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- DETECT_OBJS are present and added inside an engine's modules.mk file.
44 lines
634 B
Makefile
44 lines
634 B
Makefile
MODULE := engines/hugo
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MODULE_OBJS := \
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console.o \
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dialogs.o \
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display.o \
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file.o \
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file_v1d.o \
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file_v2d.o \
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file_v3d.o \
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file_v1w.o \
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file_v2w.o \
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hugo.o \
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intro.o \
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inventory.o \
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metaengine.o \
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mouse.o \
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object.o \
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object_v1d.o \
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object_v1w.o \
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object_v2d.o \
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object_v3d.o \
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parser.o \
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parser_v1w.o \
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parser_v1d.o \
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parser_v2d.o \
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parser_v3d.o \
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route.o \
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schedule.o \
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sound.o \
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text.o \
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util.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_HUGO), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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