1 - 30;
}
if (_text->printed())
_text->restoreTalkTextMessageBkgd(2, 0);
initBeadState(_beadState1.x, _beadState1.y, _beadState1.unk8, _beadState1.unk9, 12, &_beadState2);
_lastDisplayedPanPage = 18;
}
}
break;
case 4:
if (_system->getMillis() >= _beadStateTimer1) {
int x = 0, y = 0;
_beadStateTimer1 = _system->getMillis() + _tickLength;
if (processBead(_beadState1.x, _beadState1.y, x, y, &_beadState2)) {
if (_brandonStatusBit & 20) {
_unkEndSeqVar5 = 2;
_beadStateVar = 6;
} else {
snd_playWanderScoreViaMap(52, 1);
snd_playSoundEffect(0x0C);
_unkEndSeqVar5 = 1;
_beadStateVar = 0;
}
} else {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
_beadState1.x = x;
_beadState1.y = y;
_screen->copyRegionToBuffer(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
if (_lastDisplayedPanPage > 17) {
_lastDisplayedPanPage = 0;
}
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
}
}
break;
case 5:
if (_system->getMillis() >= _beadStateTimer1) {
_beadStateTimer1 = _system->getMillis() + _tickLength;
int x = 0, y = 0;
if (processBead(_beadState1.x, _beadState1.y, x, y, &_beadState2)) {
if (_beadState2.dstX == 290) {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
uint32 nextRun = 0;
for (int i = 0; i < 8; ++i) {
nextRun = _system->getMillis() + _tickLength;
_finalB->displayFrame(i, 0, 224, 8, 0, 0, 0);
_screen->updateScreen();
delayUntil(nextRun);
}
snd_playSoundEffect(0x0D);
for (int i = 7; i >= 0; --i) {
nextRun = _system->getMillis() + _tickLength;
_finalB->displayFrame(i, 0, 224, 8, 0, 0, 0);
_screen->updateScreen();
delayUntil(nextRun);
}
initBeadState(_beadState1.x, _beadState1.y, 63, 60, 12, &_beadState2);
} else {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
_beadState1.x = -1;
_beadState1.tableIndex = 0;
_beadStateVar = 0;
_malcolmFlag = 9;
}
} else {
_screen->copyBlockToPage(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
_beadState1.x = x;
_beadState1.y = y;
_screen->copyRegionToBuffer(_screen->_curPage, _beadState1.x, _beadState1.y, _beadState1.width << 3, _beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
if (_lastDisplayedPanPage > 17)
_lastDisplayedPanPage = 0;
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
}
}
break;
case 6:
_screen->drawShape(2, _panPagesTable[19], _beadState1.x, _beadState1.y, 0, 0);
_screen->addBitBlitRect(_beadState1.x, _beadState1.y, _beadState1.width2, _beadState1.height);
_beadStateVar = 0;
break;
default:
break;
}
return 0;
}
void KyraEngine_LoK::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
ptr->unk9 = unk;
int xDiff = x2 - x;
int yDiff = y2 - y;
int unk1 = 0, unk2 = 0;
if (xDiff > 0)
unk1 = 1;
else if (xDiff == 0)
unk1 = 0;
else
unk1 = -1;
if (yDiff > 0)
unk2 = 1;
else if (yDiff == 0)
unk2 = 0;
else
unk2 = -1;
xDiff = ABS(xDiff);
yDiff = ABS(yDiff);
ptr->y = 0;
ptr->x = 0;
ptr->width = xDiff;
ptr->height = yDiff;
ptr->dstX = x2;
ptr->dstY = y2;
ptr->width2 = unk1;
ptr->unk8 = unk2;
}
int KyraEngine_LoK::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
if (x == ptr->dstX && y == ptr->dstY)
return 1;
int xPos = x, yPos = y;
if (ptr->width >= ptr->height) {
for (int i = 0; i < ptr->unk9; ++i) {
ptr->y += ptr->height;
if (ptr->y >= ptr->width) {
ptr->y -= ptr->width;
yPos += ptr->unk8;
}
xPos += ptr->width2;
}
} else {
for (int i = 0; i < ptr->unk9; ++i) {
ptr->x += ptr->width;
if (ptr->x >= ptr->height) {
ptr->x -= ptr->height;
xPos += ptr->width2;
}
yPos += ptr->unk8;
}
}
int temp = ABS(x - ptr->dstX);
if (ptr->unk9 > temp)
xPos = ptr->dstX;
temp = ABS(y - ptr->dstY);
if (ptr->unk9 > temp)
yPos = ptr->dstY;
x2 = xPos;
y2 = yPos;
return 0;
}
void KyraEngine_LoK::setupPanPages() {
_screen->savePageToDisk("BKGD.PG", 2);
_screen->loadBitmap("BEAD.CPS", 3, 3, 0);
if (_flags.platform == Common::kPlatformMacintosh || _flags.platform == Common::kPlatformAmiga) {
int pageBackUp = _screen->_curPage;
_screen->_curPage = 2;
delete[] _panPagesTable[19];
_panPagesTable[19] = _screen->encodeShape(0, 0, 16, 9, 0);
assert(_panPagesTable[19]);
int curX = 16;
for (int i = 0; i < 19; ++i) {
delete[] _panPagesTable[i];
_panPagesTable[i] = _screen->encodeShape(curX, 0, 8, 5, 0);
assert(_panPagesTable[i]);
curX += 8;
}
_screen->_curPage = pageBackUp;
} else {
for (int i = 0; i <= 19; ++i) {
delete[] _panPagesTable[i];
_panPagesTable[i] = _seq->setPanPages(3, i);
assert(_panPagesTable[i]);
}
}
_screen->loadPageFromDisk("BKGD.PG", 2);
}
void KyraEngine_LoK::freePanPages() {
delete[] _endSequenceBackUpRect;
_endSequenceBackUpRect = 0;
for (int i = 0; i <= 19; ++i) {
delete[] _panPagesTable[i];
_panPagesTable[i] = 0;
}
}
void KyraEngine_LoK::closeFinalWsa() {
delete _finalA;
_finalA = 0;
delete _finalB;
_finalB = 0;
delete _finalC;
_finalC = 0;
freePanPages();
_endSequenceNeedLoading = 1;
}
void KyraEngine_LoK::updateKyragemFading() {
if (_flags.platform == Common::kPlatformAmiga) {
// The AMIGA version seems to have no fading for the Kyragem. The code does not
// alter the screen palette.
