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22456b345f
Originally the flag was whether the party was on the Dark Side, but as a bool I was having to cast it to an int side/cc number in more and more places. So now I've converted it to _ccNum, and it can be used directly as an int
263 lines
6.4 KiB
C++
263 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "graphics/palette.h"
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#include "graphics/surface.h"
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#include "xeen/screen.h"
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#include "xeen/resources.h"
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#include "xeen/window.h"
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#include "xeen/xeen.h"
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namespace Xeen {
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Screen::Screen(XeenEngine *vm) : _vm(vm) {
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_fadeIn = false;
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create(SCREEN_WIDTH, SCREEN_HEIGHT);
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Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
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Common::fill(&_mainPalette[0], &_mainPalette[PALETTE_SIZE], 0);
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}
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void Screen::loadPalette(const Common::String &name) {
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File f(name);
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for (int i = 0; i < PALETTE_SIZE; ++i)
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_tempPalette[i] = f.readByte() << 2;
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}
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void Screen::loadBackground(const Common::String &name) {
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File f(name);
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assert(f.size() == (SCREEN_WIDTH * SCREEN_HEIGHT));
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f.read((byte *)getPixels(), SCREEN_WIDTH * SCREEN_HEIGHT);
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addDirtyRect(Common::Rect(0, 0, this->w, this->h));
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}
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void Screen::loadPage(int pageNum) {
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assert(pageNum == 0 || pageNum == 1);
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if (_pages[0].empty()) {
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_pages[0].create(SCREEN_WIDTH, SCREEN_HEIGHT);
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_pages[1].create(SCREEN_WIDTH, SCREEN_HEIGHT);
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}
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_pages[pageNum].blitFrom(*this);
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}
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void Screen::freePages() {
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_pages[0].free();
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_pages[1].free();
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}
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void Screen::horizMerge(int xp) {
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if (_pages[0].empty())
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return;
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for (int y = 0; y < SCREEN_HEIGHT; ++y) {
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byte *destP = (byte *)getBasePtr(0, y);
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const byte *srcP = (const byte *)_pages[0].getBasePtr(xp, y);
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Common::copy(srcP, srcP + SCREEN_WIDTH - xp, destP);
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if (xp != 0) {
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destP = (byte *)getBasePtr(SCREEN_WIDTH - xp, y);
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srcP = (const byte *)_pages[1].getBasePtr(0, y);
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Common::copy(srcP, srcP + xp, destP);
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}
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}
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markAllDirty();
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}
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void Screen::vertMerge(int yp) {
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if (_pages[0].empty())
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return;
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for (int y = 0; y < SCREEN_HEIGHT - yp; ++y) {
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const byte *srcP = (const byte *)_pages[0].getBasePtr(0, yp + y);
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byte *destP = (byte *)getBasePtr(0, y);
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Common::copy(srcP, srcP + SCREEN_WIDTH, destP);
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}
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for (int y = 0; y < yp; ++y) {
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const byte *srcP = (const byte *)_pages[1].getBasePtr(0, y);
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byte *destP = (byte *)getBasePtr(0, SCREEN_HEIGHT - yp + y);
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Common::copy(srcP, srcP + SCREEN_WIDTH, destP);
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}
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markAllDirty();
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}
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void Screen::drawScreen() {
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addDirtyRect(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
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}
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void Screen::fadeIn(int step) {
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_fadeIn = true;
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fadeInner(step);
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}
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void Screen::fadeOut(int step) {
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_fadeIn = false;
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fadeInner(step);
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}
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void Screen::fadeInner(int step) {
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for (int idx = 128; idx >= 0 && !_vm->shouldExit(); idx -= step) {
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int val = MAX(idx, 0);
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bool flag = !_fadeIn;
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if (!flag) {
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val = -(val - 128);
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flag = step != 0x81;
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}
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if (!flag) {
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step = 0x80;
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} else {
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// Create a scaled palette from the temporary one
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for (int i = 0; i < PALETTE_SIZE; ++i) {
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_mainPalette[i] = (_tempPalette[i] * val * 2) >> 8;
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}
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updatePalette();
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}
