scummvm/engines/dm
2021-04-15 21:20:36 +02:00
..
TODOs
.gitattributes
champion.cpp ALL: Fix misuse of comma operator 2017-11-10 09:57:03 -06:00
champion.h DM: Properly set mapX and mapY. CID #1362609 2020-08-29 17:22:24 +02:00
configure.engine
console.cpp
console.h DM: Add override keywords 2020-02-09 12:43:15 +01:00
detection.cpp DM: Use AD_ENTRY2s in detection table 2020-11-28 14:05:27 +01:00
detection.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
dialog.cpp
dialog.h
dm.cpp DM: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
dm.h DM: Remove trivial copy ctor and copy assignment operator 2021-03-15 13:24:12 +00:00
dmglobals.cpp
dungeonman.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
dungeonman.h
eventman.cpp DM: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
eventman.h
gfx.cpp JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
gfx.h DM: Fix class member naming, and silence some MSVC warnings 2018-12-23 20:40:21 +02:00
group.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
group.h
inventory.cpp
inventory.h
loadsave.cpp ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
loadsave.h
lzw.cpp
lzw.h
menus.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
menus.h
metaengine.cpp ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
movesens.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
movesens.h
objectman.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
objectman.h
POTFILES
projexpl.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
projexpl.h
sounds.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
sounds.h
text.cpp
text.h
timeline.cpp DM: Fix Missing Default Switch Cases 2019-11-16 10:10:45 +00:00
timeline.h