scummvm/engines/sci/include/console.h
2009-02-21 10:47:56 +00:00

249 lines
8.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/* Header file for the SCI console.
** Please note that the console does not use the priority field; the console
** should therefore be drawn after everything else has been drawn (with the
** possible exception of the mouse pointer).
*/
#ifndef _SCI_CONSOLE_H_
#define _SCI_CONSOLE_H_
#include "common/scummsys.h"
#include "sci/include/sci_memory.h"
#include "sci/include/resource.h"
#include "sci/include/vm_types.h"
#define SCI_CONSOLE
#include "sci/include/gfx_operations.h"
namespace Sci {
extern int con_passthrough;
/* Echo all sciprintf() stuff to the text console */
extern FILE *con_file;
/* Echo all sciprintf() output to a text file. Note: clients of freesci.dll
** should use open_console_file and close_console_file, rather than refer
** directly to the con_file variable.
*/
typedef union {
int32 val;
char *str;
reg_t reg;
} cmd_param_t;
extern unsigned int cmd_paramlength;
/* The number of parameters passed to a function called from the parser */
extern cmd_param_t *cmd_params;
/* The parameters passed to a function called by the parser */
extern struct EngineState *con_gamestate;
/* The game state as used by some of the console commands */
/*** FUNCTION DEFINITIONS ***/
void
con_set_string_callback(void(*callback)(char *));
/* Sets the console string callback
** Parameters: (void -> char *) callback: The closure to invoke after
** a string for sciprintf() has been generated
** This sets a single callback function to be used after sciprintf()
** is used.
*/
void
con_set_pixmap_callback(void(*callback)(gfx_pixmap_t *));
/* Sets the console pixmap callback
** Parameters: (void -> gfx_pixmap_t *) callback: The closure to invoke after
** a pixmap has been provided to be
** published in the on-screen console
** This sets a single callback function to be used after sciprintf()
** is used.
*/
void
con_init(void);
/* Initializes the command parser
** Parameters: (void)
** Returns : (void)
** This function will initialize hook up a few commands to the parser.
** It must be called before cmdParse() is used.
*/
void
con_parse(EngineState *s, const char *command);
/* Parses a command and summons appropriate facilities to handle it
** Parameters: (EngineState *) s: The EngineState to use
** command: The command to execute
** Returns : (void)
*/
int
con_hook_command(int command(EngineState *s), const char *name, const char *param, const char *description);
/* Adds a command to the parser's command list
** Parameters: command: The command to add
** name: The command's name
** param: A description of the parameters it takes
** description: A short description of what it does
** Returns : 0 if successful, 1 if appending failed because
** of an incorrect *param string, 'command'==0, or
** 'name' already being in use.
** A valid param string is either empty (no parameters allowed)
** or contains one of the following tokens:
** ! Special token: EngineState* must be set for this function to be called
** i (an int)
** s (a 'string' (char *))
** h (a byte, described in hexadecimal digits)
** a (a heap address, register or object name)
** r (any register value)
** x* (an arbitrary (possibly 0) number of 'x' tokens)
** The '*' token may only be used as the last token of the list.
** Another way to specify optional parameters is by means of the
** '-opt:t' notation, which allows an optional parameter of type 't'
** to be specified as 'opt:<value>' when calling. See also the
** con_hasopt() and con_getopt() calls.
**
** Please note that the 'h' type does accept hexadecimal numbers greater
** than 0xff and less than 0x00, but clips them to this range.
**
** Example: "isi*" would define the function to take an int, a
** string, and an arbitrary number of ints as parameters (in that sequence).
**
** When the function is called, it can retrieve its parameters from cmd_params;
** the actual number of parameters is stored in cmd_paramlength.
** It is allowed to modify the char*s from a cmd_params[] element, as long
** as no element beyond strlen(cmd_params[x].str)+1 is accessed.
*/
cmd_param_t
con_getopt(char *opt);
/* Retreives the specified optional parameter
** -- for use within console functions only --
** Parameters: (char *) opt: The optional parameter to retrieve
** Returns : (cmd_param_t) The corresponding parameter
** Should only be used if con_hasopt() reports its presence.
*/
int
con_hasopt(char *opt);
/* Checks whether an optional parameter was specified
** -- for use within console functions only --
** Parameters: (char *) opt: The optional parameter to check for
** Returns : (int) non-zero iff the parameter was specified
*/
int
con_can_handle_pixmaps(void);
/* Determines whether the console supports pixmap inserts
** Returns : (int) non-zero iff pixmap inserts are supported
*/
int
con_insert_pixmap(gfx_pixmap_t *pixmap);
/* Inserts a pixmap into the console history buffer
** Parameters: (gfx_pixmap_t *) pixmap: The pixmap to insert
** Returns : (int) 0 on success, non-zero if no receiver for
** the pixmap could not be found
** The pixmap must be unique; it is freed by the console on demand.
** Use gfx_clone_pixmap() if neccessary.
** If the pixmap could not be inserted, the called must destroy it
*/
int
con_hook_page(const char *topic, const char *body);
/* Hooks a general information page to the manual page system
** Parameters: (const char *) topic: The topic name
** (const char *) body: The text body to assign to the topic
** Returns : (int) 0 on success
*/
int
con_hook_int(int *pointer, const char *name, const char *description);
/* Adds an int to the list of modifyable ints.
** Parameters: pointer: Pointer to the int to add to the list
** name: Name for this value
** description: A short description for the value
** Returns : 0 on success, 1 if either value has already been added
** or if name is already being used for a different value.
** The internal list of int references is used by some of the basic commands.
*/
void
con_gfx_init(void);
/* Initializes the gfx console
*/
void
con_gfx_show(gfx_state_t *state);
/* Enters on-screen console mode
** Parameters: (gfx_state_t *state): The graphics state to use for interaction
** Returns : (void)
*/
char *
con_gfx_read(gfx_state_t *state);
/* Reads a single line from the on-screen console, if it is open
** Parameters: (gfx_state_t *state): The graphics state to use for interaction
** Returns : (char *) The input, in a static buffer
*/
void
con_gfx_hide(gfx_state_t *stae);
/* Closes the on-screen console
** Parameters: (gfx_state_t *state): The graphics state to use for interaction
** Returns : (void)
*/
int
sci_hexdump(byte *data, int length, int offsetplus);
void
open_console_file(char *filename);
/* Opens the file to which the console output is echoed. If a file was opened
** before, closes it.
** Parameters: filename - name of the file
** Returns : (void)
*/
void
close_console_file(void);
/* Closes the console output file.
** Parameters: (void)
** Returns : (void)
*/
} // End of namespace Sci
#endif /* _SCI_CONSOLE_H_ */