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Adding @defgroup and @ingroup doxygen tags into all headers in the common folder that contain doxygen blocks. This improves the structure, readability, and findability of information in the resulting output. This commit targets purely structure and does not deal with the content of the currently existing doxygen documentation.
153 lines
4.4 KiB
C++
153 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_WINEXE_H
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#define COMMON_WINEXE_H
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#include "common/hash-str.h"
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#include "common/str.h"
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namespace Common {
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/**
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* @defgroup common_winexe Windows resources
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* @ingroup common
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*
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* @brief API for managing Windows resources.
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*
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* @{
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*/
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class SeekableReadStream;
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/** The default Windows resources. */
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enum WinResourceType {
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kWinCursor = 0x01,
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kWinBitmap = 0x02,
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kWinIcon = 0x03,
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kWinMenu = 0x04,
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kWinDialog = 0x05,
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kWinString = 0x06,
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kWinFontDir = 0x07,
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kWinFont = 0x08,
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kWinAccelerator = 0x09,
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kWinRCData = 0x0A,
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kWinMessageTable = 0x0B,
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kWinGroupCursor = 0x0C,
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kWinGroupIcon = 0x0E,
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kWinVersion = 0x10,
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kWinDlgInclude = 0x11,
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kWinPlugPlay = 0x13,
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kWinVXD = 0x14,
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kWinAniCursor = 0x15,
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kWinAniIcon = 0x16,
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kWinHTML = 0x17,
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kWinManifest = 0x18
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};
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class WinResourceID {
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public:
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WinResourceID() { _idType = kIDTypeNull; }
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WinResourceID(String x) { _idType = kIDTypeString; _name = x; }
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WinResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; }
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WinResourceID &operator=(const String &x);
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WinResourceID &operator=(uint32 x);
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bool operator==(const String &x) const;
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bool operator==(const uint32 &x) const;
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bool operator==(const WinResourceID &x) const;
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String getString() const;
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uint32 getID() const;
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String toString() const;
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private:
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/** An ID Type. */
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enum IDType {
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kIDTypeNull, ///< No type set
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kIDTypeNumerical, ///< A numerical ID.
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kIDTypeString ///< A string ID.
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} _idType;
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String _name; ///< The resource's string ID.
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uint32 _id; ///< The resource's numerical ID.
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};
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struct WinResourceID_Hash {
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uint operator()(const WinResourceID &id) const { return hashit(id.toString()); }
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};
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struct WinResourceID_EqualTo {
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bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
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};
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/**
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* A class able to load resources from a Windows Executable, such
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* as cursors, bitmaps, and sounds.
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*/
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class WinResources {
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public:
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virtual ~WinResources() {};
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/** Clear all information. */
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virtual void clear() = 0;
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/** Load from an EXE file. */
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virtual bool loadFromEXE(const String &fileName);
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/** Load from a Windows compressed EXE file. */
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virtual bool loadFromCompressedEXE(const String &fileName);
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/** Load from a stream. */
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virtual bool loadFromEXE(SeekableReadStream *stream) = 0;
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/** Return a list of IDs for a given type. */
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virtual const Array<WinResourceID> getIDList(const WinResourceID &type) const = 0;
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/** Return a list of languages for a given type and ID. */
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virtual const Array<WinResourceID> getLangList(const WinResourceID &type, const WinResourceID &id) const {
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Array<WinResourceID> array;
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return array;
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}
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/** Return a stream to the specified resource, taking the first language found (or 0 if non-existent). */
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virtual SeekableReadStream *getResource(const WinResourceID &type, const WinResourceID &id) = 0;
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/** Return a stream to the specified resource (or 0 if non-existent). */
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virtual SeekableReadStream *getResource(const WinResourceID &type, const WinResourceID &id, const WinResourceID &lang) {
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return getResource(type, id);
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}
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static WinResources *createFromEXE(const String &fileName);
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typedef Common::HashMap<Common::String, Common::U32String, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> VersionHash;
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static VersionHash *parseVersionInfo(SeekableReadStream *stream);
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};
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/** @} */
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} // End of namespace Common
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#endif
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