scummvm/backends/cloud/downloadrequest.h
2016-09-03 12:46:38 +02:00

65 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_CLOUD_DOWNLOADREQUEST_H
#define BACKENDS_CLOUD_DOWNLOADREQUEST_H
#include "backends/networking/curl/request.h"
#include "backends/networking/curl/networkreadstream.h"
#include "backends/cloud/storage.h"
#include "common/file.h"
namespace Cloud {
#define DOWNLOAD_REQUEST_BUFFER_SIZE 1 * 1024 * 1024
class DownloadRequest: public Networking::Request {
Storage::BoolCallback _boolCallback;
Common::DumpFile *_localFile;
Common::String _remoteFileId;
Storage *_storage;
Networking::NetworkReadStream *_remoteFileStream;
Request *_workingRequest;
bool _ignoreCallback;
byte *_buffer;
void start();
void streamCallback(Networking::NetworkReadStreamResponse response);
void streamErrorCallback(Networking::ErrorResponse error);
void finishDownload(bool success);
virtual void finishError(Networking::ErrorResponse error);
public:
DownloadRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb, Common::String remoteFileId, Common::DumpFile *dumpFile);
virtual ~DownloadRequest();
virtual void handle();
virtual void restart();
/** Returns a number in range [0, 1], where 1 is "complete". */
double getProgress() const;
};
} // End of namespace Cloud
#endif