mirror of
https://github.com/libretro/scummvm.git
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44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "ultima1_resources.h"
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#include "ultima4_resources.h"
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#define VERSION_NUMBER 1
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void error(const char *s) {
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printf("%s\n", s);
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exit(1);
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}
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int main(int argc, char *argv[]) {
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extractUltima1Resources();
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extractUltima4Resources();
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return 0;
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}
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