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https://github.com/libretro/scummvm.git
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221fa4c841
This commit adds support for the SudoMaker RetroWave OPL3 sound card. Requires the retrowave library. Add the following settings to scummvm.ini: retrowaveopl3_bus=serial retrowaveopl3_port=<port> f.e. COM3 or ttyACM0
397 lines
9.7 KiB
C++
397 lines
9.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/fmopl.h"
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#include "audio/mixer.h"
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#ifdef USE_RETROWAVE
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#include "audio/rwopl3.h"
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#endif
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#include "audio/softsynth/opl/dosbox.h"
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#include "audio/softsynth/opl/mame.h"
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#include "audio/softsynth/opl/nuked.h"
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#include "common/config-manager.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "common/timer.h"
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#include "common/translation.h"
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namespace OPL {
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// Factory functions
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#ifdef USE_ALSA
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namespace ALSA {
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OPL *create(Config::OplType type);
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} // End of namespace ALSA
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#endif // USE_ALSA
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#ifdef ENABLE_OPL2LPT
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namespace OPL2LPT {
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OPL *create(Config::OplType type);
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} // End of namespace OPL2LPT
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#endif // ENABLE_OPL2LPT
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#ifdef USE_RETROWAVE
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namespace RetroWaveOPL3 {
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OPL *create(Config::OplType type);
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} // End of namespace RetroWaveOPL3
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#endif // ENABLE_RETROWAVE_OPL3
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// Config implementation
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enum OplEmulator {
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kAuto = 0,
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kMame = 1,
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kDOSBox = 2,
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kALSA = 3,
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kNuked = 4,
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kOPL2LPT = 5,
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kOPL3LPT = 6,
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kRWOPL3 = 7
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};
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OPL::OPL() {
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if (_hasInstance)
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error("There are multiple OPL output instances running");
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_hasInstance = true;
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}
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const Config::EmulatorDescription Config::_drivers[] = {
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{ "auto", "<default>", kAuto, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
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{ "mame", _s("MAME OPL emulator"), kMame, kFlagOpl2 },
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#ifndef DISABLE_DOSBOX_OPL
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{ "db", _s("DOSBox OPL emulator"), kDOSBox, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
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#endif
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#ifndef DISABLE_NUKED_OPL
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{ "nuked", _s("Nuked OPL emulator"), kNuked, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
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#endif
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#ifdef USE_ALSA
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{ "alsa", _s("ALSA Direct FM"), kALSA, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
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#endif
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#ifdef ENABLE_OPL2LPT
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{ "opl2lpt", _s("OPL2LPT"), kOPL2LPT, kFlagOpl2},
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{ "opl3lpt", _s("OPL3LPT"), kOPL3LPT, kFlagOpl2 | kFlagOpl3 },
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#endif
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#ifdef USE_RETROWAVE
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{"rwopl3", _s("RetroWave OPL3"), kRWOPL3, kFlagOpl2 | kFlagOpl3},
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#endif
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{ nullptr, nullptr, 0, 0 }
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};
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Config::DriverId Config::parse(const Common::String &name) {
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for (int i = 0; _drivers[i].name; ++i) {
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if (name.equalsIgnoreCase(_drivers[i].name))
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return _drivers[i].id;
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}
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return -1;
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}
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const Config::EmulatorDescription *Config::findDriver(DriverId id) {
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for (int i = 0; _drivers[i].name; ++i) {
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if (_drivers[i].id == id)
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return &_drivers[i];
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}
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return nullptr;
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}
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Config::DriverId Config::detect(OplType type) {
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uint32 flags = 0;
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switch (type) {
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case kOpl2:
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flags = kFlagOpl2;
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break;
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case kDualOpl2:
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flags = kFlagDualOpl2;
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break;
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case kOpl3:
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flags = kFlagOpl3;
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break;
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default:
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break;
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}
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DriverId drv = parse(ConfMan.get("opl_driver"));
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if (drv == kAuto) {
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// Since the "auto" can be explicitly set for a game, and this
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// driver shows up in the GUI as "<default>", check if there is
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// a global setting for it before resorting to auto-detection.
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drv = parse(ConfMan.get("opl_driver", Common::ConfigManager::kApplicationDomain));
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}
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// When a valid driver is selected, check whether it supports
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// the requested OPL chip.
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if (drv != -1 && drv != kAuto) {
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const EmulatorDescription *driverDesc = findDriver(drv);
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// If the chip is supported, just use the driver.
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if (!driverDesc) {
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warning("The selected OPL driver %d could not be found", drv);
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} else if ((flags & driverDesc->flags)) {
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return drv;
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} else {
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// Else we will output a warning and just
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// return that no valid driver is found.
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warning("Your selected OPL driver \"%s\" does not support type %d emulation, which is requested by your game", _drivers[drv].description, type);
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return -1;
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}
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}
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// Detect the first matching emulator
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drv = -1;
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for (int i = 1; _drivers[i].name; ++i) {
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if (_drivers[i].flags & flags) {
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drv = _drivers[i].id;
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break;
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}
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}
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return drv;
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}
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OPL *Config::create(OplType type) {
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return create(kAuto, type);
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}
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OPL *Config::create(DriverId driver, OplType type) {
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// On invalid driver selection, we try to do some fallback detection
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if (driver == -1) {
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warning("Invalid OPL driver selected, trying to detect a fallback emulator");
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driver = kAuto;
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}
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// If autodetection is selected, we search for a matching
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// driver.
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if (driver == kAuto) {
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driver = detect(type);
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// No emulator for the specified OPL chip could
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// be found, thus stop here.
