scummvm/engines
2006-04-19 18:14:28 +00:00
..
cine - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain* 2006-04-15 20:36:41 +00:00
gob Fixed portability issue 2006-04-18 12:55:01 +00:00
kyra Fixes use of textspeed settings if voice+text mode is enabled. (thanks to salty-horse) 2006-04-18 02:08:51 +00:00
lure Made the Lure engine call updateScreen() more often - particularly when using 2006-04-17 23:37:22 +00:00
queen Moved updateScreen() into delay() for smoother mouse cursor movement. This may 2006-04-17 23:55:42 +00:00
saga Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) 2006-04-16 19:23:14 +00:00
scumm Added a small comment to ScummEngine::openRoom that explains why we check for room==0 instead of just using it as-is 2006-04-19 18:14:28 +00:00
simon Fixed a potential bug when calculating the width of conversation option in FF. 2006-04-19 14:18:34 +00:00
sky Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) 2006-04-16 19:23:14 +00:00
sword1 Added support for the --save-slot option for Broken Sword 1. (Feature request 2006-04-18 18:23:57 +00:00
sword2 Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) 2006-04-16 19:23:14 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00