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_vm->_events->pollEventsAndWait();
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}
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update();
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}
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void Screen::updatePalette() {
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updatePalette(_mainPalette, 0, 16);
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}
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void Screen::updatePalette(const byte *pal, int start, int count16) {
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g_system->getPaletteManager()->setPalette(pal, start, count16 * 16);
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}
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void Screen::saveBackground(int slot) {
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assert(slot > 0 && slot < 10);
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_savedScreens[slot - 1].copyFrom(*this);
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}
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void Screen::restoreBackground(int slot) {
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assert(slot > 0 && slot < 10);
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blitFrom(_savedScreens[slot - 1]);
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}
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bool Screen::doScroll(bool rollUp, bool fadeInFlag) {
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Screen &screen = *_vm->_screen;
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EventsManager &events = *_vm->_events;
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const int SCROLL_L[8] = { 29, 23, 15, -5, -11, -23, -49, -71 };
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const int SCROLL_R[8] = { 165, 171, 198, 218, 228, 245, 264, 281 };
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if (_vm->_files->_ccNum) {
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if (fadeInFlag)
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screen.fadeIn(2);
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return _vm->shouldExit();
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}
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screen.saveBackground();
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// Load hand sprites
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SpriteResource *hand[16];
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for (int i = 0; i < 16; ++i) {
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Common::String name = Common::String::format("hand%02d.vga", i);
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hand[i] = new SpriteResource(name);
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}
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// Load marb sprites
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SpriteResource *marb[5];
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for (int i = 0; i < 4; ++i) {
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Common::String name = Common::String::format("marb%02d.vga", i + 1);
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marb[i] = new SpriteResource(name);
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}
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if (rollUp) {
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for (int i = 22, ctr = 7; i > 0 && !events.isKeyMousePressed()
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&& !_vm->shouldExit(); --i) {
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events.updateGameCounter();
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screen.restoreBackground();
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if (i > 14) {
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hand[14]->draw(0, 0, Common::Point(SCROLL_L[ctr], 0), SPRFLAG_800);
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hand[15]->draw(0, 0, Common::Point(SCROLL_R[ctr], 0), SPRFLAG_800);
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--ctr;
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} else if (i != 0) {
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hand[i - 1]->draw(0, 0);
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}
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if (i <= 20)
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marb[(i - 1) / 5]->draw(0, (i - 1) % 5);
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screen.update();
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while (!_vm->shouldExit() && events.timeElapsed() == 0)
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events.pollEventsAndWait();
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if (i == 0 && fadeInFlag)
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screen.fadeIn(2);
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}
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} else {
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for (int i = 0, ctr = 0; i < 22 && !events.isKeyMousePressed()
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&& !_vm->shouldExit(); ++i) {
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events.updateGameCounter();
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screen.restoreBackground();
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if (i < 14) {
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hand[i]->draw(0, 0);
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} else {
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hand[14]->draw(0, 0, Common::Point(SCROLL_L[ctr], 0), SPRFLAG_800);
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hand[15]->draw(0, 0, Common::Point(SCROLL_R[ctr], 0), SPRFLAG_800);
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++ctr;
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}
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if (i < 20) {
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marb[i / 5]->draw(0, i % 5);
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}
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screen.update();
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while (!_vm->shouldExit() && events.timeElapsed() == 0)
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events.pollEventsAndWait();
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if (i == 0 && fadeInFlag)
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screen.fadeIn(2);
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}
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}
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if (rollUp) {
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hand[0]->draw(0, 0);
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marb[0]->draw(0, 0);
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} else {
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screen.restoreBackground();
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}
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screen.update();
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// Free resources
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for (int i = 0; i < 4; ++i)
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delete marb[i];
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for (int i = 0; i < 16; ++i)
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delete hand[i];
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return _vm->shouldExit() || events.isKeyMousePressed();
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}
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} // End of namespace Xeen
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