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if (driver == -1) {
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warning("No OPL emulator available for type %d", type);
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return nullptr;
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}
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}
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switch (driver) {
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case kMame:
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if (type == kOpl2)
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return new MAME::OPL();
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else
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warning("MAME OPL emulator only supports OPL2 emulation");
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return nullptr;
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#ifndef DISABLE_DOSBOX_OPL
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case kDOSBox:
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return new DOSBox::OPL(type);
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#endif
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#ifndef DISABLE_NUKED_OPL
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case kNuked:
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return new NUKED::OPL(type);
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#endif
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#ifdef USE_ALSA
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case kALSA:
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return ALSA::create(type);
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#endif
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#ifdef ENABLE_OPL2LPT
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case kOPL2LPT:
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if (type == kOpl2) {
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return OPL2LPT::create(type);
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}
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warning("OPL2LPT only supprts OPL2");
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return 0;
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case kOPL3LPT:
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if (type == kOpl2 || type == kOpl3) {
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return OPL2LPT::create(type);
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}
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warning("OPL3LPT does not support dual OPL2");
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return 0;
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#endif
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#ifdef USE_RETROWAVE
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case kRWOPL3:
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if (type == kDualOpl2) {
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warning("RetroWave OPL3 does not support dual OPL2");
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return 0;
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}
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return RetroWaveOPL3::create(type);
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#endif
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default:
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warning("Unsupported OPL emulator %d", driver);
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// TODO: Maybe we should add some dummy emulator too, which just outputs
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// silence as sound?
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return nullptr;
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}
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}
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void OPL::start(TimerCallback *callback, int timerFrequency) {
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_callback.reset(callback);
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startCallbacks(timerFrequency);
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}
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void OPL::stop() {
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stopCallbacks();
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_callback.reset();
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}
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bool OPL::_hasInstance = false;
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RealOPL::RealOPL() : _baseFreq(0), _remainingTicks(0) {
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}
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RealOPL::~RealOPL() {
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// Stop callbacks, just in case. If it's still playing at this
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// point, there's probably a bigger issue, though. The subclass
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// needs to call stop() or the pointer can still use be used in
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// the mixer thread at the same time.
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stop();
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}
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void RealOPL::setCallbackFrequency(int timerFrequency) {
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stopCallbacks();
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startCallbacks(timerFrequency);
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}
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void RealOPL::startCallbacks(int timerFrequency) {
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_baseFreq = timerFrequency;
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assert(_baseFreq > 0);
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// We can't request more a timer faster than 100Hz. We'll handle this by calling
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// the proc multiple times in onTimer() later on.
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if (timerFrequency > kMaxFreq)
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timerFrequency = kMaxFreq;
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_remainingTicks = 0;
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g_system->getTimerManager()->installTimerProc(timerProc, 1000000 / timerFrequency, this, "RealOPL");
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}
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void RealOPL::stopCallbacks() {
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g_system->getTimerManager()->removeTimerProc(timerProc);
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_baseFreq = 0;
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_remainingTicks = 0;
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}
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void RealOPL::timerProc(void *refCon) {
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static_cast<RealOPL *>(refCon)->onTimer();
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}
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void RealOPL::onTimer() {
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uint callbacks = 1;
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if (_baseFreq > kMaxFreq) {
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// We run faster than our max, so run the callback multiple
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// times to approximate the actual timer callback frequency.
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uint totalTicks = _baseFreq + _remainingTicks;
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callbacks = totalTicks / kMaxFreq;
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_remainingTicks = totalTicks % kMaxFreq;
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}
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// Call the callback multiple times. The if is on the inside of the
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// loop in case the callback removes itself.
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for (uint i = 0; i < callbacks; i++)
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if (_callback && _callback->isValid())
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(*_callback)();
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}
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EmulatedOPL::EmulatedOPL() :
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_nextTick(0),
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_samplesPerTick(0),
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_baseFreq(0),
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_handle(new Audio::SoundHandle()) {
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}
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EmulatedOPL::~EmulatedOPL() {
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// Stop callbacks, just in case. If it's still playing at this
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// point, there's probably a bigger issue, though. The subclass
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// needs to call stop() or the pointer can still use be used in
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// the mixer thread at the same time.
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stop();
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delete _handle;
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}
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int EmulatedOPL::readBuffer(int16 *buffer, const int numSamples) {
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const int stereoFactor = isStereo() ? 2 : 1;
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int len = numSamples / stereoFactor;
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int step;
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do {
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step = len;
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if (step > (_nextTick >> FIXP_SHIFT))
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step = (_nextTick >> FIXP_SHIFT);
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generateSamples(buffer, step * stereoFactor);
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_nextTick -= step << FIXP_SHIFT;
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if (!(_nextTick >> FIXP_SHIFT)) {
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if (_callback && _callback->isValid())
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(*_callback)();
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_nextTick += _samplesPerTick;
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}
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buffer += step * stereoFactor;
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len -= step;
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} while (len);
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return numSamples;
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}
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int EmulatedOPL::getRate() const {
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return g_system->getMixer()->getOutputRate();
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}
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void EmulatedOPL::startCallbacks(int timerFrequency) {
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setCallbackFrequency(timerFrequency);
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g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, _handle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
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}
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void EmulatedOPL::stopCallbacks() {
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g_system->getMixer()->stopHandle(*_handle);
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}
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void EmulatedOPL::setCallbackFrequency(int timerFrequency) {
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_baseFreq = timerFrequency;
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assert(_baseFreq != 0);
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int d = getRate() / _baseFreq;
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int r = getRate() % _baseFreq;
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// This is equivalent to (getRate() << FIXP_SHIFT) / BASE_FREQ
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// but less prone to arithmetic overflow.
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_samplesPerTick = (d << FIXP_SHIFT) + (r << FIXP_SHIFT) / _baseFreq;
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}
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} // End of namespace OPL
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