scummvm/gui
2002-12-16 22:25:54 +00:00
..
.cvsignore
browser.cpp
browser.h
chooser.cpp factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup 2002-11-21 12:48:50 +00:00
chooser.h factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup 2002-11-21 12:48:50 +00:00
console.cpp fix Ctrl-D; work around VC++ quirks properly 2002-12-16 22:25:54 +00:00
console.h added a history (based on code by olki) 2002-12-15 02:24:32 +00:00
dialog.cpp changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
dialog.h changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
EditTextWidget.cpp improved keyboard input behaviour in SDL backend: make use of the unicode feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447 2002-11-22 18:46:18 +00:00
EditTextWidget.h changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
launcher.cpp cleanup 2002-12-14 01:49:19 +00:00
launcher.h fixed launcher buttons again 2002-12-01 12:47:13 +00:00
ListWidget.cpp removed debug printf 2002-11-23 00:10:31 +00:00
ListWidget.h changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) 2002-11-22 14:02:54 +00:00
message.cpp center dialog vertically, too; split overlong lines at whitespaces if posible 2002-11-21 13:20:27 +00:00
message.h
module.mk moved the console code to gui/console.cpp; make it actually printout something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that 2002-12-14 14:31:44 +00:00
newgui.cpp make alpha blend level adjustable, and fixed an overflow bug 2002-12-14 16:07:26 +00:00
newgui.h make alpha blend level adjustable, and fixed an overflow bug 2002-12-14 16:07:26 +00:00
options.cpp fixed arrow/mouse wheel scrolling: now honors seperator items (i.e. you can't select the anymore); seperator items are now marked by an empty string 2002-12-14 17:59:22 +00:00
options.h added a dummy global options dialog; PopUpWidget tweaks 2002-12-12 23:22:48 +00:00
PopUpWidget.cpp fixed arrow/mouse wheel scrolling: now honors seperator items (i.e. you can't select the anymore); seperator items are now marked by an empty string 2002-12-14 17:59:22 +00:00
PopUpWidget.h added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-) 2002-12-12 12:07:46 +00:00
ScrollBarWidget.cpp added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-) 2002-12-12 12:07:46 +00:00
ScrollBarWidget.h
widget.cpp changed the slider widget, better suited to represent volume settings this way (IMO) 2002-12-12 23:21:29 +00:00
widget.h added TODO comment 2002-12-13 21:43:46 +00:00