//
// TODO: Check this in the original.
return;
}
static const uint8 kyraGemPalette[0x28] = {
0x3F, 0x3B, 0x38, 0x34, 0x32, 0x2F, 0x2C, 0x29, 0x25, 0x22,
0x1F, 0x1C, 0x19, 0x16, 0x12, 0x0F, 0x0C, 0x0A, 0x06, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
if (_system->getMillis() < _kyragemFadingState.timerCount)
return;
_kyragemFadingState.timerCount = _system->getMillis() + 4 * _tickLength;
int palPos = 684;
for (int i = 0; i < 20; ++i) {
_screen->getPalette(0)[palPos++] = kyraGemPalette[i + _kyragemFadingState.rOffset];
_screen->getPalette(0)[palPos++] = kyraGemPalette[i + _kyragemFadingState.gOffset];
_screen->getPalette(0)[palPos++] = kyraGemPalette[i + _kyragemFadingState.bOffset];
}
_screen->setScreenPalette(_screen->getPalette(0));
switch (_kyragemFadingState.nextOperation) {
case 0:
--_kyragemFadingState.bOffset;
if (_kyragemFadingState.bOffset >= 1)
return;
_kyragemFadingState.nextOperation = 1;
break;
case 1:
++_kyragemFadingState.rOffset;
if (_kyragemFadingState.rOffset < 19)
return;
_kyragemFadingState.nextOperation = 2;
break;
case 2:
--_kyragemFadingState.gOffset;
if (_kyragemFadingState.gOffset >= 1)
return;
_kyragemFadingState.nextOperation = 3;
break;
case 3:
++_kyragemFadingState.bOffset;
if (_kyragemFadingState.bOffset < 19)
return;
_kyragemFadingState.nextOperation = 4;
break;
case 4:
--_kyragemFadingState.rOffset;
if (_kyragemFadingState.rOffset >= 1)
return;
_kyragemFadingState.nextOperation = 5;
break;
case 5:
++_kyragemFadingState.gOffset;
if (_kyragemFadingState.gOffset < 19)
return;
_kyragemFadingState.nextOperation = 0;
break;
default:
break;
}
_kyragemFadingState.timerCount = _system->getMillis() + 120 * _tickLength;
}
void KyraEngine_LoK::drawJewelPress(int jewel, int drawSpecial) {
_screen->hideMouse();
int shape = 0;
if (drawSpecial)
shape = 0x14E;
else
shape = jewel + 0x149;
snd_playSoundEffect(0x45);
_screen->drawShape(0, _shapes[shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
delayWithTicks(2);
if (drawSpecial)
shape = 0x148;
else
shape = jewel + 0x143;
_screen->drawShape(0, _shapes[shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
_screen->showMouse();
}
void KyraEngine_LoK::drawJewelsFadeOutStart() {
static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
static const uint16 jewelTable4[] = { 0x165, 0x161, 0x15B, 0x156, 0x151, 0xFFFF };
for (int i = 0; jewelTable1[i] != 0xFFFF; ++i) {
if (queryGameFlag(0x57))
_screen->drawShape(0, _shapes[jewelTable1[i]], _amuletX2[2], _amuletY2[2], 0, 0);
if (queryGameFlag(0x59))
_screen->drawShape(0, _shapes[jewelTable3[i]], _amuletX2[4], _amuletY2[4], 0, 0);
if (queryGameFlag(0x56))
_screen->drawShape(0, _shapes[jewelTable2[i]], _amuletX2[1], _amuletY2[1], 0, 0);
if (queryGameFlag(0x58))
_screen->drawShape(0, _shapes[jewelTable4[i]], _amuletX2[3], _amuletY2[3], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
}
void KyraEngine_LoK::drawJewelsFadeOutEnd(int jewel) {
static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
int newDelay = 0;
switch (jewel - 1) {
case 2:
if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198)
newDelay = 18900;
else
newDelay = 8100;
break;
default:
newDelay = 3600;
}
setGameFlag(0xF1);
_timer->setCountdown(19, newDelay);
_screen->hideMouse();
for (int i = 0; jewelTable[i] != 0xFFFF; ++i) {
uint16 shape = jewelTable[i];
if (queryGameFlag(0x57))
_screen->drawShape(0, _shapes[shape], _amuletX2[2], _amuletY2[2], 0, 0);
if (queryGameFlag(0x59))
_screen->drawShape(0, _shapes[shape], _amuletX2[4], _amuletY2[4], 0, 0);
if (queryGameFlag(0x56))
_screen->drawShape(0, _shapes[shape], _amuletX2[1], _amuletY2[1], 0, 0);
if (queryGameFlag(0x58))
_screen->drawShape(0, _shapes[shape], _amuletX2[3], _amuletY2[3], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
_screen->showMouse();
}
} // End of namespace Kyra